引き裂きしもの
悪魔
アタックは25%の確率で出血を付与する
display monster may inflict bleeding [1]
It That Shreds
SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachFodderCorruptedToothySpectre
Areaハイヴフォトレス, ハイヴコロニー
Tagsbreach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Packs
  • 打ち据えしもの, 引き裂きしもの
  • ハイヴフォトレス, ハイヴコロニー: 打ち据えしもの, 引き裂きしもの
  • ライフ
    116%
    アーマー
    +50%
    回避力
    +35%
    Ailment Threshold
    116%
    耐性
    0 0 0 0
    Damage
    110%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    110%
    Model Size
    90%
    Type
    BreachCorruptedToothy
    Metadata
    BreachFodderCorruptedToothy
    レベル
    83
    ライフ
    37,139
    アーマー
    138,716
    回避力
    10,611
    Damage
    990
    スペルダメージ
    990
    命中
    1,036
    Attack Time
    1.5
    経験値
    14,445
    Minion Life
    7,077
    Minion Damage
    837
    Ailment Threshold
    37,139
    Chill
    117
    Shock
    117
    Brittle
    664
    Scorch
    117
    Sap
    324
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 792–1189
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GABreachFodderToothZone
    Triggerable, Attack
    Base Damage: 792–1189
    クリティカル率: 5%
    アタックダメージ: 133.33%
    アタックダメージ: 133.33%
    Attack Time: 1.5 秒
    クールダウン時間: 8 秒
    アタックダメージが33.33%上昇する
    近接ストライク距離 +2m
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderCorruptedToothy"] = {
        name = "It That Shreds",
        life = 1.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GABreachFodderToothZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABreachFodderToothZone"] = {
        name = "GABreachFodderToothZone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.3333, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックは25%の確率で出血を付与する
    display monster may inflict bleeding [1]
    FamilyCausesBleeding
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • bleed on hit with attacks % Min: 25 Max: 25 Global
  • display monster may inflict bleeding Min: 1 Max: 1 Global
  • Craft Tagsbleed 物理 アタック 状態異常
    It That Shreds
    悪魔
    アタックは25%の確率で出血を付与する
    display monster may inflict bleeding [1]
    SpectreY
    Tagsbreach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
    ライフ
    116%
    アーマー
    +50%
    回避力
    +35%
    Ailment Threshold
    116%
    耐性
    0 0 0 0
    Damage
    110%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    110%
    Model Size
    90%
    Type
    BreachCorruptedToothy
    Metadata
    BreachFodderCorruptedToothySpectre
    レベル
    68
    ライフ
    7,463
    アーマー
    43,185
    回避力
    6,398
    Damage
    411
    スペルダメージ
    411
    命中
    580
    Attack Time
    1.5
    経験値
    11,281
    Minion Life
    1,619
    Minion Damage
    328
    Ailment Threshold
    7,463
    Chill
    24
    Shock
    24
    Brittle
    134
    Scorch
    24
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 329–493
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GABreachFodderToothZone
    Triggerable, Attack
    Base Damage: 329–493
    クリティカル率: 5%
    アタックダメージ: 133.33%
    アタックダメージ: 133.33%
    Attack Time: 1.5 秒
    クールダウン時間: 8 秒
    アタックダメージが33.33%上昇する
    近接ストライク距離 +2m
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderCorruptedToothySpectre"] = {
        name = "It That Shreds",
        life = 1.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GABreachFodderToothZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABreachFodderToothZone"] = {
        name = "GABreachFodderToothZone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.3333, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックは25%の確率で出血を付与する
    display monster may inflict bleeding [1]
    FamilyCausesBleeding
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • bleed on hit with attacks % Min: 25 Max: 25 Global
  • display monster may inflict bleeding Min: 1 Max: 1 Global
  • Craft Tagsbleed 物理 アタック 状態異常
    Edit

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