碎形守望者
构造体
Fractal Watcher
幽魂 | N |
---|---|
标签 | 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, mud_blood, ranged, stone_armour |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
150%
类型
SynthesisDroneTurret
Metadata
SynthesisDroneBossTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisTurretChargeProjectile
法术, 投射物, 伤害
攻击暴击率: 5%
施放间隔: 1 秒
ChangeToStance1
ChangeToStance2
冷却时间: 5 秒
SynthesisSoulstealerGuardianDroneDeactivate
可触发, 法术
施放间隔: 0.1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneTurrets/SynthesisDroneBase" StateMachine { define_shared_state = " charging; charge; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneTurrets/SynthesisDroneBase" StateMachine { on_state_charging_0 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge_02.ao ); " on_state_charging_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge.ao, root_jntBnd, 1.0, 1 );" on_state_charge_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge_01.ao, root_jntBnd, 1.0, 1 );" on_state_charge_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/droneCharge_02.ao, root_jntBnd, 1.0, 1 );" on_state_active_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao,, 0.5 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao, start ); Delay( 0.1, { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao, idle ); } ); " create_state_active_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao, , 0.5 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao, idle ); " on_state_active_0 = " QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao, end ); Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig_fire.ao ); } ); " } Animated { on_event_contact_for_fast_spellcast_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/drone_impact.ao, root_jntBnd, 1.0, 1 );" on_end_fast_spellcast_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian2/droneCharge/drone_impact.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisDroneBossTurret2"] = { name = "Fractal Watcher", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ChangeToStance1", "ChangeToStance2", "SynthesisSoulstealerGuardianDroneDeactivate", "SynthesisTurretChargeProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1"] = { name = "ChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance2"] = { name = "ChangeToStance2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerGuardianDroneDeactivate"] = { name = "SynthesisSoulstealerGuardianDroneDeactivate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisTurretChargeProjectile"] = { name = "SynthesisTurretChargeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "is_area_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.