Korell Goya
Humanoid
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | betrayal_syndicate_member, Zauberer, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Leben
600%
Rüstung
+75%
Ausweichen
+50%
Ailment Threshold
600%
Widerstand
40 40 40 25
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.53 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
BetrayalKeema
Metadata
BetrayalKeema
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
38,600
Rüstung
50,383
Ausweichen
7,109
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
1.53
Erfahrung
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 1.53 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalKeemaLivingBomb
Spell, Damage, Area, Trappable, Totemable, Mineable, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
Verursacht 48.253012048193% weniger Schaden
Verursacht 5560 bis 8339 Feuerschaden
100% Chance, Gegner zu entzünden
active skill area of effect radius +% final [100]
is area damage [1]
Verursacht 5560 bis 8339 Feuerschaden
100% Chance, Gegner zu entzünden
active skill area of effect radius +% final [100]
is area damage [1]
EmptyActionAttackKeemaFireWalls
Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 1.53 Sek.
Abklingzeit: 7 Sek.
25% weniger Angriffsgeschwindigkeit
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]
main hand base maximum attack distance [20]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalKeemaFireWallLeft
Triggerable, Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Attack Time: 1.53 Sek.
Verursacht 35% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
BetrayalKeemaFireWallRight
Triggerable, Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Attack Time: 1.53 Sek.
Verursacht 35% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
EmptyActionSpellKeemaMortar
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
BetrayalKeemaMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Eure Treffer können Gegner nicht betäuben
Verursacht 8.8888888888889% weniger Schaden
Verursacht 211.8 bis 317.7 Feuerschaden
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [12]
projectile uses contact direction [1]
projectile uses contact position [1]
Verursacht 8.8888888888889% weniger Schaden
Verursacht 211.8 bis 317.7 Feuerschaden
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [12]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Keema/char_fx/char_fx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Keema/char_fx/char_fx.epk );" } StateMachine { create_state_Helm_0 = "ShowMeshSegments( HelmetCrystalsShape );" create_state_Boots_0 = "ShowMeshSegments( bootsCrystals, bootsShape );" create_state_Gloves_0 = "ShowMeshSegments( glovesCrystalsShape, glovesShape );" create_state_Back_0 = "AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalKeemaRobe.ao, aux_back_attachment );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Keema ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Keema ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Keema ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Keema ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Keema ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Keema ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Keema ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Keema ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Keema ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Keema ); " } Preload { preload_buff_visual = "betrayal_keema_enrage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalKeema"] = { name = "Korell Goya", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.53, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "BetrayalKeemaLivingBomb", "EmptyActionAttackKeemaFireWalls", "EmptyActionSpellKeemaMortar", "WalkEmergeBetrayal", "BetrayalKeemaFireWallLeft", "BetrayalKeemaFireWallRight", "BetrayalKeemaMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalKeemaLivingBomb"] = { name = "BetrayalKeemaLivingBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "base_chance_to_ignite_%", "base_cast_speed_+%", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 0, -20, levelRequirement = 1, statInterpolation = {3, 3, 2, 1, 1, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 100, 134, 34, -55, levelRequirement = 84, statInterpolation = {3, 3, 2, 1, 1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackKeemaFireWalls"] = { name = "EmptyActionAttackKeemaFireWalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellKeemaMortar"] = { name = "EmptyActionSpellKeemaMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalKeemaFireWallLeft"] = { name = "BetrayalKeemaFireWallLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.35, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.35, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.35, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalKeemaFireWallRight"] = { name = "BetrayalKeemaFireWallRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.35, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.35, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.35, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalKeemaMortar"] = { name = "BetrayalKeemaMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_damage_+%_final", "projectile_spread_radius", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, 12, 1, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -52, 12, 1, levelRequirement = 10, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -30, 12, 1, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, 12, 1, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |