Leerenherz

Leerenherz
Eisenring
Ring
Qualität: +20%
Erfordert Stufe 48
Fügt Angriffen 1 bis 4 physischen Schaden hinzu
5% erhöhter globaler physischer Schaden
Fügt Angriffen (10–15) bis (20–25) Chaosschaden hinzu
+(20–30) zu maximalem Leben
Regeneriert (10–15) Leben pro Sekunde
10% Chance, Monster in die Flucht zu schlagen
Nahkampfangriffe haben (30–50)% Chance, Bluten zu verursachen
Nahkampfangriffe haben (20–40)% Chance auf Vergiften bei Treffer
(Gift verursacht Chaosschaden über Zeit, basierend auf dem gesamten physischen Schaden und Chaosschaden der Fertigkeit. Mehrere Instanzen von Gift werden gestapelt)
(Bluten verursacht physischen Schaden über Zeit, basierend auf dem physischen Schaden der Fertigkeit. Der Schaden ist bei Bewegung 200% höher)
Nichts schürt die Angst mehr, als das Unbekannte.
Voidheart
Leerenherz Attr /9
NameVollständige Beschreibung zeigen
Limit「Drop disabled」Limited Drop
Der MarktDer Markt
AcronymHit, Nahkampf, Damage over time, Poison, Bluten
RelatedSchwarzherz
IconArt/2DItems/Rings/Ring1Unique
Icon
Release VersionProphezeiung
BaseTypeEisenring
Referencepoe.ninja, Community Wiki
Fügt Angriffen 1 bis 4 physischen Schaden hinzu
FamilyPhysicalDamage
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level2 (Effective: 1)
Stats
  • attack maximum added physical damage Min: 4 Max: 4 Global
  • attack minimum added physical damage Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage damage physical attack
    KatalysatorenAbschleifender Katalysator
    +(20–30) zu maximalem Leben
    FamilyIncreasedLife
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum life Min: 20 Max: 30 Global
  • Craft Tagsresource life
    KatalysatorenFruchtbarer Katalysator
    Fügt Angriffen (10–15) bis (20–25) Chaosschaden hinzu
    FamilyChaosDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • attack maximum added chaos damage Min: 20 Max: 25 Global
  • attack minimum added chaos damage Min: 10 Max: 15 Global
  • Craft Tagschaos_damage damage chaos attack
    KatalysatorenAbschleifender Katalysator
    5% erhöhter globaler physischer Schaden
    FamilyPhysicalDamagePercent
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage +% Min: 5 Max: 5 Global
  • Craft Tagsphysical_damage damage physical
    Regeneriert (10–15) Leben pro Sekunde
    FamilyLifeRegeneration
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 600 Max: 900 Global
  • Craft Tagsflat_life_regen resource life
    KatalysatorenFruchtbarer Katalysator
    10% Chance, Monster in die Flucht zu schlagen
    FamilyHitsCauseMonsterFlee
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • global hit causes monster flee % Min: 10 Max: 10 Global
  • Nahkampfangriffe haben (20–40)% Chance auf Vergiften bei Treffer
    FamilyPoisonOnMeleeHit
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level60 (Effective: 48)
    Stats
  • chance to poison on melee hit % Min: 20 Max: 40 Global
  • Craft Tagspoison chaos attack ailment
    KatalysatorenAbschleifender Katalysator
    Nahkampfangriffe haben (30–50)% Chance, Bluten zu verursachen
    FamilyBleedOnMeleeHitChance
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • bleed on melee attack chance % Min: 30 Max: 50 Global
  • Craft Tagsbleed physical attack ailment
    KatalysatorenAbschleifender Katalysator
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvUmluZzFVbmlxdWUiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/40666e2827/Ring1Unique.png", "league": "Standard", "name": "Voidheart", "typeLine": "Iron Ring", "baseType": "Iron Ring", "ilvl": 71, "requirements": [ { "name": "Level", "values": [ [ "48", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "Adds 1 to 4 Physical Damage to Attacks" ], "explicitMods": [ "5% increased Global Physical Damage", "Adds 1 to 3 Chaos Damage to Attacks", "+30 to maximum Life", "Regenerate 3.4 Life per second", "10% chance to Cause Monsters to Flee", "Melee Attacks have 31% chance to cause Bleeding", "Melee Attacks have 34% chance to Poison on Hit" ], "flavourText": [ "Nothing spreads fear faster than the unknown." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1310194496", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_674553446", "min": 10, "max": 15 }, { "hash": "explicit.stat_674553446", "min": 20, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3181974858", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 60, "magnitudes": [ { "hash": "explicit.stat_33065250", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1285056331", "min": 30, "max": 50 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 2, "magnitudes": [ { "hash": "implicit.stat_3032590688", "min": 1, "max": 1 }, { "hash": "implicit.stat_3032590688", "min": 4, "max": 4 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1310194496", [ 0 ] ], [ "explicit.stat_674553446", [ 1 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 2 ] ], [ "explicit.stat_3181974858", [ 4 ] ], [ "explicit.stat_1285056331", [ 6 ] ], [ "explicit.stat_33065250", [ 5 ] ] ], "implicit": [ [ "implicit.stat_3032590688", [ 0 ] ] ] }, "text": "Item Class: Rings
    Rarity: Unique
    Voidheart
    Iron Ring
    --------
    Requirements:
    Level: 48
    --------
    Item Level: 71
    --------
    Adds 1 to 4 Physical Damage to Attacks (implicit)
    --------
    5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +30 to maximum Life
    Regenerate 3.4 Life per second
    10% chance to Cause Monsters to Flee
    Melee Attacks have 31% chance to cause Bleeding
    Melee Attacks have 34% chance to Poison on Hit
    --------
    Nothing spreads fear faster than the unknown.
    " } }

    Community Wiki

    Edit

    Voidheart

    Item acquisition

    Steps

    Complete the following steps to obtain a Voidheart.

    1. Obtain/buy From The Void prophecy and activate it
    2. Obtain/buy Blackheart and carry it in your inventory
    3. Travel to the any map with the Beyond mod active (Otherworldly or Zana mod)
    4. Kill Bameth, Shifting Darkness
    5. You will obtain a new Voidheart in your inventory

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) Despite this item is drop disabled, some change of Blackheart also affected this item as well.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, '''Voidheart''', and Wall of Brambles.
  • 2.4.0c
  • Fixed an issue with '''Voidheart''''s Chance to Poison on Melee Hit always applying poison. This will fix all '''Voidhearts''' acquired since 2.4.0 was released.
  • 2.4.0
  • Its Chance on Melee Hit to Bleed has been lowered from 100% to (30% to 50%).
  • Its Chance to Poison on Melee Hit has been lowered from 100% to (20% to 40%).
  • 2.3.0
  • Introduced to the game.

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