Soul Mantle
Modifiers
Applicable skill gems socketed in this item are supported by level 20 Spell Totem Support. All support stats are accounted for, including the mana multiplier.
Whenever the character's totem "dies", the character is inflicted with a random hex curse (except Silence). This curse does not count toward any active curse limit; it will be applied in addition to any existing curses. A totem dies when its life is reduced to zero, when its duration expires, or when it is destroyed due to the character's active totem limit.
A character may obtain some curse resistance using Thief's Torment or Kikazaru to counter this. The fated version of Atziri's Mirror, Atziri's Reflection, can be used to completely nullify the negative effect of Soul Mantle. The jewel Self-Flagellation can be used to gain a certain advantage from the curses. Consecrated Ground from Holy Flame Totem grants curse immunity.
Version history
| Version | Changes |
| 3.20.0 |
Item modifiers that inflict a specific Hex no longer do so with increased effect. This includes instances where the Hex is a downside on the player, such as from Coward's Chains, Coward's Legacy, or Soul Mantle. This change affects existing items.
|
| 3.17.0 |
The Soul Mantle Unique Body Armour no longer has +1 to maximum number of Summoned Totems. Existing items can be updated with a Divine Orb and a momentary lapse in judgement.
|
| 3.16.0 |
Soul Mantle Unique Body Armour now grants 20-30% increased Totem Life (previously 50%).
Existing items can be updated to these new (worse) values with a Divine Orb.
|
| 3.12.2 |
Updated the description of the "Inflicts a random Hex on you when your Totems die, with 80% increased Effect" modifier on the '''Soul Mantle''' unique body armour to be 80% more Effect. This does not impact the already-hotfixed functionality of Soul Mantle.
|
| 3.12.1 |
Changed the Increased Effect of Hexes on '''Soul Mantle''' to be More Effect. This was a server-side change, and we will fix the description in our next client patch.
|
| 3.12.0 |
Items which previously inflicted a random Curse will now inflict a random Hex.
Items which apply a Curse to an enemy (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
(Not in patch note) Soul Mantle now has the mod Inflicts a random Hex on you when your Totems die, with 80% increased Effect. Affects all version.
|
| 3.3.0 |
Added 3D art.
|
| 2.6.0 |
Socketed gems now supported by level 20 Spell Totem.
|
| 1.2.0 |
Soul Mantle now has +50% totem life. This has been increased as the result of fixing a bug with totem life - the change won't affect the power of the item. Existing versions of the item will have the smaller value, which will have less impact on totem life than it previously did. Older versions can be updated with a Divine Orb.
|
| 0.10.6 |
Introduced to the game.
|