Grandmasters: ZeUs_INa_PiCka_FINA /127
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
no cost [1]
level90
main hand weapon type3
off hand weapon type13
cannot have mana leeched from1
shield block %25
old do not use spell block % from assumed block value60
block while dual wielding %15
spell damage +%109
local physical damage +%120
attack speed +%14
accuracy rating423
accuracy rating +%40
base critical strike multiplier +49
mana leech from physical attack damage permyriad2
maximum physical damage reduction %90
physical damage reduction rating +%48
base evasion rating960
local evasion rating +%76
base maximum life299
maximum life +%22
base maximum mana162
mana regeneration rate per minute %105
mana regeneration rate +%25
base maximum energy shield873
maximum energy shield +%187
local energy shield34
local energy shield +%320
energy shield recharge rate per minute %2000
energy shield delay -%55
base resist all elements %26
resist all elements % per endurance charge4
base fire damage resistance %77
base cold damage resistance %81
base lightning damage resistance %65
base chaos damage resistance %26
number of chains1
base movement velocity +%19
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%4
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base spell critical strike multiplier +50
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
weapon lightning damage +%38
spell elemental damage +%16
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%21
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
maximum block %75
base shield maximum energy shield234
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%76
critical strike chance +% per power charge50
spell critical strike chance +%265
accuracy rating per level2
evasion rating per level300
base strength274
additional strength105
base intelligence342
additional intelligence42
base dexterity104
additional dexterity47
base critical strike multiplier150
from armour movement speed +%-6
local evasion and energy shield +%280
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
keystone pain attunement1
main hand local physical damage +%120
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
keystone blood magic1
base reservation +%-10
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
keystone vampirism1
chaos damage does not bypass energy shield1
melee damage +%14
footstep effect variation15
number of equipped uniques7
additional strength and intelligence44
gain endurance charge on power charge expiry1
light radius scales with energy shield1
attack and cast speed +%5
map spawn two bosses20
aura effect +%42
mortal conviction mana reservation +% final-50
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local display socketed gems mana cost -%50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20