Blutrünstiger Engel
Dämon
Lurid Angel
SpectreY
Tagsanimal_claw_weapon, bone_armour, Zauberer, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster
Leben
255%
Energy Shield From Life
100%
Ailment Threshold
255%
Widerstand
0 0 75 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SanctumPaleElite1
Metadata
PaleElite1
Stufe
68
Leben
16,405
Rüstung
28,790
Ausweichen
4,739
Energieschild
6,127
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
16,405
Chill
52
Shock
52
Brittle
293
Scorch
52
Sap
143
TBSanctumPaleLightningBoltSpammableLeft
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.333 Sek.
Verursacht 214 bis 641.9 Blitzschaden
base sanctum damage [5]
generic skill trigger skills with id [1]
TBSanctumPaleLightningBoltSpammableRight
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.333 Sek.
Verursacht 214 bis 641.9 Blitzschaden
base sanctum damage [5]
generic skill trigger skills with id [1]
GSSanctumPaleEliteBoltImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 387.9 bis 1164 Blitzschaden
base sanctum damage [10]
generic skill trigger id [1]
is area damage [1]
GSSanctumPaleEliteOmegaBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 2.333 Sek.
Abklingzeit: 6 Sek.
Verursacht 710.3 bis 2131 Blitzschaden
base sanctum damage [20]
is area damage [1]
spell maximum action distance +% [-50]
TeleportHellscapePaleElite
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"

Actor
{
	on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk );"

	on_event_teleport_in_for_Teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_in.epk );
	"

	on_end_or_destroy_Teleport =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_in.epk );
	"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/lightning_Idle.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/lightning_Idle.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Fodder/PaleElite1"] = {
    name = "Lurid Angel",
    life = 2.55,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "TeleportHellscapePaleElite",
        "TeleportHellscapePaleEliteForwards",
        "TeleportHellscapePaleEliteToAlly",
        "GSSanctumPaleEliteBoltImpact",
        "GSSanctumPaleEliteOmegaBeam",
        "TBSanctumPaleLightningBoltSpammableLeft",
        "TBSanctumPaleLightningBoltSpammableRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleElite"] = {
    name = "TeleportHellscapePaleElite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleEliteForwards"] = {
    name = "TeleportHellscapePaleEliteForwards",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleEliteToAlly"] = {
    name = "TeleportHellscapePaleEliteToAlly",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumPaleEliteBoltImpact"] = {
    name = "GSSanctumPaleEliteBoltImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumPaleEliteOmegaBeam"] = {
    name = "GSSanctumPaleEliteOmegaBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSanctumPaleLightningBoltSpammableLeft"] = {
    name = "TBSanctumPaleLightningBoltSpammableLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
        "base_sanctum_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSanctumPaleLightningBoltSpammableRight"] = {
    name = "TBSanctumPaleLightningBoltSpammableRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
        "base_sanctum_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}