벼락 요술사
악마
지역: InvasionBoss
한 번에 덫 최대 12개 추가 설치
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
투척 후 덫이 피해 면역인 시간 +4초
투척 후 지뢰가 피해 면역인 시간 +4초
monster is invasion boss [1]
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
투척 후 덫이 피해 면역인 시간 +4초
투척 후 지뢰가 피해 면역인 시간 +4초
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
The Bolt Juggler
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 최대 생명력 50% 증가 |
Tags | 시전, cold_affinity, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement |
Packs |
생명력
220%
방어도
+25%
회피
+30%
Ailment Threshold
220%
저항
30 30 30 20
Damage
194%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
CityStalkerBossInvasion
Metadata
CityStalkerFemaleBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
14,153
방어도
35,988
회피
6,161
에너지 보호막
0
Damage
725
주문 피해
725
정확도
290
Attack Time
1.245
경험치
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 580–870
치명타 확률: 5%
Attack Time: 1.245 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapInvasion
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
번개 덫
치명타 확률: 4%
시전 속도: 1 초
재사용 대기시간: 3 초
적들 사이에 고리 형태의 투사체를 투척하여, 발동 시 대상과 그 다음 대상들에게 번개 피해를 줍니다.
351.9~1056 번개 피해
+5초간 덫 지속
투사체 11개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
+5초간 덫 지속
투사체 11개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
MonsterLightningTrapSingleInvasion
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
번개 덫
치명타 확률: 4%
시전 속도: 1 초
재사용 대기시간: 1.2 초
적들 사이에 고리 형태의 투사체를 투척하여, 발동 시 대상과 그 다음 대상들에게 번개 피해를 줍니다.
440.3~1321 번개 피해
+5초간 덫 지속
투사체 11개 추가 발사
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
+5초간 덫 지속
투사체 11개 추가 발사
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
IceNovaTrapSideAreaBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
얼음 폭발
시전 속도: 0.8 초
시전자를 중심으로 얼음이 원형으로 퍼져나갑니다.
382.9~598.3 냉기 피해
스킬 8회 추가 반복
지속시간 종료 시 덫 발동
+6초간 덫 지속
시전 속도 40% 감폭
기본 반경 2.6미터
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
스킬 8회 추가 반복
지속시간 종료 시 덫 발동
+6초간 덫 지속
시전 속도 40% 감폭
기본 반경 2.6미터
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
MonsterFireTrapInvasion
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
화염 덫
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
+30초간 덫 지속
1초마다 465.1의 기본 화염 피해를 줌
기본 지속시간 8초
669.8~1116 화염 피해
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
1초마다 465.1의 기본 화염 피해를 줌
기본 지속시간 8초
669.8~1116 화염 피해
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker" Life { on_death = "DetachAllContainingText( ice );" on_spawned_dead = "DetachAllContainingText( ice );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleBossInvasion"] = { name = "The Bolt Juggler", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.94, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "IceNovaTrapSideAreaBoss", "MeleeAtAnimationSpeedUnique", "MonsterFireTrapInvasion", "MonsterLightningTrapInvasion", "MonsterLightningTrapSingleInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaTrapSideAreaBoss"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_trap_duration", "active_skill_cast_speed_+%_final", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_is_trapped", "is_area_damage", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.25, 1, 15, 26, 6000, -40, 9, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.25, 5, 50, 26, 6000, -40, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.25, 8, 85, 26, 6000, -40, 9, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireTrapInvasion"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 30000, 8000, 1, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.5, 60, 30000, 8000, 1, -25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.60000002384186, 1, 1.5, 100, 30000, 8000, 1, -25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrapInvasion"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "number_of_additional_traps_to_throw", "base_trap_duration", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 4, 2, 5000, 16, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 5, 2, 5000, 16, critChance = 4, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, 2, 5000, 16, critChance = 4, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.5, 1.5, 7, 2, 5000, 16, critChance = 4, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.5, 1.5, 8, 2, 5000, 16, critChance = 4, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.5, 1.5, 9, 2, 5000, 16, critChance = 4, levelRequirement = 14, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.5, 1.5, 10, 2, 5000, 16, critChance = 4, levelRequirement = 17, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.5, 1.5, 9, 2, 5000, 16, critChance = 4, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.5, 1.5, 10, 2, 5000, 16, critChance = 4, levelRequirement = 24, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.5, 1.5, 11, 2, 5000, 16, critChance = 4, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 1.5, 11, 2, 5000, 16, critChance = 4, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.5, 1.5, 11, 2, 5000, 16, critChance = 4, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.5, 1.5, 11, 2, 5000, 16, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.5, 1.5, 11, 2, 5000, 16, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.5, 1.5, 12, 2, 5000, 16, critChance = 4, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.5, 1.5, 12, 3, 5000, 16, critChance = 4, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.5, 1.5, 13, 3, 5000, 16, critChance = 4, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrapSingleInvasion"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 5000, 11, 16, critChance = 4, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, }
한 번에 덫 최대 12개 추가 설치
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
투척 후 덫이 피해 면역인 시간 +4초
투척 후 지뢰가 피해 면역인 시간 +4초
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |