MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
พายตี้ผู้ลงมาจากฟากฟ้า
มนุษย์
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
ด่าน: Shrine, Shrine Map
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant touch this [1]
cant possess this [1]
Piety the Empyrean
Spectre
AreaShrine, Shrine Map
Tagsนักเวท, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
พลังชีวิต
400%
Energy Shield From Life
100%
Ailment Threshold
400%
ค่าต้านทาน
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
144%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
PietyEscapeMapBoss
Metadata
MapPietyShrine
เลเวล
81
พลังชีวิต
7,066,660
ค่าเกราะ
79,317
อัตราการหลบหลีก
7,362
โล่พลังงาน
54,328
Damage
1,317
ความเสียหายเวท
1,965
ความแม่นยำ
960
Attack Time
0.87435
ค่าประสบการณ์
141,493
Minion Life
1,369,939
Minion Energy Shield
10,532
Minion Damage
1,103
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
Phys Convert Ele
300%
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
บอลสายฟ้า (Ball Lightning)
เวลาร่าย: 0.8 วินาที
ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
รัศมีพื้นฐาน 1.8 เมตร
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [1677]
spell minimum base lightning damage [559]
balllightning
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
พายุไฟ (Firestorm)
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
ระยะเวลาพื้นฐาน 5.6 วินาที
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
spell maximum base lightning damage [4462]
spell minimum base lightning damage [1487]
FirestormV2
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
สายฟ้าชิ่ง (Arc)
โอกาสคริติคอล: 5%
ประสิทธิภาพการเสริมความเสียหาย: 50%
เวลาร่าย: 0.8 วินาที
ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
ชิ่ง +2 ครั้ง
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
spell maximum base lightning damage [2510]
spell minimum base lightning damage [836.5]
iconarc

Object Type

version 2
extends "Metadata/Monsters/Axis/AxisCaster"

Actor
{
	basic_action = "PortalEscape"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/MapPietyShrine"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Piety the Empyrean",
    life = 4,
    energyShield = 1,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "PietyLightningStorm",
        "PietyArc",
        "PietyBallLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyLightningStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_shock_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyArc"] = {
    name = "Arc",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "number_of_chains",
    },
    levels = {
        [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant touch this [1]
    cant possess this [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    144%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyEscapeMapBoss
    Metadata
    MapPietyShrineStandalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    24,508
    Damage
    613
    ความเสียหายเวท
    914
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    489
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	basic_action = "PortalEscape"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyShrineStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "PietyLightningStorm",
            "PietyArc",
            "PietyBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant touch this [1]
    cant possess this [1]
    Piety the Empyrean
    Spectre
    Tagselder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    144%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyEscapeMapBoss
    Metadata
    MapPietyShrineElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyShrineElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant touch this [1]
    cant possess this [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    144%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyEscapeMapBoss
    Metadata
    MapPietyShrineShaper
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    24,508
    Damage
    613
    ความเสียหายเวท
    914
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    489
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Stats
    {
    	set_cannot_die = 1
    }
    
