Ödes Becken

Ödes Becken
Id: MapWorldsWastePool
Act: 11
Area Stufe: 76
Waste Pool
Ödes Becken Attr /8
NameVollständige Beschreibung zeigen
Act11
Monsterstufe76
BossPortentia die Verdorbene
Elder Map BossPortentia die Verdorbene
Tagsdungeon, swamp, Karten, indoors_area, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination
Card TagsDoedres Wahnsinn Boss
Pinsel, Farbe und Palette Boss
Die Nahrung Boss
TopologiesEndGameWastePool_1
EndGameWastePool_2
EndGameWastePool_3
EndGameWastePool_4
Loading
StufeNameErfahrungDamageAttack TimeLebenRüstungAusweichenEnergieschild
76Portentia die Verdorbene132,0441,3691.175852,289,12753,8966,23510,03040404025
76Dreckstrudel18,0068231.30522,41753,8966,23515,04575000
76Kanalisationsgoliath18,0069491.75533,62680,8446,2350052052
'Ödes Becken'-Karte
Karte
Reise zu dieser Karte, indem du sie in einem persönlichen Kartenapparat verwendest. Karten können nur einmal verwendet werden.
Waste Pool Map
'Ödes Becken'-Karte MapWorldsWastePool /19
NameVollständige Beschreibung zeigen
DropLevel 76
BaseType Waste Pool Map
BaseType 'Ödes Becken'-Karte
Class Karten
FlagsAlwaysAllocate, CanBeCorrupted, CanScourge
TypeMetadata/Items/Maps/MapWorldsWastePool
Tagsnot_for_sale, indoors_area, dungeon, swamp, cannot_be_twinned, can_be_infected_map, map
IconArt/2DItems/Maps/Atlas2Maps/New/WastePool
Clearing Ability8
Mob Count2
Boss Difficulty7
Boss Based OnAct VIII Doedre
Boss notesDoedre has two attacks: firstly firing three Physical projectiles, secondly a teleported warp dealing a large amount of Physical damage. While the room is red, small red balls spawn, exploding for minor Physical damage but inflicting a stacking debuff (up to 10) which causes you to take increased damage. While the room is green, zombies will continuously spawn - when slain these zombies inflict a stacking debuff causing you to deal less damage. While the room is purple, small purple areas spawn which deal Chaos DoT and slow your character. At any point during the fight you can pull the valve to removes all debuffs and ground effects - changing the room to the next colour but also giving Doedre a buff (depending on the colour). The room always starts red, then green, the purple.
TilesetDoedres Pfuhl
Few Obstacleso
Boss not in own roomx
Outdoorsx
Linearo
ReferenceCommunity Wiki