元素之章
元素之章
三相戒指
戒指
品质: +20%
需求 等级 30
+(8–10)% 所有元素抗性
+(20–30)% 所有元素抗性
10% 的几率使敌人受到冰冻,感电与点燃
敌人每受到一种元素异常状态影响,
击中和异常状态造成的元素伤害提高 (30–40)%
击中和异常状态造成的元素伤害提高 (30–40)%
(冰冻将完全冻结敌人, 使其无法移动。冰冻的持续长度取决于命中时造成的冰霜伤害量)
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
"贝雷克拥有无比机智,
从他和抗驯者之间的缠斗便可得知。
他让那三种元素互相角力,
直到它们露出败迹,
接着一鼓作气
让自己和恶梦远离。"
- 贝雷克及抗驯者
从他和抗驯者之间的缠斗便可得知。
他让那三种元素互相角力,
直到它们露出败迹,
接着一鼓作气
让自己和恶梦远离。"
- 贝雷克及抗驯者
The Taming
元素之章 Attr /8
+(8–10)% 所有元素抗性
| Family | AllResistances |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 38 (Effective: 30) |
| Stats | |
| Craft Tags | 元素 抗性 |
| 催化 |
+(20–30)% 所有元素抗性
| Family | AllResistances |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 抗性 |
| 催化 |
10% 的几率使敌人受到冰冻,感电与点燃
| Family | ChanceToFreezeShockIgnite |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 冰霜 闪电 异常状态 |
敌人每受到一种元素异常状态影响,
击中和异常状态造成的元素伤害提高 (30–40)%
| Family | DamagePerStatusAilmentOnEnemies |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage 伤害 元素 |
| 催化 |
{
"w": 1,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvVGhlVGFtaW5nIiwidyI6MSwiaCI6MSwic2NhbGUiOjF9XQ/17c5d3d74b/TheTaming.png",
"league": "Keepers",
"name": "The Taming",
"typeLine": "Prismatic Ring",
"baseType": "Prismatic Ring",
"rarity": "Unique",
"ilvl": 68,
"requirements": [
{
"name": "Level",
"values": [
[
"30",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+8% to all Elemental Resistances"
],
"explicitMods": [
"+23% to all Elemental Resistances",
"10% chance to Freeze, Shock and Ignite",
"30% increased Elemental Damage with Hits and Ailments for\neach type of Elemental Ailment on Enemy"
],
"flavourText": [
"\"Moon after moon did Berek make fools\r",
"Of the great and Untamed Three\r",
"Until malice for a Brother\r",
"Slew the hatred of the Other\r",
"And Berek did hunt\r",
"Alone and free.\"\r",
"- Berek and the Untamed"
],
"frameType": 3,
"extended": {
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_800141891",
"min": "10",
"max": "10"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2605663324",
"min": "30",
"max": "40"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2901986750",
"min": "20",
"max": "30"
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 38,
"magnitudes": [
{
"hash": "implicit.stat_2901986750",
"min": "8",
"max": "10"
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_2901986750",
[
2
]
],
[
"explicit.stat_800141891",
[
0
]
],
[
"explicit.stat_2605663324",
[
1
]
]
],
"implicit": [
[
"implicit.stat_2901986750",
[
0
]
]
]
},
"text": "Item Class: Rings
Rarity: Unique
The Taming
Prismatic Ring
--------
Requirements:
Level: 30
--------
Item Level: 68
--------
+8% to all Elemental Resistances (implicit)
--------
+23% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Hits and Ailments for\neach type of Elemental Ailment on Enemy
--------
\"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free.\"
- Berek and the Untamed
--------
Note: ~b/o 57 chaos
" } }
Rarity: Unique
The Taming
Prismatic Ring
--------
Requirements:
Level: 30
--------
Item Level: 68
--------
+8% to all Elemental Resistances (implicit)
--------
+23% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Hits and Ailments for\neach type of Elemental Ailment on Enemy
--------
\"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free.\"
- Berek and the Untamed
--------
Note: ~b/o 57 chaos
" } }
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
The Taming
Mechanics
% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy only applies to active ignites, shocks and freezes on individual monsters. Characters have a maximum of 1 active ignite, shock and freeze on each monster.
Version history
| Version | Changes |
|---|---|
| 3.3.0 |
|
| 3.0.0 |
|
| 1.0.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
