Intrépidité de Sinvicta

Intrépidité de Sinvicta
Hache ézomyte
Hache à deux mains
Qualité: +20%
Dégâts physiques: (226-237) to (341-356)
Chances de coup critique: 5.7%
Attaques par seconde: (1.46-1.51)
Allonge : 1.3 mètres
Prérequis: Niveau 62, 140 For, 86 Dex
(140–152)% d'Augmentation des Dégâts physiques
(8–12)% d'Augmentation de la Vitesse d'attaque
2% d'Augmentation de Zone d'effet tous les 25 de Score de Carnage
Vous gagnez une Charge de frénésie tous les 50 Ennemis Tués pendant le Carnage
Carnage
(Pour gagner des bonus de Carnage, vous devez tuer des Ennemis en une rapide succession)
La guerre est une infection virulente.
Elle engourdit le cœur et dévore l'âme
jusqu'à ce que ne subsiste que le vide.
Sinvicta's Mettle
Intrépidité de Sinvicta Attr /8
NomDescriptions détaillées
Le MarchéLe Marché
AcronymKill, Rampage
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/SinvictasMettle
Icon
Release VersionIncursion
BaseTypeHache ézomyte
SkillCarnage
Referencepoe.ninja, Community Wiki
(140–152)% d'Augmentation des Dégâts physiques
FamilyLocalPhysicalDamagePercent
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local physical damage +% Min: 140 Max: 152 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (8–12)% d'Augmentation de la Vitesse d'attaque
    FamilyIncreasedAttackSpeed
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 8 Max: 12 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    Carnage
    FamilySimulatedRampage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • player gain rampage stacks Min: 1 Max: 1 Global
  • 2% d'Augmentation de Zone d'effet tous les 25 de Score de Carnage
    FamilyAreaOfEffectPer25RampageStacks
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • area of effect +% per 25 rampage stacks Min: 2 Max: 2 Global
  • Vous gagnez une Charge de frénésie tous les 50 Ennemis Tués pendant le Carnage
    FamilyFrenzyChargePer50RampageStacks
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • add frenzy charge every 50 rampage stacks Min: 1 Max: 1 Global
  • Craft Tagsfrenzy_charge
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Ud29IYW5kQXhlcy9TaW52aWN0YXNNZXR0bGUiLCJ3IjoyLCJoIjo0LCJzY2FsZSI6MX1d/f1eaf2346b/SinvictasMettle.png", "league": "Affliction", "name": "Sinvicta's Mettle", "typeLine": "Ezomyte Axe", "baseType": "Ezomyte Axe", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Two Handed Axe", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "211-318", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.70%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.47", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "62", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "140", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "86", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "143% increased Physical Damage", "9% increased Attack Speed", "2% increased Area of Effect per 25 Rampage Kills", "Gain a Frenzy Charge on every 50th Rampage Kill", "Rampage" ], "flavourText": [ "War is a thriving infection.\r", "It numbs the heart and eats away at the soul\r", "until only emptiness remains." ], "frameType": 3, "extended": { "dps": 422.68, "pdps": 422.68, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_637690626", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4119032338", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2397408229", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 140, "max": 152 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 8, "max": 12 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 3 ] ], [ "explicit.stat_210067635", [ 4 ] ], [ "explicit.stat_4119032338", [ 1 ] ], [ "explicit.stat_637690626", [ 0 ] ], [ "explicit.stat_2397408229", [ 2 ] ] ] }, "text": "Item Class: Two Hand Axes
    Rarity: Unique
    Sinvicta's Mettle
    Ezomyte Axe
    --------
    Two Handed Axe
    Physical Damage: 211-318 (augmented)
    Critical Strike Chance: 5.70%
    Attacks per Second: 1.47 (augmented)
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 62
    Str: 140
    Dex: 86
    --------
    Sockets: G R
    --------
    Item Level: 73
    --------
    143% increased Physical Damage
    9% increased Attack Speed
    2% increased Area of Effect per 25 Rampage Kills
    Gain a Frenzy Charge on every 50th Rampage Kill
    Rampage
    --------
    War is a thriving infection.
    It numbs the heart and eats away at the soul
    until only emptiness remains.
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

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    Sinvicta's Mettle

    Sinvicta's Mettle is a unique Ezomyte Axe.

    Version history

    VersionChanges
    3.11.0
  • Now has 140-152% increased Physical Damage (from 200-212%).
  • 3.3.1b
  • Added 3D art.
  • 3.3.0
  • Introduced to the game.

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