Ailentia Rac infestée
Humanoïdemonster dropped item rarity +% [2500]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% d'Augmentation de la Vitesse d'attaque
+5 au nombre maximum de Totems Invoqués
is rogue exile [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% d'Augmentation de la Vitesse d'attaque
+5 au nombre maximum de Totems Invoqués
is rogue exile [1]
Blighted Ailentia Rac
| Spectre | |
|---|---|
| Tags | blight_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Vie
108%
Évasion
+100%
Ailment Threshold
108%
Résistance
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 80
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
ExileRanger5Blight
Metadata
ExileRanger5Blight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,948
Armure
28,790
Score d'Évasion
9,478
Damage
534
Dégâts des sorts
534
Précision
580
Attack Time
1.605
Expérience
10,255
Minion Life
1,507
Minion Damage
427
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileRangerSiegeBallista
Attack, Projectile, ProjectilesFromUser, RangedAttack, Trappable, Mineable, SummonsTotem, AttackInPlaceIsDefault, TotemsAreBallistae
Baliste de siège
Base Damage: 427—641
Chances de coup critique: 5%
Dégâts d'Attaque: 86%
Dégâts d'Attaque: 86.39%
Attack Time: 1.605 sec.
Temps de recharge: 1.5 sec.
Invoque un Totem baliste qui attaque en tirant des flèches transperçantes. Nécessite un arc.
Les Projectiles Transpercent toutes les cibles
Les Totems durent 12 secondes
Les Aptitudes modifiées ont 100% d'Augmentation de la Vie des Totems
13.61% de Perte de Dégâts d'Attaque
Invoque un Totem qui utilise cette Aptitude
33% de Perte de Vitesse d'attaque
base active skill totem level [70]
base is projectile [1]
base skill is totemified [1]
base totem range [80]
number of totems summoned in formation [2]
skill can fire arrows [1]
ExileRangerBlinkArrow
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 427—641
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Temps de recharge: 6 sec.
La Durée de base est de 12 secondes
alternate minion [15]
base is projectile [1]
base number of clones allowed [1]
number of monsters to summon [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 427—641
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Exiles/Exile"
Stats
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileRanger5Blight"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Blighted Ailentia Rac",
life = 1.08,
damage = 1.43,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 80,
accuracy = 1,
weaponType1 = "Bow",
weaponType2 = "VisualBowArrow",
skillList = {
"Melee",
"ExileRangerBlinkArrow",
"ExileRangerSiegeBallista",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRangerBlinkArrow"] = {
name = "ExileRangerBlinkArrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.ProjectileSpeed] = true,
[SkillType.Attack] = true,
[SkillType.Minion] = true,
[SkillType.RangedAttack] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Travel] = true,
[SkillType.Rain] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"number_of_monsters_to_summon",
"alternate_minion",
"base_number_of_clones_allowed",
"base_is_projectile",
},
levels = {
[1] = {12000, 1, 15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRangerSiegeBallista"] = {
name = "Siege Ballista",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a ballista totem that attacks with piercing arrows. Requires a Bow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.RangedAttack] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.SummonsTotem] = true,
[SkillType.AttackInPlaceIsDefault] = true,
[SkillType.TotemsAreBallistae] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_active_skill_totem_level",
"totem_life_+%",
"active_skill_attack_speed_+%_final",
"base_totem_range",
"base_totem_duration",
"number_of_totems_summoned_in_formation",
"base_is_projectile",
"base_skill_is_totemified",
"is_totem",
"skill_can_fire_arrows",
"always_pierce",
},
levels = {
[1] = {2, 30, -33, 80, 12000, 2, baseMultiplier = 0.683, levelRequirement = 2, statInterpolation = {1, 1}, cost = { }, },
[2] = {5, 40, -33, 80, 12000, 2, baseMultiplier = 0.6925, levelRequirement = 5, statInterpolation = {1, 1}, cost = { }, },
[3] = {8, 50, -33, 80, 12000, 2, baseMultiplier = 0.702, levelRequirement = 8, statInterpolation = {1, 1}, cost = { }, },
[4] = {12, 60, -33, 80, 12000, 2, baseMultiplier = 0.7116, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, },
[5] = {16, 70, -33, 80, 12000, 2, baseMultiplier = 0.7211, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, },
[6] = {20, 80, -33, 80, 12000, 2, baseMultiplier = 0.7306, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, },
[7] = {24, 90, -33, 80, 12000, 2, baseMultiplier = 0.7401, levelRequirement = 24, statInterpolation = {1, 1}, cost = { }, },
[8] = {28, 100, -33, 80, 12000, 2, baseMultiplier = 0.7496, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, },
[9] = {32, 100, -33, 80, 12000, 2, baseMultiplier = 0.7592, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, },
[10] = {36, 100, -33, 80, 12000, 2, baseMultiplier = 0.7687, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, },
[11] = {40, 100, -33, 80, 12000, 2, baseMultiplier = 0.7782, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, },
[12] = {44, 100, -33, 80, 12000, 2, baseMultiplier = 0.7877, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, },
[13] = {48, 100, -33, 80, 12000, 2, baseMultiplier = 0.7972, levelRequirement = 48, statInterpolation = {1, 1}, cost = { }, },
[14] = {52, 100, -33, 80, 12000, 2, baseMultiplier = 0.8068, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, },
[15] = {55, 100, -33, 80, 12000, 2, baseMultiplier = 0.8163, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, },
[16] = {58, 100, -33, 80, 12000, 2, baseMultiplier = 0.8258, levelRequirement = 55, statInterpolation = {1, 1}, cost = { }, },
[17] = {61, 100, -33, 80, 12000, 2, baseMultiplier = 0.8353, levelRequirement = 58, statInterpolation = {1, 1}, cost = { }, },
[18] = {64, 100, -33, 80, 12000, 2, baseMultiplier = 0.8448, levelRequirement = 61, statInterpolation = {1, 1}, cost = { }, },
[19] = {67, 100, -33, 80, 12000, 2, baseMultiplier = 0.8544, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, },
[20] = {70, 100, -33, 80, 12000, 2, baseMultiplier = 0.8639, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[21] = {72, 100, -33, 80, 12000, 2, baseMultiplier = 0.8734, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[22] = {74, 100, -33, 80, 12000, 2, baseMultiplier = 0.8829, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[23] = {76, 100, -33, 80, 12000, 2, baseMultiplier = 0.8924, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[24] = {78, 100, -33, 80, 12000, 2, baseMultiplier = 0.902, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[25] = {80, 100, -33, 80, 12000, 2, baseMultiplier = 0.9115, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[26] = {82, 100, -33, 80, 12000, 2, baseMultiplier = 0.921, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[27] = {84, 100, -33, 80, 12000, 2, baseMultiplier = 0.9305, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[28] = {86, 100, -33, 80, 12000, 2, baseMultiplier = 0.94, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[29] = {88, 100, -33, 80, 12000, 2, baseMultiplier = 0.9496, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[30] = {90, 100, -33, 80, 12000, 2, baseMultiplier = 0.9591, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
monster dropped item rarity +% [2500]
monster slain experience +% [100]
| Family | MonsterRogueExile |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
20% d'Augmentation de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Attaque Vitesse |
+5 au nombre maximum de Totems Invoqués
| Family | AdditionalTotems |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
is rogue exile [1]
| Family | MonsterRogueExileBlight |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.8Fléau
- dès maintenant !
- Patch Notes
- Fléau
- Sœur Cassia
- Oil
- Excroissances excessives
- Mirage
- Ceinture cordée
- Objet
- Fil d'Infestation






















