フリムバーン

フリムバーン
山羊皮のグローブ
手袋
品質: +20%
回避力: (86-110)
要求 レベル 24, 17 器用さ
筋力 +(20–30)
(5–7)から(13–15)の冷気ダメージをスペルとアタックに追加する
回避力 +(40–50)
冷気耐性 +(20–30)%
物理ダメージの100%を冷気ダメージに変換する
100の冷気ダメージを近接アタックしてきた敵に反射する
冷気ダメージは発火を付与できる
(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)
巨人の血は手懐けられぬ、
放置された炎ほど手に負えぬ。
Hrimburn
フリムバーン Attr /9
名前全ての説明を表示
Limit「Drop disabled」Limited Drop
マーケットマーケット
Acronym近接, Damage over time, 回避力, 耐性, Ignite
Relatedフリムサロー, Royale Hrimsorrow
IconArt/2DItems/Armours/Gloves/Hrimsorrow
Icon
Release Version予言
BaseType山羊皮のグローブ
Referencepoe.ninja, Community Wiki
筋力 +(20–30)
FamilyStrength
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 30 Global
  • Craft Tagsattribute
    (5–7)から(13–15)の冷気ダメージをスペルとアタックに追加する
    FamilyAddedColdDamageToSpellsAndAttacks
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • spell and attack maximum added cold damage Min: 13 Max: 15 Global
  • spell and attack minimum added cold damage Min: 5 Max: 7 Global
  • Craft Tagselemental_damage caster_damage damage elemental cold attack caster
    回避力 +(40–50)
    FamilyBaseLocalDefences
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local base evasion rating Min: 40 Max: 50 ローカル
  • Craft Tagsdefences evasion
    冷気耐性 +(20–30)%
    FamilyColdResistance
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 30 Global
  • Craft Tagselemental cold resistance
    物理ダメージの100%を冷気ダメージに変換する
    FamilyConvertPhysicalToCold
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base physical damage % to convert to cold Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    100の冷気ダメージを近接アタックしてきた敵に反射する
    FamilyAttackerTakesColdDamage
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cold damage to return to melee attacker Min: 100 Max: 100 Global
  • Craft Tagselemental_damage damage elemental cold
    冷気ダメージは発火を付与できる
    FamilyColdDamageAlsoIgnites
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level30 (Effective: 24)
    Stats
  • unique cold damage can also ignite Min: 1 Max: 1 Global
  • Craft Tagselemental fire ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvSHJpbXNvcnJvdyIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/bc13b3487c/Hrimsorrow.png", "league": "Standard", "name": "Hrimburn", "typeLine": "Goathide Gloves", "baseType": "Goathide Gloves", "ilvl": 75, "properties": [ { "name": "Evasion Rating", "values": [ [ "74", 1 ] ], "displayMode": 0, "type": 17 } ], "requirements": [ { "name": "Level", "values": [ [ "24", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "17", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "+30 to Strength", "Adds 5 to 13 Cold Damage to Spells and Attacks", "+42 to Evasion Rating", "+29% to Cold Resistance", "50% of Physical Damage Converted to Cold Damage", "Reflects 10 Cold Damage to Melee Attackers", "Your Cold Damage can Ignite" ], "flavourText": [ "Giant's blood you cannot tame,\r", "as wild as an unwatched flame." ], "frameType": 3, "extended": { "base_defence_percentile": 0, "ev": 89, "ev_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_53045048", "min": 40, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4080418644", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2133341901", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4235886357", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1662717006", "min": 5, "max": 7 }, { "hash": "explicit.stat_1662717006", "min": 13, "max": 15 } ] }, { "name": "", "tier": "", "level": 30, "magnitudes": [ { "hash": "explicit.stat_3573591118", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4080418644", [ 1 ] ], [ "explicit.stat_1662717006", [ 5 ] ], [ "explicit.stat_53045048", [ 0 ] ], [ "explicit.stat_4220027924", [ 2 ] ], [ "explicit.stat_2133341901", [ 3 ] ], [ "explicit.stat_4235886357", [ 4 ] ], [ "explicit.stat_3573591118", [ 6 ] ] ] }, "text": "Item Class: Gloves
    Rarity: Unique
    Hrimburn
    Goathide Gloves
    --------
    Evasion Rating: 74 (augmented)
    --------
    Requirements:
    Level: 24
    Dex: 17
    --------
    Sockets: G-R
    --------
    Item Level: 75
    --------
    +30 to Strength
    Adds 5 to 13 Cold Damage to Spells and Attacks
    +42 to Evasion Rating
    +29% to Cold Resistance
    50% of Physical Damage Converted to Cold Damage
    Reflects 10 Cold Damage to Melee Attackers
    Your Cold Damage can Ignite
    --------
    Giant's blood you cannot tame,
    as wild as an unwatched flame.
    " } }
    アイテム
    オフハンド · 矢筒 ·
    防具 · 手袋 · · ·

    Community Wiki

    Edit

    Mechanics

    Cold Damage can Ignite: Hrimburn allows the player's cold damage to ignite enemies, in addition to freezing and chilling. The burning damage from ignites caused by cold damage is cold damage that has been converted to fire, so it will follow the usual rules for damage conversion and can be affected by both cold and fire modifiers (along with other usual modifiers to ignite).

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • 3.0.0
  • Ignites from cold damage now behave as converted damage and hence are affected by modifiers to cold damage.
  • 2.6.0
  • No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.{{efn|name=Evasion Rating}}{{efn|name=Divine Orb}}
  • Physical Damage converted to Cold mod increased to 50%.{{efn|name=Divine Orb}}
  • Cold Resistance mod increased to 20-30%.{{efn|name=Divine Orb}}
  • Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
  • 2.3.0
  • Introduced to the game.

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