テイミング

テイミング
プリズムの指輪
指輪
品質: +20%
要求 レベル 30
全ての元素耐性 +(8–10)%
敵に付与されている凍結、感電、発火の数1種類ごとにその敵へのヒットおよび状態異常のダメージが20%増加する
全ての元素耐性 +(20–30)%
元素ダメージが30%増加する
10%の確率で凍結、感電および発火を付与する
アタックスキルの元素ダメージが30%増加する
(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)
(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)
(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)
(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)
「何ヶ月も何ヶ月もベレクは
大いなる手懐けられぬ三位をあざ笑った
兄弟に向けた悪意が
もう一人の憎しみを殺すまで
その後ベレクは狩りを続けた
一人で、自由に」
―ベレクと手懐けられぬもの
The Taming
テイミング Attr /9
名前全ての説明を表示
Limit「Vendor recipe system」Limited Drop
「ドミネーション/Nemesis」League Specific
マーケットマーケット
AcronymHit, 持続時間, Damage over time, 耐性, Damage taken, 状態異常, Ignite, Freeze, Shock, Poison, 出血
IconArt/2DItems/Rings/TheTaming
Icon
Release VersionDomination and Nemesis
BaseTypeプリズムの指輪
Divination Card希望
狩人の褒賞
Referencepoe.ninja, Community Wiki
全ての元素耐性 +(8–10)%
FamilyAllResistances
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level38 (Effective: 30)
Stats
  • base resist all elements % Min: 8 Max: 10 Global
  • Craft Tagselemental resistance
    カタリストプリズムのカタリスト
    アタックスキルの元素ダメージが30%増加する
    FamilyIncreasedWeaponElementalDamagePercent
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • elemental damage with attack skills +% Min: 30 Max: 30 Global
  • Craft Tagselemental_damage damage elemental attack
    カタリスト大荒れのカタリスト 研磨のカタリスト
    全ての元素耐性 +(20–30)%
    FamilyAllResistances
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base resist all elements % Min: 20 Max: 30 Global
  • Craft Tagselemental resistance
    カタリストプリズムのカタリスト
    元素ダメージが30%増加する
    FamilyElementalDamagePercent
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level38 (Effective: 30)
    Stats
  • elemental damage +% Min: 30 Max: 30 Global
  • Craft Tagselemental_damage damage elemental
    カタリスト大荒れのカタリスト
    10%の確率で凍結、感電および発火を付与する
    FamilyChanceToFreezeShockIgnite
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • chance to freeze shock ignite % Min: 10 Max: 10 Global
  • Craft Tagselemental fire cold lightning ailment
    敵に付与されている凍結、感電、発火の数1種類ごとにその敵へのヒットおよび状態異常のダメージが20%増加する
    FamilyDamagePerStatusAilmentOnEnemies
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage +% vs enemies per freeze shock ignite Min: 20 Max: 20 Global
  • Craft Tagsdamage
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvVGhlVGFtaW5nIiwidyI6MSwiaCI6MSwic2NhbGUiOjF9XQ/17c5d3d74b/TheTaming.png", "league": "Affliction", "name": "The Taming", "typeLine": "Prismatic Ring", "baseType": "Prismatic Ring", "rarity": "Unique", "ilvl": 61, "requirements": [ { "name": "Level", "values": [ [ "30", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "+9% to all Elemental Resistances" ], "explicitMods": [ "20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy", "+21% to all Elemental Resistances", "30% increased Elemental Damage", "10% chance to Freeze, Shock and Ignite", "30% increased Elemental Damage with Attack Skills" ], "flavourText": [ "\"Moon after moon did Berek make fools\r", "Of the great and Untamed Three\r", "Until malice for a Brother\r", "Slew the hatred of the Other\r", "And Berek did hunt\r", "Alone and free.\"\r", "- Berek and the Untamed" ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_800141891", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4229711086", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2901986750", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 38, "magnitudes": [ { "hash": "explicit.stat_3141070085", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_387439868", "min": 30, "max": 30 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 38, "magnitudes": [ { "hash": "implicit.stat_2901986750", "min": 8, "max": 10 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4229711086", [ 1 ] ], [ "explicit.stat_2901986750", [ 2 ] ], [ "explicit.stat_3141070085", [ 3 ] ], [ "explicit.stat_800141891", [ 0 ] ], [ "explicit.stat_387439868", [ 4 ] ] ], "implicit": [ [ "implicit.stat_2901986750", [ 0 ] ] ] }, "text": "Item Class: Rings
    Rarity: Unique
    The Taming
    Prismatic Ring
    --------
    Requirements:
    Level: 30
    --------
    Item Level: 61
    --------
    +9% to all Elemental Resistances (implicit)
    --------
    20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
    +21% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    30% increased Elemental Damage with Attack Skills
    --------
    \"Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free.\"
    - Berek and the Untamed
    --------
    Note: ~b/o 49 chaos
    " } }
    アイテム
    オフハンド · 矢筒 ·
    防具 · 手袋 · · ·
    Vendor recipe
    ユニーク アイテム Recipe /1
    Acquisition /2 ⍟
    Alternate Artwork /1 ⍟
    IconFeature

    Community Wiki

    Edit

    The Taming

    Mechanics

    % increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy only applies to active ignites, shocks and freezes on individual monsters. Characters have a maximum of 1 active ignite, shock and freeze on each monster.

    Version history

    VersionChanges
    3.3.0
  • Updated '''The Taming''' vendor recipe to give Shaper and Elder results if all the inputs were Shaper or Elder items.
  • 3.0.0
  • The following changes can be obtained by rerolling the item's mods with a Divine Orb:
  • Chance to Freeze, Shock and Ignite has been increased to 10%. Increased Elemental damage with Attack Skills has been increased to 30%. All Elemental Resistances has been increased to 20-30%. Increased Elemental damage has been increased to 30%. Increased damage per Freeze, Shock and Ignite has been increased to 20%.
  • 1.0.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.