Ángel vistoso
Demonio
Lurid Angel
Spectre | Y |
---|---|
Tags | animal_claw_weapon, bone_armour, Lanzador de hechizos, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster |
Vida
255%
Energy Shield From Life
100%
Ailment Threshold
255%
Resistencia
0 0 75 0
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
SanctumPaleElite1
Metadata
PaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,405
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
336
Daño de hechizos
336
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
16,405
Chill
52
Shock
52
Brittle
293
Scorch
52
Sap
143
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBSanctumPaleLightningBoltSpammableLeft
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 214 a 641.9 de daño de rayo
base sanctum damage [5]
generic skill trigger skills with id [1]
base sanctum damage [5]
generic skill trigger skills with id [1]
TBSanctumPaleLightningBoltSpammableRight
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Inflige de 214 a 641.9 de daño de rayo
base sanctum damage [5]
generic skill trigger skills with id [1]
base sanctum damage [5]
generic skill trigger skills with id [1]
GSSanctumPaleEliteBoltImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 387.9 a 1164 de daño de rayo
base sanctum damage [10]
generic skill trigger id [1]
is area damage [1]
base sanctum damage [10]
generic skill trigger id [1]
is area damage [1]
GSSanctumPaleEliteOmegaBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 6 seg
Inflige de 710.3 a 2131 de daño de rayo
base sanctum damage [20]
is area damage [1]
spell maximum action distance +% [-50]
base sanctum damage [20]
is area damage [1]
spell maximum action distance +% [-50]
TeleportHellscapePaleElite
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { on_event_teleport_out_for_Teleport = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk );" on_event_teleport_in_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_in.epk ); " on_end_or_destroy_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/teleport_in.epk ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/lightning_Idle.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/monsters/fodder/PaleElite1/EPK/lightning_Idle.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/PaleElite1"] = { name = "Lurid Angel", life = 2.55, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSSanctumPaleEliteBoltImpact", "GSSanctumPaleEliteOmegaBeam", "TBSanctumPaleLightningBoltSpammableLeft", "TBSanctumPaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumPaleEliteBoltImpact"] = { name = "GSSanctumPaleEliteBoltImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumPaleEliteOmegaBeam"] = { name = "GSSanctumPaleEliteOmegaBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumPaleLightningBoltSpammableLeft"] = { name = "TBSanctumPaleLightningBoltSpammableLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumPaleLightningBoltSpammableRight"] = { name = "TBSanctumPaleLightningBoltSpammableRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }