Tir de volée

Tir de volée
Joyau viridien
Joyau
Maximum de: 1
Rayon: Moyenne (1200)
(7–10)% d'Augmentation des Dégâts des Projectiles
Avec au moins 40 de Dextérité dans le Rayon, Tir de barrage tire 6 Projectiles supplémentaires lors de la première et dernière Attaque
Les hommes de Lioneye se tenaient sur les murs,
observant les sauvages qui parcouraient la plage en contrebas.
Il suffisait d'un seul mot
pour qu'un millier de corps et des dizaines de milliers de flèches
jonchent le sol.
Insérez ce Joyau dans une Châsse attribuée dans l'Arbre des Talents passifs. Retirez-le à l'aide d'un clic droit.
Volley Fire
Tir de volée Attr /9
NomDescriptions détaillées
Limit「Drop disabled」Limited Drop
The MarketThe Market
AcronymProjectile
IconArt/2DItems/Jewels/BarrageModifier
Icon
Release VersionTalisman
BaseTypeJoyau viridien
SkillTir de barrage
Referencepoe.ninja, Community Wiki
Avec au moins 40 de Dextérité dans le Rayon, Tir de barrage tire 6 Projectiles supplémentaires lors de la première et dernière Attaque
local jewel effect base radius [1200]
FamilyPassiveJewelGrantsRadius
DomainsJewel (10)
GenerationTypeUnique (3)
Req. level1
Stats
  • local jewel effect base radius Min: 1200 Max: 1200 Local
  • local unique jewel barrage final volley fires x additional projectiles simultaneously with 50 dex in radius Min: 6 Max: 6 Local
  • Craft Tagsattack
    (7–10)% d'Augmentation des Dégâts des Projectiles
    FamilyProjectileDamage
    DomainsJewel (10)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile damage +% Min: 7 Max: 10 Global
  • Craft Tagsdamage
    FamilyLocalItemLimit
    DomainsJewel (10)
    GenerationTypeUnique (3)
    Req. level1
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL0JhcnJhZ2VNb2RpZmllciIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/97cd7a8046/BarrageModifier.png", "league": "Standard", "name": "Volley Fire", "typeLine": "Viridian Jewel", "baseType": "Viridian Jewel", "ilvl": 80, "properties": [ { "name": "Limited to", "values": [ [ "1", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "9% increased Projectile Damage", "With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "Lioneye's men stood at the walls,\r", "eyeing the savages that walked the beach below.\r", "With a single word,\r", "a thousand bodies, and ten thousand arrows,\r", "would litter the sands." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_630867098", "min": 6, "max": 6 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1839076647", "min": 7, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_1839076647", [ 1 ] ], [ "explicit.stat_630867098", [ 0 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Volley Fire
    Viridian Jewel
    --------
    Limited to: 1
    Radius: Medium
    --------
    Item Level: 80
    --------
    9% increased Projectile Damage
    With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
    --------
    Lioneye's men stood at the walls,
    eyeing the savages that walked the beach below.
    With a single word,
    a thousand bodies, and ten thousand arrows,
    would litter the sands.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~price 1 alch
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Volley Fire

    Mechanics and Interactions

    • The extra projectiles are fired to the side of the main projectile, allowing for a larger area of effect.
    • This causes characters to fire a total of 7 projectiles from both the first and final attack of a sequence of barrage
    • The extra projectiles are for clear speed; an enemy can only be hit once by a projectile fired on the first and final attacks.
    • The extra projectiles will not count as additional projectiles for things like Fury Valve.

    Version history

    VersionChanges
    3.20.0
  • The availability of existing Unique Jewels has been reviewed, and many (including Replica versions) can no longer be obtained.
  • 3.10.0
  • Fixed a bug which caused the unique jewel '''Volley Fire''' to incorrectly grant Barrage additional projectiles on every arrow fired when supported by the Arrow Nova Support gem.
  • 3.9.0
  • Now limited to 1, and now causes you to fire 6 additional projectiles on the first and last volley (up from 2). Existing items can be updated to this new value with a Divine Orb, however all versions are affected by the new limit.
  • 2.6.0
  • Increased projectile Damage mod increased to 7-10% (up from 6-10%).
  • Now limited to 3.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
  • 2.1.1
  • Fixed a bug where the Volley Fire Jewel would incorrectly add extra projectiles when it chained or forked.
  • 2.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.