ベルティンバーの刃

ベルティンバーの刃
永遠の剣
片手剣
品質: +20%
物理ダメージ: (125-137) to (207-228)
クリティカル率: 5%
秒間アタック回数: (1.73-1.8)
武器攻撃距離:1.1 メートル
要求 レベル 66, 104 筋力, 122 器用さ
命中力 +475
物理ダメージが(185–215)%増加する
アタックスピードが(15–20)%増加する
移動中は回避力が80%増加する
直近プレイヤーが移動スキルを使用していればスキルは投射物を追加で2個放つ
ファーショット
(Recently: 直近とは過去4秒間を指す)
(FarShot: 投射物によるアタックヒットは、投射開始時に与えるダメージが20%低下し、遠くに飛ぶにつれて与えるダメージが最大60%まで上昇する)
風と翼に運ばれて
自らの運命を変えられず
しかし他者の運命をその軌跡に巻き込んでいく。
Beltimber Blade
ベルティンバーの刃 Attr /8
名前全ての説明を表示
マーケットマーケット
AcronymHit, 投射物, 回避力, Recently
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/VerdantGuardianSword2
Icon
Release Versionアビス
BaseType永遠の剣
Skill遠射
Referencepoe.ninja, Community Wiki
命中力 +475
FamilyIncreasedAccuracy
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level1
Stats
  • local accuracy rating Min: 475 Max: 475 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    物理ダメージが(185–215)%増加する
    FamilyLocalPhysicalDamagePercent
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local physical damage +% Min: 185 Max: 215 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    アタックスピードが(15–20)%増加する
    FamilyIncreasedAttackSpeed
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local attack speed +% Min: 15 Max: 20 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    移動中は回避力が80%増加する
    FamilyEvasionRatingWhileMoving
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • evasion rating +% while moving Min: 80 Max: 80 Global
  • Craft Tagsdefences evasion
    直近プレイヤーが移動スキルを使用していればスキルは投射物を追加で2個放つ
    FamilyNumberOfProjectilesIfUsedAMovementSkillRecently
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • number of additional projectiles if you have used movement skill recently Min: 2 Max: 2 Global
  • ファーショット
    FamilyFarShot
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • player far shot Min: 1 Max: 1 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1ZlcmRhbnRHdWFyZGlhblN3b3JkMiIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/3f09536952/VerdantGuardianSword2.png", "league": "Affliction", "name": "Beltimber Blade", "typeLine": "Eternal Sword", "baseType": "Eternal Sword", "rarity": "Unique", "ilvl": 79, "properties": [ { "name": "One Handed Sword", "values": [], "displayMode": 0 }, { "name": "Quality", "values": [ [ "+20%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Physical Damage", "values": [ [ "128-213", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.72", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "104", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "+475 to Accuracy Rating" ], "explicitMods": [ "193% increased Physical Damage", "15% increased Attack Speed", "80% increased Evasion Rating while moving", "Skills fire 2 additional Projectiles if you've used a Movement Skill Recently", "Far Shot" ], "flavourText": [ "By wind and wing they are carried,\r", "Their fates not theirs to control,\r", "Yet the fates of others dragged in their wake." ], "frameType": 3, "extended": { "dps": 293.97, "pdps": 293.97, "edps": 0, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 185, "max": 215 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 15, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2483362276", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2809802678", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_734823525", "min": 80, "max": 80 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_691932474", "min": 475, "max": 475 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_210067635", [ 1 ] ], [ "explicit.stat_734823525", [ 4 ] ], [ "explicit.stat_2809802678", [ 3 ] ], [ "explicit.stat_2483362276", [ 2 ] ] ], "implicit": [ [ "implicit.stat_691932474", [ 0 ] ] ] }, "text": "Item Class: One Hand Swords
    Rarity: Unique
    Beltimber Blade
    Eternal Sword
    --------
    One Handed Sword
    Quality: +20% (augmented)
    Physical Damage: 128-213 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.72 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 66
    Str: 104
    Dex: 122
    --------
    Sockets: R-R-R
    --------
    Item Level: 79
    --------
    +475 to Accuracy Rating (implicit)
    --------
    193% increased Physical Damage
    15% increased Attack Speed
    80% increased Evasion Rating while moving
    Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
    Far Shot
    --------
    By wind and wing they are carried,
    Their fates not theirs to control,
    Yet the fates of others dragged in their wake.
    --------
    Note: ~price 95 chaos
    " } }
    アイテム
    オフハンド · 矢筒 ·
    防具 · 手袋 · · ·
    Vendor recipe
    ユニーク アイテム Recipe /1

    Community Wiki

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    Beltimber Blade

    Mechanics

    The Far Shot mod has the same effect as the Far Shot modifier from Far Shot Ascendancy passive skill. Taking the passive in addition to equipping this item would not have even more damage since player can only have one copy of Far Shot modifier. However, if having Beltimber Blade and Far Shot Ascendancy passive skill, the passive also granted projectile barrages have no spread which may have additional benefit to the player character.

    Phase Run is a very convenient way of activating the additional projectiles mod on this item, due to both being Instant (and thus performable during other skills), and having a small enough cooldown for permanent uptime.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.5.0
  • Now has 185-215% (up from 170-190%) increased Physical Damage.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • Can drop from any guardian
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.