Grandmasters: Daudgy /128 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneras 200 de maná por segundo
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
Reserva de las habilidades reducida un 100%
level90
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%78
local physical damage +%193
attack minimum added physical damage6
attack maximum added physical damage12
local minimum added physical damage32
local maximum added physical damage62
physical bow damage +%199
attack minimum added fire damage12
attack maximum added fire damage21
attack speed +%61
local attack speed +%12
bow attack speed +%23
accuracy rating333
accuracy rating +%20
bow accuracy rating +%10
base critical strike multiplier +150
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base evasion rating3843
evasion rating +%206
local evasion rating +%744
base maximum life453
maximum life +%159
base maximum mana92
mana regeneration rate per minute %105
energy shield recharge rate per minute %2000
base resist all elements %50
resist all elements % per endurance charge4
base fire damage resistance %63
base cold damage resistance %129
base lightning damage resistance %92
base item found rarity +%24
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%10
base arrow speed +%20
base movement velocity +%28
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%10
base stun recovery +%15
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
bow stun duration +%20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%36
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%368
critical strike chance +% per power charge50
local critical strike chance +%48
bow critical strike chance +%202
accuracy rating per level2
evasion rating per level300
local accuracy rating41
base strength64
additional strength52
base intelligence94
base dexterity302
additional dexterity21
additional all attributes15
base critical strike multiplier150
bow critical strike multiplier +46
avoid all elemental status %8
base actor scale +%-10
from armour movement speed +%-3
keystone acrobatics1
main hand local physical damage +%193
main hand local minimum added physical damage66
main hand local maximum added physical damage151
main hand local attack speed +%12
main hand local critical strike chance500
main hand local critical strike chance +%48
main hand local accuracy rating41
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
keystone vampirism1
number of equipped uniques7
movement velocity +1% per X evasion rating450
map spawn two bosses20
chance to evade attacks %1
base spell suppression chance %16
unique gain power charge on non crit1
unique lose all power charges on crit1
old do not use base life leech from physical damage permyriad100
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow14
attack maximum added physical damage with bow22
physical damage taken + vs beasts-48
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.