李姆本

李姆本
羊皮手套
手套
品质: +20%
闪避值: (86-110)
需求 等级 24, 17 敏捷
+(20–30) 力量
攻击和法术附加 (5–7) - (13–15) 基础冰霜伤害
+(40–50) 点闪避值
+(20–30)% 冰霜抗性
100% 的物理伤害转换为冰霜伤害
反射 100 冰霜伤害给近战攻击者
你的冰霜伤害可以点燃
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
巨人之血无法被训服,
像森林大火般狂野。
Hrimburn
李姆本 Attr /9
名字显示物品素质
Limit「Drop disabled」限定掉落
市集市集
关键字近战, Damage over time, 闪避值, 抗性, 点燃
Related冰冷之眼, Royale Hrimsorrow
IconArt/2DItems/Armours/Gloves/Hrimsorrow
Icon
Release Version预言
BaseType羊皮手套
Referencepoe.ninja, Community Wiki
+(20–30) 力量
FamilyStrength
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 30 全域
  • Craft Tagsattribute
    攻击和法术附加 (5–7) - (13–15) 基础冰霜伤害
    FamilyAddedColdDamageToSpellsAndAttacks
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell and attack maximum added cold damage Min: 13 Max: 15 全域
  • spell and attack minimum added cold damage Min: 5 Max: 7 全域
  • Craft Tagselemental_damage caster_damage damage elemental cold attack caster
    +(40–50) 点闪避值
    FamilyBaseLocalDefences
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local base evasion rating Min: 40 Max: 50 区域
  • Craft Tagsdefences evasion
    +(20–30)% 冰霜抗性
    FamilyColdResistance
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 30 全域
  • Craft Tagselemental cold resistance
    100% 的物理伤害转换为冰霜伤害
    FamilyConvertPhysicalToCold
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base physical damage % to convert to cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    反射 100 冰霜伤害给近战攻击者
    FamilyAttackerTakesColdDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cold damage to return to melee attacker Min: 100 Max: 100 全域
  • Craft Tagselemental_damage damage elemental cold
    你的冰霜伤害可以点燃
    FamilyColdDamageAlsoIgnites
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level30 (Effective: 24)
    Stats
  • unique cold damage can also ignite Min: 1 Max: 1 全域
  • Craft Tagselemental fire ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvSHJpbXNvcnJvdyIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/bc13b3487c/Hrimsorrow.png", "league": "Standard", "name": "Hrimburn", "typeLine": "Goathide Gloves", "baseType": "Goathide Gloves", "ilvl": 75, "properties": [ { "name": "Evasion Rating", "values": [ [ "74", 1 ] ], "displayMode": 0, "type": 17 } ], "requirements": [ { "name": "Level", "values": [ [ "24", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "17", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "+30 to Strength", "Adds 5 to 13 Cold Damage to Spells and Attacks", "+42 to Evasion Rating", "+29% to Cold Resistance", "50% of Physical Damage Converted to Cold Damage", "Reflects 10 Cold Damage to Melee Attackers", "Your Cold Damage can Ignite" ], "flavourText": [ "Giant's blood you cannot tame,\r", "as wild as an unwatched flame." ], "frameType": 3, "extended": { "base_defence_percentile": 0, "ev": 89, "ev_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_53045048", "min": 40, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4080418644", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2133341901", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4235886357", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1662717006", "min": 5, "max": 7 }, { "hash": "explicit.stat_1662717006", "min": 13, "max": 15 } ] }, { "name": "", "tier": "", "level": 30, "magnitudes": [ { "hash": "explicit.stat_3573591118", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4080418644", [ 1 ] ], [ "explicit.stat_1662717006", [ 5 ] ], [ "explicit.stat_53045048", [ 0 ] ], [ "explicit.stat_4220027924", [ 2 ] ], [ "explicit.stat_2133341901", [ 3 ] ], [ "explicit.stat_4235886357", [ 4 ] ], [ "explicit.stat_3573591118", [ 6 ] ] ] }, "text": "Item Class: Gloves
    Rarity: Unique
    Hrimburn
    Goathide Gloves
    --------
    Evasion Rating: 74 (augmented)
    --------
    Requirements:
    Level: 24
    Dex: 17
    --------
    Sockets: G-R
    --------
    Item Level: 75
    --------
    +30 to Strength
    Adds 5 to 13 Cold Damage to Spells and Attacks
    +42 to Evasion Rating
    +29% to Cold Resistance
    50% of Physical Damage Converted to Cold Damage
    Reflects 10 Cold Damage to Melee Attackers
    Your Cold Damage can Ignite
    --------
    Giant's blood you cannot tame,
    as wild as an unwatched flame.
    " } }

    Community Wiki

    Edit

    Mechanics

    Cold Damage can Ignite: Hrimburn allows the player's cold damage to ignite enemies, in addition to freezing and chilling. The burning damage from ignites caused by cold damage is cold damage that has been converted to fire, so it will follow the usual rules for damage conversion and can be affected by both cold and fire modifiers (along with other usual modifiers to ignite).

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • 3.0.0
  • Ignites from cold damage now behave as converted damage and hence are affected by modifiers to cold damage.
  • 2.6.0
  • No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.{{efn|name=Evasion Rating}}{{efn|name=Divine Orb}}
  • Physical Damage converted to Cold mod increased to 50%.{{efn|name=Divine Orb}}
  • Cold Resistance mod increased to 20-30%.{{efn|name=Divine Orb}}
  • Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
  • 2.3.0
  • Introduced to the game.

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