Lame de Belsylve

Lame de Belsylve
Épée éternelle
Épée à une main
Qualité: +20%
Dégâts physiques: (125-137) to (207-228)
Chances de coup critique: 5%
Attaques par seconde: (1.73-1.8)
Allonge : 1.1 mètres
— Nécessite Niveau 66, 104 For, 122 Dex
+475 au Score de Précision
(185–215)% d'Augmentation des Dégâts physiques
(15–20)% d'Augmentation de la Vitesse d'attaque
80% d'Augmentation du Score d'Évasion pendant le déplacement
Les Aptitudes tirent 2 Projectiles supplémentaires si vous avez utilisé une Aptitude de déplacement Récemment
Tir distant
(Récemment signifie « au cours des 4 dernières secondes »)
Les Attaques à Projectiles au Toucher ont une Perte de Dégâts initiale de 20%, mais gagnent des Dégâts au fil de leur trajet, jusqu'à atteindre 60% Davantage de Dégâts)
Par l'aile et le vent ils sont portés,
Échappant au contrôle de leur destin,
Entraînant celui des autres dans leur sillage.
Beltimber Blade
Lame de Belsylve Attr /8
NomDescriptions détaillées
Le MarchéLe Marché
AcronymHit, Projectile, Évasion, Recently
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/VerdantGuardianSword2
Icon
Release VersionAbysse
BaseTypeÉpée éternelle
SkillTir lointain
Referencepoe.ninja, Community Wiki
+475 au Score de Précision
FamilyIncreasedAccuracy
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local accuracy rating Min: 475 Max: 475 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    (185–215)% d'Augmentation des Dégâts physiques
    FamilyLocalPhysicalDamagePercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 185 Max: 215 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (15–20)% d'Augmentation de la Vitesse d'attaque
    FamilyIncreasedAttackSpeed
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 15 Max: 20 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    80% d'Augmentation du Score d'Évasion pendant le déplacement
    FamilyEvasionRatingWhileMoving
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • evasion rating +% while moving Min: 80 Max: 80 Global
  • Craft Tagsdefences evasion
    Les Aptitudes tirent 2 Projectiles supplémentaires si vous avez utilisé une Aptitude de déplacement Récemment
    FamilyNumberOfProjectilesIfUsedAMovementSkillRecently
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional projectiles if you have used movement skill recently Min: 2 Max: 2 Global
  • Tir distant
    FamilyFarShot
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • player far shot Min: 1 Max: 1 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1ZlcmRhbnRHdWFyZGlhblN3b3JkMiIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/3f09536952/VerdantGuardianSword2.png", "league": "Affliction", "name": "Beltimber Blade", "typeLine": "Eternal Sword", "baseType": "Eternal Sword", "rarity": "Unique", "ilvl": 79, "properties": [ { "name": "One Handed Sword", "values": [], "displayMode": 0 }, { "name": "Quality", "values": [ [ "+20%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Physical Damage", "values": [ [ "128-213", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.72", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "104", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "+475 to Accuracy Rating" ], "explicitMods": [ "193% increased Physical Damage", "15% increased Attack Speed", "80% increased Evasion Rating while moving", "Skills fire 2 additional Projectiles if you've used a Movement Skill Recently", "Far Shot" ], "flavourText": [ "By wind and wing they are carried,\r", "Their fates not theirs to control,\r", "Yet the fates of others dragged in their wake." ], "frameType": 3, "extended": { "dps": 293.97, "pdps": 293.97, "edps": 0, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 185, "max": 215 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 15, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2483362276", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2809802678", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_734823525", "min": 80, "max": 80 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_691932474", "min": 475, "max": 475 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_210067635", [ 1 ] ], [ "explicit.stat_734823525", [ 4 ] ], [ "explicit.stat_2809802678", [ 3 ] ], [ "explicit.stat_2483362276", [ 2 ] ] ], "implicit": [ [ "implicit.stat_691932474", [ 0 ] ] ] }, "text": "Item Class: One Hand Swords
    Rarity: Unique
    Beltimber Blade
    Eternal Sword
    --------
    One Handed Sword
    Quality: +20% (augmented)
    Physical Damage: 128-213 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.72 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 66
    Str: 104
    Dex: 122
    --------
    Sockets: R-R-R
    --------
    Item Level: 79
    --------
    +475 to Accuracy Rating (implicit)
    --------
    193% increased Physical Damage
    15% increased Attack Speed
    80% increased Evasion Rating while moving
    Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
    Far Shot
    --------
    By wind and wing they are carried,
    Their fates not theirs to control,
    Yet the fates of others dragged in their wake.
    --------
    Note: ~price 95 chaos
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles
    Vendor recipe
    Unique Objet Recipe /1
    OffreVous lui donnez :Note
    Arborix
    1x Surin de Grelbois
    1x Lame de Belsylve
    1x Orbe de fusion

    Community Wiki

    Edit

    Beltimber Blade

    Mechanics

    The Far Shot mod has the same effect as the Far Shot modifier from Far Shot Ascendancy passive skill. Taking the passive in addition to equipping this item would not have even more damage since player can only have one copy of Far Shot modifier. However, if having Beltimber Blade and Far Shot Ascendancy passive skill, the passive also granted projectile barrages have no spread which may have additional benefit to the player character.

    Phase Run is a very convenient way of activating the additional projectiles mod on this item, due to both being Instant (and thus performable during other skills), and having a small enough cooldown for permanent uptime.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.5.0
  • Now has 185-215% (up from 170-190%) increased Physical Damage.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • Can drop from any guardian
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.