Grandmasters: SuperSS /89 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level7
main hand weapon type9
off hand weapon type14
block while dual wielding %15
attack minimum added physical damage1
attack maximum added physical damage4
local minimum added cold damage2
local maximum added cold damage3
lightning damage +%28
local minimum added lightning damage1
local maximum added lightning damage6
attack speed +%16
accuracy rating +%21
maximum physical damage reduction %90
base physical damage reduction rating40
base evasion rating95
base maximum life50
base maximum mana55
mana regeneration rate per minute %105
base maximum energy shield13
energy shield recharge rate per minute %1200
resist all elements % per endurance charge4
base lightning damage resistance %10
base projectile speed +%20
max endurance charges3
max frenzy charges3
max power charges3
main hand base weapon attack duration ms667
main hand base maximum attack distance120
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
physical damage reduction % per endurance charge4
maximum block %75
projectile damage +%41
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%12
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength14
additional strength8
base intelligence14
additional intelligence10
base dexterity52
additional dexterity21
base critical strike multiplier150
from armour movement speed +%-3
main hand local minimum added physical damage6
main hand local maximum added physical damage16
main hand local minimum added cold damage2
main hand local maximum added cold damage3
main hand local minimum added lightning damage1
main hand local maximum added lightning damage6
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
pvp shield damage +% final-15
number of equipped magic items1
object inherent damage +% final per frenzy charge4
number of equipped corrupted items1
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
local stat monsters pick up item1
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20
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