    Actor
    {
    	basic_action = "PortalEscape"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyShrineShaper"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "PietyLightningStorm",
            "PietyArc",
            "PietyBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeผีตายโหง (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
    พลังชีวิต
    1088%
    Energy Shield From Life
    100%
    Ailment Threshold
    1088%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    192%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    160%
    Model Size
    100%
    Type
    PietyEscape
    Metadata
    MapPietyEscapePantheon
    เลเวล
    68
    พลังชีวิต
    1,516,088
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    66,662
    Damage
    817
    ความเสียหายเวท
    1,219
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    90,244
    Minion Life
    328,853
    Minion Energy Shield
    14,460
    Minion Damage
    652
    Ailment Threshold
    955,136
    Chill
    3,020
    Shock
    3,020
    Brittle
    17,086
    Scorch
    3,020
    Sap
    8,344
    Phys Convert Ele
    240%
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyEscapePantheon"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 10.88,
        energyShield = 1,
        damage = 1.92,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "PietyLightningStorm",
            "PietyArc",
            "PietyBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    ด่าน: Shrine, Shrine Map
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    AreaShrine, Shrine Map
    Tagsนักเวท, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    240%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 110
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyBossMap
    Metadata
    MapPietyBoss
    เลเวล
    81
    พลังชีวิต
    7,066,660
    ค่าเกราะ
    79,317
    อัตราการหลบหลีก
    7,362
    โล่พลังงาน
    54,328
    Damage
    2,195
    ความเสียหายเวท
    3,276
    ความแม่นยำ
    960
    Attack Time
    0.87435
    ค่าประสบการณ์
    141,493
    Minion Life
    1,369,939
    Minion Energy Shield
    10,532
    Minion Damage
    1,839
    Ailment Threshold
    3,321,330
    Chill
    10,502
    Shock
    10,502
    Brittle
    59,415
    Scorch
    10,502
    Sap
    29,015
    Phys Convert Ele
    300%
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    วาร์ปสายฟ้า (Lightning Warp)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
    base skill show average damage instead of dps [1]
    is area damage [1]
    spell maximum base lightning damage [4794]
    spell minimum base lightning damage [1598]
    teleportball
    PietySummonBloodElementals
    Spell
    เวลาร่าย: 1 วินาที
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 34855228
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 34855228
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 1.305 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    ระยะเวลาพื้นฐาน 2.5 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
    เพิ่มความเสียหาย กายภาพ 106%
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    ลดความเร็วโพรเจกไทล์ 60%
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill can fire arrows [1]
    use scaled contact offset [1]
    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [2510]
    spell minimum base lightning damage [836.5]
    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [1677]
    spell minimum base lightning damage [559]
    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    สร้างความเสียหาย ไฟ 1357 ถึง 2036
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี 75%
    เพิ่มความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [70]
    piety transform debuff time ms [500]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    เพิ่มความเร็วในการโจมตี 25%
    ลดความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [60]
    piety transform debuff time ms [500]
    spell maximum base cold damage [2666]
    spell minimum base cold damage [1777]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [4462]
    spell minimum base lightning damage [1487]
    FirestormV2

