MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Edryd, el Segundo vidente
Humanoide
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Duración del veneno aumentada un 100%
Envenena con cada Golpe
Elimina todo el escudo de energía
monster gain base ward equal to total maximum life % [30]
Edryd, the Second Seer
Spectre
AreaMatorral fúngico
Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Vida
2250%
Ward From Life
30%
Ailment Threshold
2250%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
150%
Model Size
115%
Type
ExpeditionBoneCultistBoss
Metadata
ExpeditionBoneCultistBoss
Nivel
68
Vida
144,750
Armadura
28,790
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.32
Experiencia
15,383
Minion Life
31,398
Minion Damage
447
Ailment Threshold
144,750
Chill
458
Shock
458
Brittle
2,589
Scorch
458
Sap
1,265
Phys Convert Ele
240%
MPSExpeditionBoneCultistProjectilesBoss
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1.333 seg
El 60% del daño físico se convierte en daño de caos
base is projectile [1]
monster projectile variation [200]
projectile uses contact position [1]
spell maximum action distance +% [-58]
spell maximum base physical damage [671.8]
spell minimum base physical damage [447.9]
GPSBoneCultistOrb
Spell, Triggerable
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 15 seg
Dispara 3 proyectiles adicionales
El 20% del daño físico se convierte en daño de caos
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
spell maximum base physical damage [306.1]
spell minimum base physical damage [204.1]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.5 seg
El 20% del daño físico se convierte en daño de caos
is area damage [1]
spell maximum base physical damage [539.9]
spell minimum base physical damage [359.9]
SpawnObjectExpeditionBoneCultistEgg
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
spell maximum action distance +% [-60]
GSExpeditionBoneCultistEggExplosion
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
El 35% del daño físico se convierte en daño de caos
is area damage [1]
spell maximum base physical damage [1250]
spell minimum base physical damage [833]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

StateMachine
{
	define_shared_state = "epk1;"
	define_shared_state = "epk2;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Edryd, the Second Seer",
    life = 22.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "GSExpeditionBoneCultistOrbExplosion",
        "GPSBoneCultistOrb",
        "SpawnObjectExpeditionBoneCultistEgg",
        "GSExpeditionBoneCultistEggExplosion",
        "MPSExpeditionBoneCultistProjectilesBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBoneCultistOrbExplosion"] = {
    name = "GSExpeditionBoneCultistOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBoneCultistOrb"] = {
    name = "GPSBoneCultistOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnObjectExpeditionBoneCultistEgg"] = {
    name = "SpawnObjectExpeditionBoneCultistEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBoneCultistEggExplosion"] = {
    name = "GSExpeditionBoneCultistEggExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionBoneCultistProjectilesBoss"] = {
    name = "MPSExpeditionBoneCultistProjectilesBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, -58, 60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Duración del veneno aumentada un 100%
Envenena con cada Golpe
FamilyNothing
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • global poison on hit 1 1 Global — Valor fijo
  • base poison duration +% 100 100 Global
  • Craft Tagspoison Caos Estado alterado
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • no energy shield 1 1 Global
  • monster gain base ward equal to total maximum life % 30 30 Global
  • Edryd, el Segundo vidente
    Humanoide
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Duración del veneno aumentada un 100%
    Envenena con cada Golpe
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    Edryd, the Second Seer
    Spectre
    Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour
    Vida
    2250%
    Ward From Life
    30%
    Ailment Threshold
    2250%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    115%
    Type
    ExpeditionBoneCultistBoss
    Metadata
    ExpeditionBoneCultistBoss
    Nivel
    68
    Vida
    144,750
    Armadura
    28,790
    Evasión
    4,739
    Damage
    560
    Daño de hechizos
    560
    Precisión
    580
    Attack Time
    1.32
    Experiencia
    15,383
    Minion Life
    31,398
    Minion Damage
    447
    Ailment Threshold
    144,750
    Chill
    458
    Shock
    458
    Brittle
    2,589
    Scorch
    458
    Sap
    1,265
    Phys Convert Ele
    240%
    MPSExpeditionBoneCultistProjectilesBoss
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    El 60% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [200]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    spell maximum base physical damage [671.8]
    spell minimum base physical damage [447.9]
    GPSBoneCultistOrb
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Dispara 3 proyectiles adicionales
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    spell maximum base physical damage [306.1]
    spell minimum base physical damage [204.1]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 1.5 seg
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    spell maximum base physical damage [539.9]
    spell minimum base physical damage [359.9]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]
    spell maximum base physical damage [1250]
    spell minimum base physical damage [833]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "epk1;"
    	define_shared_state = "epk2;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/BoneCultist/ExpeditionBoneCultistBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Edryd, the Second Seer",
        life = 22.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectilesBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesBoss"] = {
        name = "MPSExpeditionBoneCultistProjectilesBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, -58, 60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Duración del veneno aumentada un 100%
    Envenena con cada Golpe
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • global poison on hit 1 1 Global — Valor fijo
  • base poison duration +% 100 100 Global
  • Craft Tagspoison Caos Estado alterado
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • no energy shield 1 1 Global
  • monster gain base ward equal to total maximum life % 30 30 Global
  • Edit

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