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# Rage [[Rage]] is a counter utilized by certain attack skills and [Ascendancy classes](https://poedb.tw/us/Ascendancy). Characters with Rage deal more attack damage — this affects the hit damage with attacks, but not ailments from the attack such as Bleeding. This increases in magnitude with the amount of Rage accumulated. Rage rapidly depletes if you haven't gained Rage or taken a hit for 2 seconds. ## Mechanics The maximum rage a character can normally have is 30. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds. Characters gain the following effects for each point of rage: * 1% more Attack Damage Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage
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