Heredero de la Llama
Demonio
monster no drops or experience [1]
Velocidad de movimiento aumentada un 30%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Velocidad de movimiento aumentada un 30%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heir of Flame
Spectre | N |
---|---|
Tags | demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, not_dex, not_str, red_blood, slow_movement |
Vida
90%
Energy Shield From Life
100%
Ailment Threshold
90%
Resistencia
0 75 0 0
Damage
114%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
90%
Model Size
104%
Type
SeaWitchMerveilDaughter
Metadata
SeaWitchMerveilSummonFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,790
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
426
Daño de hechizos
426
Precisión
290
Attack Time
1.005
Experiencia
9,230
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MerveilDaughterMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Golpe fundido
Base Damage: 341–511
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Infunde tu arma cuerpo a cuerpo con energías fundidas para que ataque con daño físico y de fuego. Este ataque lanza bolas de magma fundido hacia delante desde los enemigos que golpeas. Las bolas se dividen entre todos los enemigos golpeados por el ataque e infligen daño de ataques en área a los enemigos allá donde caen.
Las Habilidades se Repiten 2 Veces más
Inflige un 20% menos de daño
Dispara 4 proyectiles adicionales
El 60% del daño físico se convierte en daño de fuego
Velocidad de proyectiles reducida un 25%
100% más Velocidad de Ataque
30% menos de daño de proyectiles
action attack or cast time uses animation length [1]
base is projectile [1]
Inflige un 20% menos de daño
Dispara 4 proyectiles adicionales
El 60% del daño físico se convierte en daño de fuego
Velocidad de proyectiles reducida un 25%
100% más Velocidad de Ataque
30% menos de daño de proyectiles
action attack or cast time uses animation length [1]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { on_transition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { create_untransitioned = " PlayAnimation( emerge ); PauseAnimation(); RemoveCollidability(); " create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/elemental_beacon/lightning/explode.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchMerveilSummonFire"] = { name = "Heir of Flame", life = 0.9, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, skillList = { "MerveilDaughterMoltenStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MerveilDaughterMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "base_projectile_speed_+%", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {2, 0, 0, 60, -25, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {4, -20, -30, 2, 100, 60, -25, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de movimiento aumentada un 30%
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |