Piety, a Empírica
Humanóide
Área: Mapa: Altar
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety the Empyrean
Spectre | N |
---|---|
Area | Mapa: Altar |
Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyEscapeMapBoss
Metadata
MapPietyShrine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
5,624,459
Armadura
73,441
Evasão
7,124
Escudo de Energia
12,787
Damage
1,243
Dano Mágico
1,855
Precisão
462
Attack Time
0.87435
Experiência
139,832
Ailment Threshold
2,699,740
Chill
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 527.5 a 1583 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 1390 a 4171 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 783.1 a 2349 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Actor { basic_action = "PortalEscape" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyShrine"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "PietyLightningStorm", "PietyArc", "PietyBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyEscapeMapBoss
Metadata
MapPietyShrineStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
613
Dano Mágico
914
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { basic_action = "PortalEscape" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyShrineStandalone"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "PietyLightningStorm", "PietyArc", "PietyBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | elder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyEscapeMapBoss
Metadata
MapPietyShrineElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" BaseEvents { on_construction_complete = "PlayAnimation( idle );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyShrineElder"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { }, modList = { }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyEscapeMapBoss
Metadata
MapPietyShrineShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
613
Dano Mágico
914
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Stats { set_cannot_die = 1 } Actor { basic_action = "PortalEscape" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyShrineShaper"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "PietyLightningStorm", "PietyArc", "PietyBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Vida
1088%
Energy Shield From Life
100%
Ailment Threshold
1088%
Resistência
40 40 40 25
Damage
192%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
PietyEscape
Metadata
MapPietyEscapePantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,516,088
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
817
Dano Mágico
1,219
Precisão
290
Attack Time
0.87435
Experiência
90,244
Ailment Threshold
955,136
Chill
3,020
Shock
3,020
Brittle
17,086
Scorch
3,020
Sap
8,344
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyEscapePantheon"] = { name = "Piety the Empyrean", life = 10.88, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.92, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, skillList = { "PietyLightningStorm", "PietyArc", "PietyBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Área: Mapa: Altar
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Area | Mapa: Altar |
Tags | Conjurador, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 110
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyBossMap
Metadata
MapPietyBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
5,624,459
Armadura
73,441
Evasão
7,124
Escudo de Energia
12,787
Damage
2,072
Dano Mágico
3,092
Precisão
462
Attack Time
0.87435
Experiência
139,832
Ailment Threshold
2,699,740
Chill
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 1505 a 4514 de Dano de Raio
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
PietySummonBloodElementals
Spell
Tempo de Conjuração: 1 seg
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 3290–4936
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 3290–4936
Chance de Crítico: 5%
Attack Time: 1.305 seg
Duração base é de 2.5 segundos
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 103%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 103%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 783.1 a 2349 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 527.5 a 1583 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyFireForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Tamanho do Personagem aumentado em 70%
Duração base é de 6 segundos
Causa 2040 a 3060 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [500]
Duração base é de 6 segundos
Causa 2040 a 3060 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [500]
PietyIceForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Causa 1669 a 2504 de Dano de Gelo
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [500]
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [500]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 1390 a 4171 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Stats { mana_regeneration_rate_per_minute_% = 700 } Transitionable { } Animated { preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao" preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Animated { on_end_death_portal = "DisableRendering();" } Life { on_spawned_dead = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyBoss"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 110, accuracy = 1, skillList = { "Melee", "PietyLightningWarp", "PietyLightningStorm", "PietyIceShot", "PietyArc", "PietyBallLightning", "PietyFireForm", "PietyIceForm", "PietySummonBloodElementals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceShot"] = { name = "PietyIceShot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {35, 50, 2500, 6, -60, -25, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [2] = {47, 50, 2500, 6, -60, -25, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [3] = {71, 50, 2500, 6, -60, -25, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [4] = {74, 50, 2500, 6, -60, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {75, 50, 2500, 6, -60, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {76, 50, 2500, 6, -60, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {76, 50, 2500, 6, -60, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {78, 50, 2500, 6, -60, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {79, 50, 2500, 6, -60, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {81, 50, 2500, 6, -60, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {82, 50, 2500, 6, -60, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {85, 50, 2500, 6, -60, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [13] = {88, 50, 2500, 6, -60, -25, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [14] = {91, 50, 2500, 6, -60, -25, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [15] = {94, 50, 2500, 6, -60, -25, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [16] = {97, 50, 2500, 6, -60, -25, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {100, 50, 2500, 6, -60, -25, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [18] = {103, 50, 2500, 6, -60, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [19] = {106, 50, 2500, 6, -60, -25, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [20] = {109, 50, 2500, 6, -60, -25, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyFireForm"] = { name = "PietyFireForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceForm"] = { name = "PietyIceForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietySummonBloodElementals"] = { name = "PietySummonBloodElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 110
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyBossMap
Metadata
MapPietyBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
1,021
Dano Mágico
1,524
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 833.9 a 2502 de Dano de Raio
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Duração base é de 2.5 segundos
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyFireForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Tamanho do Personagem aumentado em 70%
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
PietyIceForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Causa 898.2 a 1347 de Dano de Gelo
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
SSMPietyStandalonePortals
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [529]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 700 } Transitionable { } Animated { preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao" preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyBossStandalone"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 110, accuracy = 1, skillList = { "Melee", "PietyLightningWarp", "PietyLightningStorm", "PietyIceShot", "PietyArc", "PietyBallLightning", "PietyFireForm", "PietyIceForm", "SSMPietyStandalonePortals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceShot"] = { name = "PietyIceShot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {35, 50, 2500, 6, -60, -25, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [2] = {47, 50, 2500, 6, -60, -25, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [3] = {71, 50, 2500, 6, -60, -25, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [4] = {74, 50, 2500, 6, -60, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {75, 50, 2500, 6, -60, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {76, 50, 2500, 6, -60, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {76, 50, 2500, 6, -60, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {78, 50, 2500, 6, -60, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {79, 50, 2500, 6, -60, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {81, 50, 2500, 6, -60, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {82, 50, 2500, 6, -60, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {85, 50, 2500, 6, -60, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [13] = {88, 50, 2500, 6, -60, -25, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [14] = {91, 50, 2500, 6, -60, -25, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [15] = {94, 50, 2500, 6, -60, -25, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [16] = {97, 50, 2500, 6, -60, -25, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {100, 50, 2500, 6, -60, -25, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [18] = {103, 50, 2500, 6, -60, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [19] = {106, 50, 2500, 6, -60, -25, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [20] = {109, 50, 2500, 6, -60, -25, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyFireForm"] = { name = "PietyFireForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceForm"] = { name = "PietyIceForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMPietyStandalonePortals"] = { name = "SSMPietyStandalonePortals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 529, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 110
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyBossMap
Metadata
MapPietyBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
1,021
Dano Mágico
1,524
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 833.9 a 2502 de Dano de Raio
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
PietySummonBloodElementals
Spell
Tempo de Conjuração: 1 seg
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Duração base é de 2.5 segundos
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyFireForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Tamanho do Personagem aumentado em 70%
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
PietyIceForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Causa 898.2 a 1347 de Dano de Gelo
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Stats { mana_regeneration_rate_per_minute_% = 700 } Transitionable { } Animated { preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao" preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Animated { on_end_death_portal = "DisableRendering();" } Life { on_spawned_dead = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyBossShaper"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 110, accuracy = 1, skillList = { "Melee", "PietyLightningWarp", "PietyLightningStorm", "PietyIceShot", "PietyArc", "PietyBallLightning", "PietyFireForm", "PietyIceForm", "PietySummonBloodElementals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceShot"] = { name = "PietyIceShot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {35, 50, 2500, 6, -60, -25, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [2] = {47, 50, 2500, 6, -60, -25, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [3] = {71, 50, 2500, 6, -60, -25, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [4] = {74, 50, 2500, 6, -60, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {75, 50, 2500, 6, -60, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {76, 50, 2500, 6, -60, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {76, 50, 2500, 6, -60, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {78, 50, 2500, 6, -60, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {79, 50, 2500, 6, -60, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {81, 50, 2500, 6, -60, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {82, 50, 2500, 6, -60, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {85, 50, 2500, 6, -60, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [13] = {88, 50, 2500, 6, -60, -25, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [14] = {91, 50, 2500, 6, -60, -25, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [15] = {94, 50, 2500, 6, -60, -25, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [16] = {97, 50, 2500, 6, -60, -25, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {100, 50, 2500, 6, -60, -25, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [18] = {103, 50, 2500, 6, -60, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [19] = {106, 50, 2500, 6, -60, -25, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [20] = {109, 50, 2500, 6, -60, -25, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyFireForm"] = { name = "PietyFireForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceForm"] = { name = "PietyIceForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietySummonBloodElementals"] = { name = "PietySummonBloodElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 110
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyBossMap
Metadata
MapPietyBossEndlessLedge2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
1,021
Dano Mágico
1,524
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 833.9 a 2502 de Dano de Raio
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
PietySummonBloodElementals
Spell
Tempo de Conjuração: 1 seg
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Duração base é de 2.5 segundos
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyFireForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Tamanho do Personagem aumentado em 70%
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
PietyIceForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Causa 898.2 a 1347 de Dano de Gelo
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Stats { mana_regeneration_rate_per_minute_% = 700 } Transitionable { } Animated { preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao" preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao" } Actor { main_hand_unarmed_type = "Wand" }
Object Type Codes
version 2 extends "Metadata/Monsters/EndlessBoss/BossBase" Animated { on_end_death_portal = "DisableRendering();" } Life { on_spawned_dead = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyBossEndlessLedge2"] = { name = "Piety the Empyrean", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 110, accuracy = 1, skillList = { "Melee", "PietyLightningWarp", "PietyLightningStorm", "PietyIceShot", "PietyArc", "PietyBallLightning", "PietyFireForm", "PietyIceForm", "PietySummonBloodElementals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceShot"] = { name = "PietyIceShot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {35, 50, 2500, 6, -60, -25, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [2] = {47, 50, 2500, 6, -60, -25, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [3] = {71, 50, 2500, 6, -60, -25, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [4] = {74, 50, 2500, 6, -60, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {75, 50, 2500, 6, -60, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {76, 50, 2500, 6, -60, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {76, 50, 2500, 6, -60, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {78, 50, 2500, 6, -60, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {79, 50, 2500, 6, -60, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {81, 50, 2500, 6, -60, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {82, 50, 2500, 6, -60, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {85, 50, 2500, 6, -60, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [13] = {88, 50, 2500, 6, -60, -25, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [14] = {91, 50, 2500, 6, -60, -25, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [15] = {94, 50, 2500, 6, -60, -25, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [16] = {97, 50, 2500, 6, -60, -25, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {100, 50, 2500, 6, -60, -25, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [18] = {103, 50, 2500, 6, -60, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [19] = {106, 50, 2500, 6, -60, -25, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [20] = {109, 50, 2500, 6, -60, -25, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyFireForm"] = { name = "PietyFireForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceForm"] = { name = "PietyIceForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietySummonBloodElementals"] = { name = "PietySummonBloodElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Piety, a Empírica
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Piety the Empyrean
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Vida
1200%
Energy Shield From Life
100%
Ailment Threshold
1200%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 110
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
PietyBoss
Metadata
MapPietyBossPantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,672,156
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
1,021
Dano Mágico
1,524
Precisão
290
Attack Time
0.87435
Experiência
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 833.9 a 2502 de Dano de Raio
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
PietySummonBloodElementals
Spell
Tempo de Conjuração: 1 seg
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1622–2432
Chance de Crítico: 5%
Attack Time: 1.305 seg
Duração base é de 2.5 segundos
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
Dispara 6 Projéteis adicionais
Dano Físico aumentado em 76%
50% do Dano Físico Convertido para Dano de Gelo
Velocidade de Projéteis reduzida em 60%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
skill can fire arrows [1]
use scaled contact offset [1]
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arco Elétrico
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.8 seg
Um arco relampejante sai do conjurador para um inimigo alvo e ricocheteia para outros inimigos, mas não retorna imediatamente. Cada vez que o raio ricochetear, ele também ricocheteará para um segundo inimigo que o arco principal ainda não atingiu, mas o arco elétrico secundário não pode ricochetear.
Causa 404.9 a 1215 de Dano de Raio
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
Ricocheteia +2 Vezes
10% de chance de Eletrizar inimigos
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 300.5 a 901.6 de Dano de Raio
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
PietyFireForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Tamanho do Personagem aumentado em 70%
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
Duração base é de 6 segundos
Causa 1098 a 1647 de Dano de Fogo
50% do Dano Físico Convertido para Dano de Fogo
Velocidade de Ataque aumentada em 75%
Velocidade de Movimento aumentada em 300%
piety transform debuff time ms [892.9]
PietyIceForm
Spell, Buff, Duration, Triggerable
Tempo de Conjuração: 1 seg
Causa 898.2 a 1347 de Dano de Gelo
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
Tamanho do Personagem aumentado em 60%
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 25%
Velocidade de Movimento reduzida em 300%
piety transform debuff time ms [892.9]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 706.8 a 2120 de Dano de Raio
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 5.6 segundos
10% de chance de Eletrizar inimigos
Um impacto a cada 0.35 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Stats { mana_regeneration_rate_per_minute_% = 700 } Transitionable { } Animated { preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao" preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Animated { on_end_death_portal = "DisableRendering();" } Life { on_spawned_dead = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/MapPietyBossPantheon"] = { name = "Piety the Empyrean", life = 12, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 110, accuracy = 1, skillList = { "Melee", "PietyLightningWarp", "PietyLightningStorm", "PietyIceShot", "PietyArc", "PietyBallLightning", "PietyFireForm", "PietyIceForm", "PietySummonBloodElementals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_shock_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceShot"] = { name = "PietyIceShot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {35, 50, 2500, 6, -60, -25, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [2] = {47, 50, 2500, 6, -60, -25, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [3] = {71, 50, 2500, 6, -60, -25, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [4] = {74, 50, 2500, 6, -60, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {75, 50, 2500, 6, -60, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {76, 50, 2500, 6, -60, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {76, 50, 2500, 6, -60, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {78, 50, 2500, 6, -60, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {79, 50, 2500, 6, -60, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {81, 50, 2500, 6, -60, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {82, 50, 2500, 6, -60, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {85, 50, 2500, 6, -60, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [13] = {88, 50, 2500, 6, -60, -25, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [14] = {91, 50, 2500, 6, -60, -25, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [15] = {94, 50, 2500, 6, -60, -25, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [16] = {97, 50, 2500, 6, -60, -25, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {100, 50, 2500, 6, -60, -25, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [18] = {103, 50, 2500, 6, -60, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [19] = {106, 50, 2500, 6, -60, -25, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [20] = {109, 50, 2500, 6, -60, -25, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", }, levels = { [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyFireForm"] = { name = "PietyFireForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietyIceForm"] = { name = "PietyIceForm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "piety_transform_debuff_time_ms", "base_movement_velocity_+%", "base_actor_scale_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PietySummonBloodElementals"] = { name = "PietySummonBloodElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.