Grandmasters: Felua /128 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
Reserva de las habilidades reducida un 5%
level100
main hand weapon type6
off hand weapon type13
shield block %36
old do not use spell block % from assumed block value25
block while dual wielding %15
spell damage +%234
physical damage +%20
attack minimum added physical damage22
attack maximum added physical damage38
cold damage +%11
attack minimum added lightning damage1
attack maximum added lightning damage26
attack speed +%18
accuracy rating758
accuracy rating +%32
wand accuracy rating +%15
base critical strike multiplier +233
maximum physical damage reduction %90
base physical damage reduction rating683
local physical damage reduction rating +%220
base evasion rating53
evasion rating +%26
base maximum life251
maximum life +%8
base maximum mana126
mana regeneration rate per minute %105
mana regeneration rate +%126
base maximum energy shield1220
maximum energy shield +%177
local energy shield205
local energy shield +%701
energy shield recharge rate per minute %2000
energy shield delay -%65
base resist all elements %28
resist all elements % per endurance charge4
base fire damage resistance %44
base cold damage resistance %44
base lightning damage resistance %74
base item found rarity +%43
base movement velocity +%31
max endurance charges3
max frenzy charges3
max power charges7
base cast speed +%6
base stun recovery +%16
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality20
base spell critical strike multiplier +60
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit4
spell damage +% per power charge4
power charge duration +%36
buff effect on self +%26
physical damage reduction % per endurance charge4
maximum block %75
base shield maximum energy shield508
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%330
critical strike chance +% per power charge50
spell critical strike chance +%461
local critical strike chance +%38
accuracy rating per level2
evasion rating per level300
base strength124
additional strength52
base intelligence352
additional intelligence76
base dexterity74
additional dexterity81
additional all attributes20
base critical strike multiplier150
from armour movement speed +%-7
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
keystone pain attunement1
main hand local minimum added physical damage14
main hand local maximum added physical damage25
main hand local critical strike chance800
main hand local critical strike chance +%38
keystone blood magic1
base reservation +%-10
base aura area of effect +%12
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
chaos damage does not bypass energy shield1
dummy stat display nothing1
melee damage +%12
footstep effect variation6
number of equipped uniques5
light radius scales with energy shield1
cold and lightning damage resistance %14
old do not use mana leech % vs shocked enemies5
old do not use life leech % vs frozen enemies5
damage +% vs rare monsters30
gain rare monster mods on kill ms20000
map spawn two bosses20
aura effect +%54
mortal conviction mana reservation +% final-60
old do not use base life leech from cold damage permyriad100
base leech is instant on critical1
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
wand damage +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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