Triefende Monstrosität
Dämon
Gebiet: Der Lunaristempel - Ebene 1, Der Lunaristempel - Ebene 2, Das ewige Laboratorium, Arkane Kammern, Trostloser Pfad, Mondscheinkammern, Erinnerungsfragment, Zersplitterte Erinnerung, PoorJoys Zuflucht, InvasionBoss
stance movement speed +% final [112]
stance movement speed +% final [112]
stance movement speed +% final [112]
Drenched Miscreation
Leben
100%
Ailment Threshold
100%
Widerstand
0 40 0 0
Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
97%
Type
DemonModularCold
Metadata
DemonModularCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
32,017
Rüstung
92,477
Ausweichen
7,860
Energieschild
0
Damage
1,216
Zauberschaden
1,216
Genauigkeit
518
Attack Time
1.5
Erfahrung
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 972–1459
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterIceShield
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Arktische Rüstung
Zauberzeit: 0.5 Sek.
Beschwört eine eisige Barriere, die Gegner unterkühlt, wenn sie Euch treffen. Ihr werft unterkühlten Boden ab, wenn Ihr Euch bewegt, und erleidet weniger Feuerschaden und physischen Schaden, wenn Ihr nicht in Bewegung seid.
Basisdauer beträgt 3 Sekunden
Stärkung gewährt 10% weniger erlittenen physischen Schaden von Treffern im Stand
Stärkung gewährt 10% weniger erlittenen Feuerschaden von Treffern im Stand
Stärkung gewährt 10% weniger erlittenen physischen Schaden von Treffern im Stand
Stärkung gewährt 10% weniger erlittenen Feuerschaden von Treffern im Stand
ModularDemonColdSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1.1 Sek.
Verursacht 2359 bis 3539 Kälteschaden
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Demonmodular/Demon"
Object Type Codes
version 2 extends "Metadata/Monsters/Demonmodular/Demon" Actor { on_start_ChangeToStance3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_enrage.epk );" on_start_SuicideExplosion = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_swell_explosion.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_swell_explosion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/ground_effects_v3/chilled/chilled_grd.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonModularCold"] = { name = "Drenched Miscreation", life = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ModularDemonColdSuicideExplosion", "MonsterIceShield", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ModularDemonColdSuicideExplosion"] = { name = "ModularDemonColdSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_cold_damage", "secondary_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterIceShield"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.