メテオ・ゴーレム
コンストラクト
monster no drops or experience [1]
monster do not fracture [1]
monster do not fracture [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Meteor Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
ライフ
288%
Energy Shield From Life
100%
Ailment Threshold
288%
耐性
75 0 0 0
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
180%
Model Size
100%
Type
FlameGolemMeteor
Metadata
FireElementalMeteorTalismanT2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
18,528
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
18,459
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalMeteorTalismanT2
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 538–807
クリティカル率: 5%
アタックダメージ: 154%
アタックダメージ: 154%
Attack Time: 1.5 秒
毎秒359.2の基礎火ダメージを与える
アタックダメージが54%上昇する
基礎持続時間は1.5秒
物理ダメージの100%を火ダメージに変換する
fire elemental meteor landing range [30]
is area damage [1]
アタックダメージが54%上昇する
基礎持続時間は1.5秒
物理ダメージの100%を火ダメージに変換する
fire elemental meteor landing range [30]
is area damage [1]
MoltenMortarProjectileFireElementalTalismanT2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
988.6から1483の火ダメージを与える
base is projectile [1]
is area damage [1]
projectile spread radius [9]
spell maximum action distance +% [-70]
base is projectile [1]
is area damage [1]
projectile spread radius [9]
spell maximum action distance +% [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Positioned { blocking = false } Transitionable { } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "SetRotation(90); PlayAnimation( spawn_vertical ); PauseAnimation(); DisableRendering();" create_transitioned = "EnableTargetable(); EnableRendering();" on_transition = "EnableTargetable(); EnableRendering();" } Targetable { targetable = false } Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalMeteorTalismanT2"] = { name = "Meteor Golem", life = 2.88, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MoltenMortarProjectileFireElementalTalismanT2", "FireElementalMeteorTalismanT2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MoltenMortarProjectileFireElementalTalismanT2"] = { name = "MoltenMortarProjectileFireElementalTalismanT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorTalismanT2"] = { name = "FireElementalMeteorTalismanT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "fire_elemental_meteor_landing_range", "is_area_damage", }, levels = { [1] = {1, 1500, 100, 30, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 1500, 100, 30, baseMultiplier = 1.12, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, [3] = {1, 1500, 100, 30, baseMultiplier = 1.14, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, [4] = {1, 1500, 100, 30, baseMultiplier = 1.16, levelRequirement = 11, statInterpolation = {3}, cost = { }, }, [5] = {1, 1500, 100, 30, baseMultiplier = 1.18, levelRequirement = 15, statInterpolation = {3}, cost = { }, }, [6] = {1, 1500, 100, 30, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {3}, cost = { }, }, [7] = {1, 1500, 100, 30, baseMultiplier = 1.22, levelRequirement = 24, statInterpolation = {3}, cost = { }, }, [8] = {1, 1500, 100, 30, baseMultiplier = 1.24, levelRequirement = 28, statInterpolation = {3}, cost = { }, }, [9] = {1, 1500, 100, 30, baseMultiplier = 1.26, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [10] = {1, 1500, 100, 30, baseMultiplier = 1.28, levelRequirement = 32, statInterpolation = {3}, cost = { }, }, [11] = {1, 1500, 100, 30, baseMultiplier = 1.3, levelRequirement = 36, statInterpolation = {3}, cost = { }, }, [12] = {1, 1500, 100, 30, baseMultiplier = 1.32, levelRequirement = 40, statInterpolation = {3}, cost = { }, }, [13] = {1, 1500, 100, 30, baseMultiplier = 1.34, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, [14] = {1, 1500, 100, 30, baseMultiplier = 1.36, levelRequirement = 49, statInterpolation = {3}, cost = { }, }, [15] = {1, 1500, 100, 30, baseMultiplier = 1.38, levelRequirement = 50, statInterpolation = {3}, cost = { }, }, [16] = {1, 1500, 100, 30, baseMultiplier = 1.4, levelRequirement = 52, statInterpolation = {3}, cost = { }, }, [17] = {1, 1500, 100, 30, baseMultiplier = 1.42, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [18] = {1, 1500, 100, 30, baseMultiplier = 1.44, levelRequirement = 60, statInterpolation = {3}, cost = { }, }, [19] = {1, 1500, 100, 30, baseMultiplier = 1.46, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, [20] = {1, 1500, 100, 30, baseMultiplier = 1.48, levelRequirement = 65, statInterpolation = {3}, cost = { }, }, [21] = {1, 1500, 100, 30, baseMultiplier = 1.5, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, [22] = {1, 1500, 100, 30, baseMultiplier = 1.52, levelRequirement = 67, statInterpolation = {3}, cost = { }, }, [23] = {1, 1500, 100, 30, baseMultiplier = 1.54, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [24] = {1, 1500, 100, 30, baseMultiplier = 1.56, levelRequirement = 69, statInterpolation = {3}, cost = { }, }, [25] = {1, 1500, 100, 30, baseMultiplier = 1.58, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, [26] = {1, 1500, 100, 30, baseMultiplier = 1.6, levelRequirement = 71, statInterpolation = {3}, cost = { }, }, [27] = {1, 1500, 100, 30, baseMultiplier = 1.62, levelRequirement = 72, statInterpolation = {3}, cost = { }, }, [28] = {1, 1500, 100, 30, baseMultiplier = 1.64, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, [29] = {1, 1500, 100, 30, baseMultiplier = 1.66, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, [30] = {1, 1500, 100, 30, baseMultiplier = 1.68, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, [31] = {1, 1500, 100, 30, baseMultiplier = 1.7, levelRequirement = 76, statInterpolation = {3}, cost = { }, }, [32] = {1, 1500, 100, 30, baseMultiplier = 1.72, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, [33] = {1, 1500, 100, 30, baseMultiplier = 1.74, levelRequirement = 78, statInterpolation = {3}, cost = { }, }, [34] = {1, 1500, 100, 30, baseMultiplier = 1.76, levelRequirement = 79, statInterpolation = {3}, cost = { }, }, [35] = {1, 1500, 100, 30, baseMultiplier = 1.78, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, [36] = {1, 1500, 100, 30, baseMultiplier = 1.8, levelRequirement = 81, statInterpolation = {3}, cost = { }, }, [37] = {1, 1500, 100, 30, baseMultiplier = 1.82, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
メテオ・ゴーレム
コンストラクト
monster no drops or experience [1]
monster do not fracture [1]
monster do not fracture [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Meteor Golem
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
ライフ
288%
Energy Shield From Life
100%
Ailment Threshold
288%
耐性
75 0 0 0
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
180%
Model Size
100%
Type
FlameGolemMeteor
Metadata
EssenceFireElementalMeteor
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
18,528
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
18,459
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRed
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
ホーリーフレイムトーテム
追加ダメージ効率: 20%
キャストタイム: 0.25 秒
近くの敵に炎を連続して発射するトーテムを召喚する。
投射物は全ての対象を貫通する
205.9から308.8の火ダメージを与える
キャストスピードが89%低下する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]
205.9から308.8の火ダメージを与える
キャストスピードが89%低下する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]
FireElementalCone
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
ファイアエレメンタルコーン
クリティカル率: 10%
キャストタイム: 0.935 秒
クールダウン時間: 2 秒
225.7から352.7の火ダメージを与える
is area damage [1]
is area damage [1]
FireElementalMeteorEssence
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 538–807
クリティカル率: 5%
アタックダメージ: 154%
アタックダメージ: 154%
Attack Time: 1.5 秒
毎秒359.2の基礎火ダメージを与える
アタックダメージが54%上昇する
基礎持続時間は1.5秒
物理ダメージの100%を火ダメージに変換する
is area damage [1]
アタックダメージが54%上昇する
基礎持続時間は1.5秒
物理ダメージの100%を火ダメージに変換する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false } DiesAfterTime { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk );" } Animated { on_end_spawn_vertical = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/EssenceFireElementalMeteor"] = { name = "Meteor Golem", life = 2.88, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "FireElementalFlameRed", "FireElementalCone", "FireElementalMeteorEssence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRed"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalCone"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 10, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorEssence"] = { name = "FireElementalMeteorEssence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {1, 1500, 100, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 1500, 100, baseMultiplier = 1.12, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, [3] = {1, 1500, 100, baseMultiplier = 1.14, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, [4] = {1, 1500, 100, baseMultiplier = 1.16, levelRequirement = 11, statInterpolation = {3}, cost = { }, }, [5] = {1, 1500, 100, baseMultiplier = 1.18, levelRequirement = 15, statInterpolation = {3}, cost = { }, }, [6] = {1, 1500, 100, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {3}, cost = { }, }, [7] = {1, 1500, 100, baseMultiplier = 1.22, levelRequirement = 24, statInterpolation = {3}, cost = { }, }, [8] = {1, 1500, 100, baseMultiplier = 1.24, levelRequirement = 28, statInterpolation = {3}, cost = { }, }, [9] = {1, 1500, 100, baseMultiplier = 1.26, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [10] = {1, 1500, 100, baseMultiplier = 1.28, levelRequirement = 32, statInterpolation = {3}, cost = { }, }, [11] = {1, 1500, 100, baseMultiplier = 1.3, levelRequirement = 36, statInterpolation = {3}, cost = { }, }, [12] = {1, 1500, 100, baseMultiplier = 1.32, levelRequirement = 40, statInterpolation = {3}, cost = { }, }, [13] = {1, 1500, 100, baseMultiplier = 1.34, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, [14] = {1, 1500, 100, baseMultiplier = 1.36, levelRequirement = 49, statInterpolation = {3}, cost = { }, }, [15] = {1, 1500, 100, baseMultiplier = 1.38, levelRequirement = 50, statInterpolation = {3}, cost = { }, }, [16] = {1, 1500, 100, baseMultiplier = 1.4, levelRequirement = 52, statInterpolation = {3}, cost = { }, }, [17] = {1, 1500, 100, baseMultiplier = 1.42, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [18] = {1, 1500, 100, baseMultiplier = 1.44, levelRequirement = 60, statInterpolation = {3}, cost = { }, }, [19] = {1, 1500, 100, baseMultiplier = 1.46, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, [20] = {1, 1500, 100, baseMultiplier = 1.48, levelRequirement = 65, statInterpolation = {3}, cost = { }, }, [21] = {1, 1500, 100, baseMultiplier = 1.5, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, [22] = {1, 1500, 100, baseMultiplier = 1.52, levelRequirement = 67, statInterpolation = {3}, cost = { }, }, [23] = {1, 1500, 100, baseMultiplier = 1.54, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [24] = {1, 1500, 100, baseMultiplier = 1.56, levelRequirement = 69, statInterpolation = {3}, cost = { }, }, [25] = {1, 1500, 100, baseMultiplier = 1.58, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, [26] = {1, 1500, 100, baseMultiplier = 1.6, levelRequirement = 71, statInterpolation = {3}, cost = { }, }, [27] = {1, 1500, 100, baseMultiplier = 1.62, levelRequirement = 72, statInterpolation = {3}, cost = { }, }, [28] = {1, 1500, 100, baseMultiplier = 1.64, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, [29] = {1, 1500, 100, baseMultiplier = 1.66, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, [30] = {1, 1500, 100, baseMultiplier = 1.68, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, [31] = {1, 1500, 100, baseMultiplier = 1.7, levelRequirement = 76, statInterpolation = {3}, cost = { }, }, [32] = {1, 1500, 100, baseMultiplier = 1.72, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, [33] = {1, 1500, 100, baseMultiplier = 1.74, levelRequirement = 78, statInterpolation = {3}, cost = { }, }, [34] = {1, 1500, 100, baseMultiplier = 1.76, levelRequirement = 79, statInterpolation = {3}, cost = { }, }, [35] = {1, 1500, 100, baseMultiplier = 1.78, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, [36] = {1, 1500, 100, baseMultiplier = 1.8, levelRequirement = 81, statInterpolation = {3}, cost = { }, }, [37] = {1, 1500, 100, baseMultiplier = 1.82, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |