공허의 심장

공허의 심장
철제 반지
반지
퀄리티: +20%
요구 사항 레벨 48
공격 시 물리 피해 1~4 추가
일반 물리 피해 5% 증가
공격 시 카오스 피해 (10–15)~(20–25) 추가
생명력 최대치 +(20–30)
1초마다 생명력 (10–15) 재생
10%의 확률로 몬스터가 도망침
근접 공격 시 (30–50)%의 확률로 출혈 유발
근접 공격 명중 시 (20–40)%의 확률로 중독 유발
("중독"은 지속 카오스 피해를 가하며, 피해량은 해당 스킬의 기본 물리 및 카오스 피해에 의해 결정됩니다. 중독은 다회 적용될 시에 중첩됩니다.)
("출혈"은 지속 물리 피해를 주며, 피해량은 해당 스킬의 기본 물리 피해에 의해 결정됩니다. 출혈 피해는 이동할 때 더 높아집니다)
무지보다 공포를 빨리 확산시키는 것은 없다.
Voidheart
공허의 심장 Attr /9
이름상세 설명 표시
Limit「Drop disabled」Limited Drop
시장시장
AcronymHit, 근접, Damage over time, Poison, 출혈
Related검은 심장
IconArt/2DItems/Rings/Ring1Unique
Icon
Release Version예언
BaseType철제 반지
Referencepoe.ninja, Community Wiki
공격 시 물리 피해 1~4 추가
FamilyPhysicalDamage
Domains아이템 (1)
GenerationType고유 (3)
Req. level2 (Effective: 1)
Stats
  • attack maximum added physical damage Min: 4 Max: 4 Global
  • attack minimum added physical damage Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage damage physical attack
    기폭제연마의 기폭제
    생명력 최대치 +(20–30)
    FamilyIncreasedLife
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base maximum life Min: 20 Max: 30 Global
  • Craft Tagsresource life
    기폭제풍요의 기폭제
    공격 시 카오스 피해 (10–15)~(20–25) 추가
    FamilyChaosDamage
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • attack maximum added chaos damage Min: 20 Max: 25 Global
  • attack minimum added chaos damage Min: 10 Max: 15 Global
  • Craft Tagschaos_damage damage chaos attack
    기폭제연마의 기폭제
    일반 물리 피해 5% 증가
    FamilyPhysicalDamagePercent
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage +% Min: 5 Max: 5 Global
  • Craft Tagsphysical_damage damage physical
    1초마다 생명력 (10–15) 재생
    FamilyLifeRegeneration
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 600 Max: 900 Global
  • Craft Tagsflat_life_regen resource life
    기폭제풍요의 기폭제
    10%의 확률로 몬스터가 도망침
    FamilyHitsCauseMonsterFlee
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global hit causes monster flee % Min: 10 Max: 10 Global
  • 근접 공격 명중 시 (20–40)%의 확률로 중독 유발
    FamilyPoisonOnMeleeHit
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level60 (Effective: 48)
    Stats
  • chance to poison on melee hit % Min: 20 Max: 40 Global
  • Craft Tagspoison chaos attack ailment
    기폭제연마의 기폭제
    근접 공격 시 (30–50)%의 확률로 출혈 유발
    FamilyBleedOnMeleeHitChance
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • bleed on melee attack chance % Min: 30 Max: 50 Global
  • Craft Tagsbleed physical attack ailment
    기폭제연마의 기폭제
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvUmluZzFVbmlxdWUiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/40666e2827/Ring1Unique.png", "league": "Standard", "name": "Voidheart", "typeLine": "Iron Ring", "baseType": "Iron Ring", "ilvl": 71, "requirements": [ { "name": "Level", "values": [ [ "48", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "Adds 1 to 4 Physical Damage to Attacks" ], "explicitMods": [ "5% increased Global Physical Damage", "Adds 1 to 3 Chaos Damage to Attacks", "+30 to maximum Life", "Regenerate 3.4 Life per second", "10% chance to Cause Monsters to Flee", "Melee Attacks have 31% chance to cause Bleeding", "Melee Attacks have 34% chance to Poison on Hit" ], "flavourText": [ "Nothing spreads fear faster than the unknown." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1310194496", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_674553446", "min": 10, "max": 15 }, { "hash": "explicit.stat_674553446", "min": 20, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3181974858", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 60, "magnitudes": [ { "hash": "explicit.stat_33065250", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1285056331", "min": 30, "max": 50 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 2, "magnitudes": [ { "hash": "implicit.stat_3032590688", "min": 1, "max": 1 }, { "hash": "implicit.stat_3032590688", "min": 4, "max": 4 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1310194496", [ 0 ] ], [ "explicit.stat_674553446", [ 1 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 2 ] ], [ "explicit.stat_3181974858", [ 4 ] ], [ "explicit.stat_1285056331", [ 6 ] ], [ "explicit.stat_33065250", [ 5 ] ] ], "implicit": [ [ "implicit.stat_3032590688", [ 0 ] ] ] }, "text": "Item Class: Rings
    Rarity: Unique
    Voidheart
    Iron Ring
    --------
    Requirements:
    Level: 48
    --------
    Item Level: 71
    --------
    Adds 1 to 4 Physical Damage to Attacks (implicit)
    --------
    5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +30 to maximum Life
    Regenerate 3.4 Life per second
    10% chance to Cause Monsters to Flee
    Melee Attacks have 31% chance to cause Bleeding
    Melee Attacks have 34% chance to Poison on Hit
    --------
    Nothing spreads fear faster than the unknown.
    " } }

    Community Wiki

    Edit

    Voidheart

    Item acquisition

    Steps

    Complete the following steps to obtain a Voidheart.

    1. Obtain/buy From The Void prophecy and activate it
    2. Obtain/buy Blackheart and carry it in your inventory
    3. Travel to the any map with the Beyond mod active (Otherworldly or Zana mod)
    4. Kill Bameth, Shifting Darkness
    5. You will obtain a new Voidheart in your inventory

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) Despite this item is drop disabled, some change of Blackheart also affected this item as well.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, '''Voidheart''', and Wall of Brambles.
  • 2.4.0c
  • Fixed an issue with '''Voidheart''''s Chance to Poison on Melee Hit always applying poison. This will fix all '''Voidhearts''' acquired since 2.4.0 was released.
  • 2.4.0
  • Its Chance on Melee Hit to Bleed has been lowered from 100% to (30% to 50%).
  • Its Chance to Poison on Melee Hit has been lowered from 100% to (20% to 40%).
  • 2.3.0
  • Introduced to the game.

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