Schamane des Tawhoa
Humanoid
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Tawhoa Shaman
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Leben
400%
Energy Shield From Life
200%
Ausweichen
+25%
Ailment Threshold
400%
Widerstand
0 0 0 40
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralDruid
Metadata
AncestralDruid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
5,924
Energieschild
12,254
Damage
840
Zauberschaden
840
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 672–1009
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralDruidFlask
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
GSAncestralDruidFlaskExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 330.1 bis 495.2 Chaosschaden
Vergiftet immer bei Treffer
is area damage [1]
visual hit effect chaos is green [1]
Vergiftet immer bei Treffer
is area damage [1]
visual hit effect chaos is green [1]
EASAncestralHealTotem
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]
spell maximum action distance +% [-88]
EASAncestralHealAlly
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
spell maximum action distance +% [-80]
GSAncestralDruidTotemChannelHeal
Spell, Triggerable, Channel
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_effect_event_contact_for_EASAncestralHealAlly = "MakeBeam( AncestralTrialDruidHeal, target, FollowFrom|FollowTo, 82, 5 );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralDruid"] = { name = "Tawhoa Shaman", life = 4, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralDruidFlask", "GSAncestralDruidFlaskExplode", "GSAncestralDruidTotemChannelHeal", "EASAncestralHealTotem", "EASAncestralHealAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralDruidFlask"] = { name = "MPSAncestralDruidFlask", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "visual_hit_effect_chaos_is_green", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {235, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidFlaskExplode"] = { name = "GSAncestralDruidFlaskExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidTotemChannelHeal"] = { name = "GSAncestralDruidTotemChannelHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealTotem"] = { name = "EASAncestralHealTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-88, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealAlly"] = { name = "EASAncestralHealAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Id | AncestralTrialMonsterChampionFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schamane des Tawhoa
Humanoid
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Tawhoa Shaman
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Packs |
Leben
400%
Energy Shield From Life
200%
Ausweichen
+25%
Ailment Threshold
400%
Widerstand
0 0 0 40
Damage
168%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
AncestralDruidStandalone
Metadata
AncestralDruidStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
5,924
Energieschild
12,254
Damage
628
Zauberschaden
628
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 502–753
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralDruidFlask
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
GSAncestralDruidFlaskExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 330.1 bis 495.2 Chaosschaden
Vergiftet immer bei Treffer
is area damage [1]
visual hit effect chaos is green [1]
Vergiftet immer bei Treffer
is area damage [1]
visual hit effect chaos is green [1]
EASAncestralHealTotem
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]
spell maximum action distance +% [-88]
EASAncestralHealAlly
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
spell maximum action distance +% [-80]
GSAncestralDruidTotemChannelHeal
Spell, Triggerable, Channel
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralDruidStandalone"] = { name = "Tawhoa Shaman", life = 4, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralDruidFlask", "GSAncestralDruidFlaskExplode", "GSAncestralDruidTotemChannelHeal", "EASAncestralHealTotem", "EASAncestralHealAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralDruidFlask"] = { name = "MPSAncestralDruidFlask", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "visual_hit_effect_chaos_is_green", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {235, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidFlaskExplode"] = { name = "GSAncestralDruidFlaskExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidTotemChannelHeal"] = { name = "GSAncestralDruidTotemChannelHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealTotem"] = { name = "EASAncestralHealTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-88, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealAlly"] = { name = "EASAncestralHealAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schamane der Tawhoa
Gunst: 1,350
Spezialität: Heilt Ahnen-Totems und Verbündete
Stammes-Passive: Widersteht allen Beeinträchtigungen
Stellt Leben wieder her
Gießt das Gemisch in seiner Schale aus und heilt Verbündete
Stellt Geist wieder her
Kanalisiert den Geist zurück in das Ahnen-Totem eines Teammitglieds und heilt es
Stammes-Passive: Widersteht allen Beeinträchtigungen
Stellt Leben wieder her
Gießt das Gemisch in seiner Schale aus und heilt Verbündete
Stellt Geist wieder her
Kanalisiert den Geist zurück in das Ahnen-Totem eines Teammitglieds und heilt es
Tawhoa Shaman
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.