Beltimber-Klinge
Beltimber-Klinge
Ewiges Schwert
Einhandschwert
Qualität: +20%
Physischer Schaden: (125-137) to (207-228)
Kritische Trefferchance: 5%
Angriffe pro Sekunde: (1.73-1.8)
Waffenreichweite: 1.1 Meter
Erfordert Stufe 66, 104 Str, 122 Ges
+475 zu Treffgenauigkeit
(185–215)% erhöhter physischer Schaden
(15–20)% erhöhte Angriffsgeschwindigkeit
80% erhöhter Ausweichwert während in Bewegung
Fertigkeiten feuern 2 zusätzliche Projektile, wenn Ihr kürzlich eine Bewegungsfertigkeit benutzt habt
Fernschuss
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
(Projektilangriffstreffer verursachen am Anfang ihrer Bewegung 20% weniger Schaden an Zielen und bis zu 60% mehr Schaden, je weiter sich das Projektil entfernt)
Auf Wind und Schwingen werden sie getragen,
ihr eigenes Schicksal nicht in ihrer Hand.
Doch hinter ihrem eigenen Schatten
die Zügel des Schicksals anderer gespannt.
ihr eigenes Schicksal nicht in ihrer Hand.
Doch hinter ihrem eigenen Schatten
die Zügel des Schicksals anderer gespannt.
Beltimber Blade
Beltimber-Klinge Attr /8
Name | Vollständige Beschreibung zeigen |
---|---|
Der Markt | Der Markt |
Acronym | Hit, Projektil, Ausweichen, Recently |
Icon | Art/2DItems/Weapons/OneHandWeapons/Daggers/VerdantGuardianSword2 |
Icon | |
Release Version | Abgrund |
BaseType | Ewiges Schwert |
Skill | Weitschuss |
Reference | poe.ninja, Community Wiki |
+475 zu Treffgenauigkeit
Family | IncreasedAccuracy |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack |
(185–215)% erhöhter physischer Schaden
Family | LocalPhysicalDamagePercent |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
(15–20)% erhöhte Angriffsgeschwindigkeit
Family | IncreasedAttackSpeed |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack speed |
80% erhöhter Ausweichwert während in Bewegung
Family | EvasionRatingWhileMoving |
---|---|
Domains | Gegenstand (1) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion |
Fertigkeiten feuern 2 zusätzliche Projektile, wenn Ihr kürzlich eine Bewegungsfertigkeit benutzt habt
Family | NumberOfProjectilesIfUsedAMovementSkillRecently |
---|---|
Domains | Gegenstand (1) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Fernschuss
Family | FarShot |
---|---|
Domains | Gegenstand (1) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
{
"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1ZlcmRhbnRHdWFyZGlhblN3b3JkMiIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/3f09536952/VerdantGuardianSword2.png",
"league": "Affliction",
"name": "Beltimber Blade",
"typeLine": "Eternal Sword",
"baseType": "Eternal Sword",
"rarity": "Unique",
"ilvl": 79,
"properties": [
{
"name": "One Handed Sword",
"values": [],
"displayMode": 0
},
{
"name": "Quality",
"values": [
[
"+20%",
1
]
],
"displayMode": 0,
"type": 6
},
{
"name": "Physical Damage",
"values": [
[
"128-213",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"5.00%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.72",
1
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"66",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Str",
"values": [
[
"104",
0
]
],
"displayMode": 1,
"type": 63
},
{
"name": "Dex",
"values": [
[
"122",
0
]
],
"displayMode": 1,
"type": 64
}
],
"implicitMods": [
"+475 to Accuracy Rating"
],
"explicitMods": [
"193% increased Physical Damage",
"15% increased Attack Speed",
"80% increased Evasion Rating while moving",
"Skills fire 2 additional Projectiles if you've used a Movement Skill Recently",
"Far Shot"
],
"flavourText": [
"By wind and wing they are carried,\r",
"Their fates not theirs to control,\r",
"Yet the fates of others dragged in their wake."
