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# Rage [[Rage]] is a counter utilized by certain attack skills and [Ascendancy classes](https://poedb.tw/us/Ascendancy), mainly [[Berserker]]. Characters with rage are granted bonuses to attack damage, attack speed and movement speed. These effects increase in magnitude with the amount of rage accumulated. ## Mechanics The maximum rage a character can normally have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit [[recently]]. Characters gain the following effects for each point of rage: - 1% increased attack damage - 0.5% increased attack speed - 0.2% increased movement speed At default maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed. [[Rite of Ruin]] triples the effects of having rage. It only affects the attack damage, attack speed, and movement speed granted by rage, and not any other bonuses that scale with Rage. Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage
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