Charca de desechos
Charca de desechos
Waste Pool
Charca de desechos Attr /8
Nombre | Mostrar descripciones completas |
---|---|
Act | 11 |
Nivel de los monstruos | 76 |
Boss | Portentia, la Vil |
Elder Map Boss | Portentia, la Vil |
Tags | dungeon, swamp, Mapas, indoors_area, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_abomination |
Card Tags | Locura de Doedre Boss Pincel, pintura y paleta Boss El alimento Boss |
Topologies | EndGameWastePool_1 EndGameWastePool_2 EndGameWastePool_3 EndGameWastePool_4 |
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Nivel | Nombre | Experiencia | Damage | Attack Time | Vida | Armadura | Evasión | Escudo de energía | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
76 | Portentia, la Vil | 132,044 | 1,369 | 1.17585 | 2,289,127 | 53,896 | 6,235 | 10,030 | 40 | 40 | 40 | 25 |
76 | Vórtice de barro | 18,006 | 823 | 1.305 | 22,417 | 53,896 | 6,235 | 15,045 | 75 | 0 | 0 | 0 |
76 | Goliat de alcantarillas | 18,006 | 949 | 1.755 | 33,626 | 80,844 | 6,235 | 0 | 0 | 52 | 0 | 52 |
Mapa de Charca de desechos
Mapa
Viaja a este mapa colocándolo en un artefacto de mapas personal. Los mapas solo se pueden usar una vez.
Waste Pool Map
Mapa de Charca de desechos MapWorldsWastePool /19
Nombre | Mostrar descripciones completas |
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DropLevel | 76 |
BaseType | Waste Pool Map |
BaseType | Mapa de Charca de desechos |
Class | Mapas |
Flags | AlwaysAllocate, CanBeCorrupted, CanScourge |
Type | Metadata/Items/Maps/MapWorldsWastePool |
Tags | not_for_sale, indoors_area, dungeon, swamp, cannot_be_twinned, can_be_infected_map, map |
Icon | Art/2DItems/Maps/Atlas2Maps/New/WastePool |
Clearing Ability | 8 |
Mob Count | 2 |
Boss Difficulty | 7 |
Boss Based On | Act VIII Doedre |
Boss notes | Doedre has two attacks: firstly firing three Physical projectiles, secondly a teleported warp dealing a large amount of Physical damage. While the room is red, small red balls spawn, exploding for minor Physical damage but inflicting a stacking debuff (up to 10) which causes you to take increased damage. While the room is green, zombies will continuously spawn - when slain these zombies inflict a stacking debuff causing you to deal less damage. While the room is purple, small purple areas spawn which deal Chaos DoT and slow your character. At any point during the fight you can pull the valve to removes all debuffs and ground effects - changing the room to the next colour but also giving Doedre a buff (depending on the colour). The room always starts red, then green, the purple. |
Tileset | La fosa séptica de Doedre |
Few Obstacles | o |
Boss not in own room | x |
Outdoors | x |
Linear | o |
Reference | Community Wiki |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.