Grandmasters: Launtrec /123
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneras 200 de maná por segundo
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
Reserva de las habilidades reducida un 100%
level68
main hand weapon type10
off hand weapon type10
block while dual wielding %15
spell damage +%12
physical damage +%71
local physical damage +%214
attack minimum added physical damage13
attack maximum added physical damage26
local minimum added physical damage26
local maximum added physical damage56
physical dagger damage +%120
local minimum added lightning damage6
local maximum added lightning damage77
attack speed +%42
local attack speed +%25
dagger attack speed +%19
accuracy rating220
poison on critical strike with dagger1
base critical strike multiplier +55
critical strike multiplier with dagger +60
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating7
physical damage reduction rating +%14
base evasion rating2640
evasion rating +%48
local evasion rating +%495
base maximum life206
maximum life +%104
base maximum mana148
maximum mana +%48
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield43
maximum energy shield +%25
energy shield recharge rate per minute %2000
base resist all elements %47
resist all elements % per endurance charge4
base fire damage resistance %122
base cold damage resistance %113
base lightning damage resistance %100
base movement velocity +%19
max endurance charges3
max frenzy charges3
max power charges4
base avoid chill %25
base avoid freeze %100
base cast speed +%6
base stun recovery +%12
main hand base weapon attack duration ms714
off hand base weapon attack duration ms833
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
one handed melee physical damage +%56
one handed melee attack speed +%22
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
power charge duration +%18
base skill area of effect +%20
physical damage reduction % per endurance charge4
elemental damage +%20
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%288
critical strike chance +% per power charge50
local critical strike chance +%21
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
base strength74
additional strength28
base intelligence173
base dexterity163
additional dexterity112
base critical strike multiplier150
area damage +%12
from armour movement speed +%-4
main hand local physical damage +%88
main hand local minimum added physical damage25
main hand local maximum added physical damage115
main hand local minimum added lightning damage6
main hand local maximum added lightning damage77
main hand local critical strike chance680
main hand local critical strike chance +%21
off hand local physical damage +%126
off hand local minimum added physical damage31
off hand local maximum added physical damage101
off hand local attack speed +%25
off hand local critical strike chance620
keystone projectile evasion1
base reservation +%-8
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
local socketed movement gem level +2
melee damage +%12
footstep effect variation8
number of equipped uniques2
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20