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Lago Poluído

Lago Poluído
Id: MapWorldsWastePool
Act: 11
Nível da Área: 76
Lutas com Chefes: Portentia, a Podre
Waste Pool
Lago Poluído Attr /7
NomeExibir Descrições Completas
Act11
Nível76
ChefePortentia, a Podre
Elder Map BossPortentia, a Podre
Tagsdungeon, swamp, map, indoors_area, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_nightmare_boss, can_be_infected_map
Card TagsAs Loucuras de Doedre Chefe
Pincel, Tinta e Paleta Chefe
O Sustento Chefe
Topologies
NívelNomeExperiênciaDamageAttack TimeVidaArmaduraEvasãoEscudo de EnergiaIconEnemyResistanceFireIconEnemyResistanceColdIconEnemyResistanceLightningIconEnemyResistanceChaos
76Portentia, a Podre132,0441,3691.175852,289,12753,89640,12040404025
76Vórtice Imundo18,0068231.30522,41753,89622,56875000
76Golias do Esgoto18,0069491.75533,62680,844052052
Mapa: Lago Poluído
Mapas
Use isto em um Dispositivo de Mapas pessoal para ir a um mapa deste nível ou inferior. Mapas são de uso único.
Waste Pool Map
Mapa: Lago Poluído MapWorldsWastePool /20
NomeExibir Descrições Completas
DropLevel 76
BaseType Waste Pool Map
BaseType Mapa: Lago Poluído
Class Mapas
MapTier 9
FlagsAlwaysAllocate, CanScourge
TypeMetadata/Items/Maps/MapWorldsWastePool
Tagsnot_for_sale, indoors_area, dungeon, swamp, cannot_be_twinned, can_be_infected_map, map
IconArt/2DItems/Maps/Atlas2Maps/New/WastePool
Clearing Ability8
Mob Count2
Boss Difficulty7
Boss Based OnAct VIII Doedre
Boss notesDoedre has two attacks: firstly firing three Physical projectiles, secondly a teleported warp dealing a large amount of Physical damage. While the room is red, small red balls spawn, exploding for minor Physical damage but inflicting a stacking debuff (up to 10) which causes you to take increased damage. While the room is green, zombies will continuously spawn - when slain these zombies inflict a stacking debuff causing you to deal less damage. While the room is purple, small purple areas spawn which deal Chaos DoT and slow your character. At any point during the fight you can pull the valve to removes all debuffs and ground effects - changing the room to the next colour but also giving Doedre a buff (depending on the colour). The room always starts red, then green, the purple.
TilesetFossa de Doedre
Few Obstacleso
Boss not in own roomx
Outdoorsx
Linearo
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault, map
Base.description_textItemDescriptionMap
client.RenderItem
Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_raritynormal, magic, rare, unique
Quality.max_quality20
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