Lago Poluído

Lago Poluído
Id: MapWorldsWastePool
Act: 11
Area Nível: 76
Lutas com Chefes: Portentia, a Podre
Waste Pool
Lago Poluído Attr /8
NomeExibir Descrições Completas
Act11
Nível dos Monstros76
BossPortentia, a Podre
Elder Map BossPortentia, a Podre
Tagsdungeon, swamp, Mapas, indoors_area, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination
Card TagsAs Loucuras de Doedre Boss
Pincel, Tinta e Paleta Boss
O Sustento Boss
TopologiesEndGameWastePool_1
EndGameWastePool_2
EndGameWastePool_3
EndGameWastePool_4
Loading
NívelNomeExperiênciaDamageAttack TimeVidaArmaduraEvasãoEscudo de Energia
76Portentia, a Podre132,0441,3691.175852,289,12753,8966,23510,03040404025
76Vórtice Imundo18,0068231.30522,41753,8966,23515,04575000
76Golias do Esgoto18,0069491.75533,62680,8446,2350052052
Mapa: Lago Poluído
Mapa
Viaje para este Mapa utilizando um Dispositivo de Mapas pessoal. Mapas só podem ser utilizados uma vez.
Waste Pool Map
Mapa: Lago Poluído MapWorldsWastePool /19
NomeExibir Descrições Completas
DropLevel 76
BaseType Waste Pool Map
BaseType Mapa: Lago Poluído
Class Mapas
FlagsAlwaysAllocate, CanBeCorrupted, CanScourge
TypeMetadata/Items/Maps/MapWorldsWastePool
Tagsnot_for_sale, indoors_area, dungeon, swamp, cannot_be_twinned, can_be_infected_map, map
IconArt/2DItems/Maps/Atlas2Maps/New/WastePool
Clearing Ability8
Mob Count2
Boss Difficulty7
Boss Based OnAct VIII Doedre
Boss notesDoedre has two attacks: firstly firing three Physical projectiles, secondly a teleported warp dealing a large amount of Physical damage. While the room is red, small red balls spawn, exploding for minor Physical damage but inflicting a stacking debuff (up to 10) which causes you to take increased damage. While the room is green, zombies will continuously spawn - when slain these zombies inflict a stacking debuff causing you to deal less damage. While the room is purple, small purple areas spawn which deal Chaos DoT and slow your character. At any point during the fight you can pull the valve to removes all debuffs and ground effects - changing the room to the next colour but also giving Doedre a buff (depending on the colour). The room always starts red, then green, the purple.
TilesetFossa de Doedre
Few Obstacleso
Boss not in own roomx
Outdoorsx
Linearo
ReferenceCommunity Wiki