],
"frameType": 3,
"extended": {
"dps": 293.97,
"pdps": 293.97,
"edps": 0,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1509134228",
"min": 185,
"max": 215
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_210067635",
"min": 15,
"max": 20
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2483362276",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2809802678",
"min": 2,
"max": 2
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_734823525",
"min": 80,
"max": 80
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "implicit.stat_691932474",
"min": 475,
"max": 475
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_1509134228",
[
0
]
],
[
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[
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],
[
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[
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]
],
[
"explicit.stat_2809802678",
[
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],
[
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[
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]
]
],
"implicit": [
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[
0
]
]
]
},
"text": "Item Class: One Hand Swords
Rarity: Unique
Beltimber Blade
Eternal Sword
--------
One Handed Sword
Quality: +20% (augmented)
Physical Damage: 128-213 (augmented)
Critical Strike Chance: 5.00%
Attacks per Second: 1.72 (augmented)
Weapon Range: 1.1 metres
--------
Requirements:
Level: 66
Str: 104
Dex: 122
--------
Sockets: R-R-R
--------
Item Level: 79
--------
+475 to Accuracy Rating (implicit)
--------
193% increased Physical Damage
15% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
--------
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
--------
Note: ~price 95 chaos
" } }
Rarity: Unique
Beltimber Blade
Eternal Sword
--------
One Handed Sword
Quality: +20% (augmented)
Physical Damage: 128-213 (augmented)
Critical Strike Chance: 5.00%
Attacks per Second: 1.72 (augmented)
Weapon Range: 1.1 metres
--------
Requirements:
Level: 66
Str: 104
Dex: 122
--------
Sockets: R-R-R
--------
Item Level: 79
--------
+475 to Accuracy Rating (implicit)
--------
193% increased Physical Damage
15% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
--------
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
--------
Note: ~price 95 chaos
" } }
Gegenstand
Einhandwaffen · Klauen · Dolche · Zauberstäbe · Einhandschwerter · Einhandstichschwerter · Einhandäxte · Einhandstreitkolben · Zepter · Runendolche
Zweihandwaffen · Bögen · Stäbe · Zweihandschwerter · Zweihandäxte · Zweihandstreitkolben · Kriegsstäbe · Angelruten
Fläschchen · Fläschchen · Lebensfläschchen · Manafläschchen · Hybridfläschchen · Hilfsfläschchen · Tinkturen
Währung · Stapelbare Währung · Öl · Fossil · Katalysatoren · Essence · Vial · Splinter · Segnung · Tattoo · Rune
Karten · Karten · Kartenfragmente · Sonstige Kartengegenstände · Erinnerungen · Skarabäus · Riss-Stein · Emblem · Lure · Sphäre des Deliriums
Sonstige · Verstecke · Resonator · Tresor · Expeditions-Logbuch · Dinge fürs Versteck · Bruchstücke · Inkubatoren · Leichen · Anhänger · Gluten der Allflamme · Weissagungskarten · League Specific · Replica
Vendor recipe
einzigartig Gegenstand Recipe /1
Angebot | Dein Angebot | Note |
---|---|---|
Arborix | 1x Grelwood-Stachel 1x Beltimber-Klinge 1x Verbindungssphäre |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Beltimber Blade
Mechanics
The Far Shot mod has the same effect as the Far Shot modifier from Far Shot Ascendancy passive skill. Taking the passive in addition to equipping this item would not have even more damage since player can only have one copy of Far Shot modifier. However, if having Beltimber Blade and Far Shot Ascendancy passive skill, the passive also granted projectile barrages have no spread which may have additional benefit to the player character.
Phase Run is a very convenient way of activating the additional projectiles mod on this item, due to both being Instant (and thus performable during other skills), and having a small enough cooldown for permanent uptime.
Version history
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.