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "PietySummonBloodElementals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
            "base_is_projectile",
        },
        levels = {
            [1] = {35, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [2] = {47, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [3] = {71, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [4] = {74, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [5] = {75, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [6] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [7] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [8] = {78, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [9] = {79, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [10] = {81, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [11] = {82, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [12] = {85, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [13] = {88, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [14] = {91, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [15] = {94, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [16] = {97, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [17] = {100, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [18] = {103, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [19] = {106, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [20] = {109, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietySummonBloodElementals"] = {
        name = "PietySummonBloodElementals",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    240%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 110
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyBossMap
    Metadata
    MapPietyBossStandalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    24,508
    Damage
    1,021
    ความเสียหายเวท
    1,524
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    815
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    วาร์ปสายฟ้า (Lightning Warp)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
    base skill show average damage instead of dps [1]
    is area damage [1]
    spell maximum base lightning damage [2167]
    spell minimum base lightning damage [722.5]
    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 1.305 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    ระยะเวลาพื้นฐาน 2.5 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
    เพิ่มความเสียหาย กายภาพ 76%
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    ลดความเร็วโพรเจกไทล์ 60%
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill can fire arrows [1]
    use scaled contact offset [1]
    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    สร้างความเสียหาย ไฟ 594.2 ถึง 891.3
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี 75%
    เพิ่มความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [70]
    piety transform debuff time ms [892.9]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    เพิ่มความเร็วในการโจมตี 25%
    ลดความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [60]
    piety transform debuff time ms [892.9]
    spell maximum base cold damage [1167]
    spell minimum base cold damage [778.2]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    เวลาร่าย: 1 วินาที
    alternate minion [529]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyBossStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "SSMPietyStandalonePortals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
            "base_is_projectile",
        },
        levels = {
            [1] = {35, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [2] = {47, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [3] = {71, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [4] = {74, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [5] = {75, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [6] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [7] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [8] = {78, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [9] = {79, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [10] = {81, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [11] = {82, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [12] = {85, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [13] = {88, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [14] = {91, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [15] = {94, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [16] = {97, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [17] = {100, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [18] = {103, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [19] = {106, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [20] = {109, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMPietyStandalonePortals"] = {
        name = "SSMPietyStandalonePortals",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 529, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    240%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 110
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyBossMap
    Metadata
    MapPietyBossShaper
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    24,508
    Damage
    1,021
    ความเสียหายเวท
    1,524
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    815
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    วาร์ปสายฟ้า (Lightning Warp)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
    base skill show average damage instead of dps [1]
    is area damage [1]
    spell maximum base lightning damage [2167]
    spell minimum base lightning damage [722.5]
    teleportball
    PietySummonBloodElementals
    Spell
    เวลาร่าย: 1 วินาที
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 1.305 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    ระยะเวลาพื้นฐาน 2.5 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
    เพิ่มความเสียหาย กายภาพ 76%
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    ลดความเร็วโพรเจกไทล์ 60%
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill can fire arrows [1]
    use scaled contact offset [1]
    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    สร้างความเสียหาย ไฟ 594.2 ถึง 891.3
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี 75%
    เพิ่มความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [70]
    piety transform debuff time ms [892.9]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    เพิ่มความเร็วในการโจมตี 25%
    ลดความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [60]
    piety transform debuff time ms [892.9]
    spell maximum base cold damage [1167]
    spell minimum base cold damage [778.2]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyBossShaper"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "PietySummonBloodElementals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
            "base_is_projectile",
        },
        levels = {
            [1] = {35, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [2] = {47, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [3] = {71, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [4] = {74, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [5] = {75, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [6] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [7] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [8] = {78, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [9] = {79, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [10] = {81, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [11] = {82, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [12] = {85, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [13] = {88, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [14] = {91, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [15] = {94, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [16] = {97, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [17] = {100, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [18] = {103, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [19] = {106, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [20] = {109, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietySummonBloodElementals"] = {
        name = "PietySummonBloodElementals",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
    พลังชีวิต
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    240%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 110
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyBossMap
    Metadata
    MapPietyBossEndlessLedge2
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    24,508
    Damage
    1,021
    ความเสียหายเวท
    1,524
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    815
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    วาร์ปสายฟ้า (Lightning Warp)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
    base skill show average damage instead of dps [1]
    is area damage [1]
    spell maximum base lightning damage [2167]
    spell minimum base lightning damage [722.5]
    teleportball
    PietySummonBloodElementals
    Spell
    เวลาร่าย: 1 วินาที
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 1.305 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    ระยะเวลาพื้นฐาน 2.5 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
    เพิ่มความเสียหาย กายภาพ 76%
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    ลดความเร็วโพรเจกไทล์ 60%
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill can fire arrows [1]
    use scaled contact offset [1]
    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    สร้างความเสียหาย ไฟ 594.2 ถึง 891.3
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี 75%
    เพิ่มความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [70]
    piety transform debuff time ms [892.9]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    เพิ่มความเร็วในการโจมตี 25%
    ลดความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [60]
    piety transform debuff time ms [892.9]
    spell maximum base cold damage [1167]
    spell minimum base cold damage [778.2]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2

