Abanderado imperial
Humanoide
monster ignores delve darkness mechanic [1]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Imperial Bannerman
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerSpectre |
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
359%
Armadura
+50%
Evasión
+50%
Ailment Threshold
359%
Resistencia
20 20 20 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionEternalEmpireMeleeBanner
Metadata
LegionEternalEmpireMeleeBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,096
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
0.945
Experiencia
11,281
Ailment Threshold
23,096
Chill
73
Shock
73
Brittle
413
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionEternalEmpireSummonBanner
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
alternate minion [386]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_buff_visual = "eternal_empire_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBanner"] = { name = "Imperial Bannerman", life = 3.59, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LegionEternalEmpireSummonBanner", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionEternalEmpireSummonBanner"] = { name = "LegionEternalEmpireSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_deleted", }, levels = { [1] = {386, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Abanderado imperial
Humanoide
monster ignores delve darkness mechanic [1]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Imperial Bannerman
Spectre | Y |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
359%
Armadura
+50%
Evasión
+50%
Ailment Threshold
359%
Resistencia
20 20 20 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionEternalEmpireMeleeBanner
Metadata
LegionEternalEmpireMeleeBannerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,096
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
0.945
Experiencia
11,281
Ailment Threshold
23,096
Chill
73
Shock
73
Brittle
413
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_buff_visual = "eternal_empire_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerSpectre"] = { name = "Imperial Bannerman", life = 3.59, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Abanderado imperial
Humanoide
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Recibes el 10% del daño de los golpes bloqueados
Imperial Bannerman
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerSpectre |
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Packs |
Vida
359%
Armadura
+50%
Evasión
+50%
Ailment Threshold
359%
Resistencia
20 20 20 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionEternalEmpireMeleeBanner
Metadata
LegionEternalEmpireMeleeBannerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,096
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
0.945
Experiencia
11,281
Ailment Threshold
23,096
Chill
73
Shock
73
Brittle
413
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionEternalEmpireSummonBanner
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
alternate minion [386]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_buff_visual = "eternal_empire_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerStandalone"] = { name = "Imperial Bannerman", life = 3.59, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LegionEternalEmpireSummonBanner", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionEternalEmpireSummonBanner"] = { name = "LegionEternalEmpireSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_deleted", }, levels = { [1] = {386, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Abanderado imperial
Humanoide
monster ignores delve darkness mechanic [1]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
No puedes ganar cargas
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
No puedes ganar cargas
Imperial Bannerman
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerSpectre |
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
359%
Armadura
+50%
Evasión
+50%
Ailment Threshold
359%
Resistencia
20 20 20 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionEternalEmpireMeleeBanner
Metadata
LegionEternalEmpireMeleeBannerEndless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,096
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
0.945
Experiencia
11,281
Ailment Threshold
23,096
Chill
73
Shock
73
Brittle
413
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionEternalEmpireSummonBanner
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
alternate minion [386]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_buff_visual = "eternal_empire_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionEternalEmpireMeleeBannerEndless"] = { name = "Imperial Bannerman", life = 3.59, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LegionEternalEmpireSummonBanner", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionEternalEmpireSummonBanner"] = { name = "LegionEternalEmpireSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_deleted", }, levels = { [1] = {386, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puedes ganar cargas
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
Abanderado imperial
Humanoide
monster ignores delve darkness mechanic [1]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Imperial Bannerman
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
359%
Armadura
+50%
Evasión
+50%
Ailment Threshold
359%
Resistencia
20 20 20 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionEternalEmpireMeleeBanner
Metadata
ExpeditionEternalEmpireMeleeBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,096
Armadura
43,185
Evasión
7,109
Escudo de energía
0
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
0.945
Experiencia
11,281
Ailment Threshold
23,096
Chill
73
Shock
73
Brittle
413
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionEternalEmpireSummonBanner
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
alternate minion [386]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_Emerge = "AddEffectPack( Metadata/Effects/Utility/EPKs/fade_In.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Utility/EPKs/fade_In.epk );" } Life { on_death = "PlayEffect( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/minion_death/miniondeath.ao );" } Preload { preload_epk = "Metadata/Effects/Utility/EPKs/fade_In.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/minion_death/miniondeath.ao" preload_buff_visual = "eternal_empire_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/EternalEmpireWraith/ExpeditionEternalEmpireMeleeBanner"] = { name = "Imperial Bannerman", life = 3.59, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LegionEternalEmpireSummonBanner", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionEternalEmpireSummonBanner"] = { name = "LegionEternalEmpireSummonBanner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_deleted", }, levels = { [1] = {386, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |