虚空心灵

虚空心灵
锻铁戒指
戒指
品质: +20%
需求 等级 48
攻击附加 1 - 4 基础物理伤害
全局物理伤害提高 5%
攻击附加 (10–15) - (20–25) 基础混沌伤害
+(20–30) 最大生命
生命每秒再生 (10–15)
10% 的几率使敌人逃跑
近战攻击有 (30–50)% 的几率造成流血
近战攻击击中后有 (20–40)% 的几率造成中毒
( 中毒造成持续混沌伤害, 伤害取决于技能初始的物理和混沌伤害。中毒效果可以叠加 )
( 流血造成持续物理伤害, 伤害取决于技能初始的物理伤害。移动时受到的流血伤害增加 )
没有比未知能够更加快速的传播恐惧。
Voidheart
虚空心灵 Attr /9
名字显示物品素质
Limit「Drop disabled」限定掉落
市集市集
关键字Hit, 近战, Damage over time, 中毒, 流血
Related幽暗之语
IconArt/2DItems/Rings/Ring1Unique
Icon
Release Version预言
BaseType锻铁戒指
Referencepoe.ninja, Community Wiki
攻击附加 1 - 4 基础物理伤害
FamilyPhysicalDamage
Domains物品 (1)
GenerationType传奇 (3)
Req. level2 (Effective: 1)
Stats
  • attack maximum added physical damage Min: 4 Max: 4 全域
  • attack minimum added physical damage Min: 1 Max: 1 全域
  • Craft Tagsphysical_damage damage physical attack
    催化研磨催化剂
    +(20–30) 最大生命
    FamilyIncreasedLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base maximum life Min: 20 Max: 30 全域
  • Craft Tagsresource life
    催化丰沃催化剂
    攻击附加 (10–15) - (20–25) 基础混沌伤害
    FamilyChaosDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • attack maximum added chaos damage Min: 20 Max: 25 全域
  • attack minimum added chaos damage Min: 10 Max: 15 全域
  • Craft Tagschaos_damage damage chaos attack
    催化研磨催化剂
    全局物理伤害提高 5%
    FamilyPhysicalDamagePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage +% Min: 5 Max: 5 全域
  • Craft Tagsphysical_damage damage physical
    生命每秒再生 (10–15)
    FamilyLifeRegeneration
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 600 Max: 900 全域
  • Craft Tagsflat_life_regen resource life
    催化丰沃催化剂
    10% 的几率使敌人逃跑
    FamilyHitsCauseMonsterFlee
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • global hit causes monster flee % Min: 10 Max: 10 全域
  • 近战攻击击中后有 (20–40)% 的几率造成中毒
    FamilyPoisonOnMeleeHit
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level60 (Effective: 48)
    Stats
  • chance to poison on melee hit % Min: 20 Max: 40 全域
  • Craft Tagspoison chaos attack ailment
    催化研磨催化剂
    近战攻击有 (30–50)% 的几率造成流血
    FamilyBleedOnMeleeHitChance
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • bleed on melee attack chance % Min: 30 Max: 50 全域
  • Craft Tagsbleed physical attack ailment
    催化研磨催化剂
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvUmluZzFVbmlxdWUiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/40666e2827/Ring1Unique.png", "league": "Standard", "name": "Voidheart", "typeLine": "Iron Ring", "baseType": "Iron Ring", "ilvl": 71, "requirements": [ { "name": "Level", "values": [ [ "48", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "Adds 1 to 4 Physical Damage to Attacks" ], "explicitMods": [ "5% increased Global Physical Damage", "Adds 1 to 3 Chaos Damage to Attacks", "+30 to maximum Life", "Regenerate 3.4 Life per second", "10% chance to Cause Monsters to Flee", "Melee Attacks have 31% chance to cause Bleeding", "Melee Attacks have 34% chance to Poison on Hit" ], "flavourText": [ "Nothing spreads fear faster than the unknown." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1310194496", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_674553446", "min": 10, "max": 15 }, { "hash": "explicit.stat_674553446", "min": 20, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3181974858", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 60, "magnitudes": [ { "hash": "explicit.stat_33065250", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1285056331", "min": 30, "max": 50 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 2, "magnitudes": [ { "hash": "implicit.stat_3032590688", "min": 1, "max": 1 }, { "hash": "implicit.stat_3032590688", "min": 4, "max": 4 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1310194496", [ 0 ] ], [ "explicit.stat_674553446", [ 1 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 2 ] ], [ "explicit.stat_3181974858", [ 4 ] ], [ "explicit.stat_1285056331", [ 6 ] ], [ "explicit.stat_33065250", [ 5 ] ] ], "implicit": [ [ "implicit.stat_3032590688", [ 0 ] ] ] }, "text": "Item Class: Rings
    Rarity: Unique
    Voidheart
    Iron Ring
    --------
    Requirements:
    Level: 48
    --------
    Item Level: 71
    --------
    Adds 1 to 4 Physical Damage to Attacks (implicit)
    --------
    5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +30 to maximum Life
    Regenerate 3.4 Life per second
    10% chance to Cause Monsters to Flee
    Melee Attacks have 31% chance to cause Bleeding
    Melee Attacks have 34% chance to Poison on Hit
    --------
    Nothing spreads fear faster than the unknown.
    " } }
    遗产 /1 ⍟
    名字Version遗产
    虚空心灵
    2.4.0+(20-30) 最大生命
    攻擊附加 1 至 3 混沌傷害
    增加 5% 物理傷害
    (2-4) 每秒生命回復
    10% 機率使敵人逃跑
    近戰攻擊命中時 100% 機率造成中毒
    近戰攻擊有 100% 機率造成流血效果

    Community Wiki

    Edit

    Voidheart

    Item acquisition

    Steps

    Complete the following steps to obtain a Voidheart.

    1. Obtain/buy From The Void prophecy and activate it
    2. Obtain/buy Blackheart and carry it in your inventory
    3. Travel to the any map with the Beyond mod active (Otherworldly or Zana mod)
    4. Kill Bameth, Shifting Darkness
    5. You will obtain a new Voidheart in your inventory

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) Despite this item is drop disabled, some change of Blackheart also affected this item as well.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, '''Voidheart''', and Wall of Brambles.
  • 2.4.0c
  • Fixed an issue with '''Voidheart''''s Chance to Poison on Melee Hit always applying poison. This will fix all '''Voidhearts''' acquired since 2.4.0 was released.
  • 2.4.0
  • Its Chance on Melee Hit to Bleed has been lowered from 100% to (30% to 50%).
  • Its Chance to Poison on Melee Hit has been lowered from 100% to (20% to 40%).
  • 2.3.0
  • Introduced to the game.

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