    Object Type

    version 2
    extends "Metadata/Monsters/EndlessBoss/BossBase"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Wand"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyBossEndlessLedge2"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 4,
        energyShield = 1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "PietySummonBloodElementals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
            "base_is_projectile",
        },
        levels = {
            [1] = {35, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [2] = {47, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [3] = {71, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [4] = {74, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [5] = {75, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [6] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [7] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [8] = {78, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [9] = {79, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [10] = {81, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [11] = {82, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [12] = {85, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [13] = {88, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [14] = {91, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [15] = {94, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [16] = {97, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [17] = {100, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [18] = {103, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [19] = {106, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [20] = {109, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietySummonBloodElementals"] = {
        name = "PietySummonBloodElementals",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • พายตี้ผู้ลงมาจากฟากฟ้า
    มนุษย์
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Piety the Empyrean
    Spectre
    Tagsนักเวท, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
    พลังชีวิต
    1200%
    Energy Shield From Life
    100%
    Ailment Threshold
    1200%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    240%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 110
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    PietyBoss
    Metadata
    MapPietyBossPantheon
    เลเวล
    68
    พลังชีวิต
    1,672,156
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    73,524
    Damage
    1,021
    ความเสียหายเวท
    1,524
    ความแม่นยำ
    580
    Attack Time
    0.87435
    ค่าประสบการณ์
    112,805
    Minion Life
    362,705
    Minion Energy Shield
    15,948
    Minion Damage
    815
    Ailment Threshold
    1,053,458
    Chill
    3,331
    Shock
    3,331
    Brittle
    18,845
    Scorch
    3,331
    Sap
    9,203
    Phys Convert Ele
    240%
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    วาร์ปสายฟ้า (Lightning Warp)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
    base skill show average damage instead of dps [1]
    is area damage [1]
    spell maximum base lightning damage [2167]
    spell minimum base lightning damage [722.5]
    teleportball
    PietySummonBloodElementals
    Spell
    เวลาร่าย: 1 วินาที
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 16222432
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 1.305 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    ระยะเวลาพื้นฐาน 2.5 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
    เพิ่มความเสียหาย กายภาพ 76%
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    ลดความเร็วโพรเจกไทล์ 60%
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill can fire arrows [1]
    use scaled contact offset [1]
    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    สายฟ้าชิ่ง (Arc)
    โอกาสคริติคอล: 5%
    ประสิทธิภาพการเสริมความเสียหาย: 50%
    เวลาร่าย: 0.8 วินาที
    ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้แต่จะไม่ชิ่งกลับมาโดยทันที ทุกครั้งที่สายฟ้าหลักชิ่ง มันจะส่งสายฟ้ารองชิ่งไปยังศัตรูตัวอื่นที่สายฟ้าหลักยังไม่ได้ปะทะ ซึ่งไม่สามารถชิ่งต่อไปได้อีก
    ชิ่ง +2 ครั้ง
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    spell maximum base lightning damage [1052]
    spell minimum base lightning damage [350.8]
    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    บอลสายฟ้า (Ball Lightning)
    เวลาร่าย: 0.8 วินาที
    ยิงโพรเจกไทล์ที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
    รัศมีพื้นฐาน 1.8 เมตร
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [781.1]
    spell minimum base lightning damage [260.4]
    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    สร้างความเสียหาย ไฟ 594.2 ถึง 891.3
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี 75%
    เพิ่มความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [70]
    piety transform debuff time ms [892.9]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    เพิ่มความเร็วในการโจมตี 25%
    ลดความเร็วในการเคลื่อนที่ 300%
    base actor scale +% [60]
    piety transform debuff time ms [892.9]
    spell maximum base cold damage [1167]
    spell minimum base cold damage [778.2]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 5.6 วินาที
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 10%
    ลูกไฟตก 1 ลูก ทุก 0.35 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base lightning damage [1837]
    spell minimum base lightning damage [612.4]
    FirestormV2

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyBossPantheon"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Piety the Empyrean",
        life = 12,
        energyShield = 1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "PietySummonBloodElementals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 10, -35, -49, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
            "base_is_projectile",
        },
        levels = {
            [1] = {35, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [2] = {47, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [3] = {71, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [4] = {74, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [5] = {75, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [6] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [7] = {76, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [8] = {78, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [9] = {79, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [10] = {81, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [11] = {82, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [12] = {85, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [13] = {88, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [14] = {91, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [15] = {94, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [16] = {97, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [17] = {100, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [18] = {103, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [19] = {106, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [20] = {109, 50, 2500, 6, -60, -25, baseMultiplier = 0.625, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -25, -33, 18, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 300, 70, 75, 50, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, 300, 70, 75, 50, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, 300, 70, 75, 50, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, 300, 70, 75, 50, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, -300, 60, 25, 6000, levelRequirement = 30, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1500, -300, 60, 25, 6000, levelRequirement = 52, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1000, -300, 60, 25, 6000, levelRequirement = 65, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 500, -300, 60, 25, 6000, levelRequirement = 79, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietySummonBloodElementals"] = {
        name = "PietySummonBloodElementals",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ลดความเร็วในการ รีชาร์จโล่พลังงาน 65%
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft Tagsป้องกัน โล่พลังงาน
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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