Prodigio de Oscuridad
Demonio
monster base type attack cast speed +% and damage -% final [33]
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Prodigy of Darkness
SpectreN
Tagsbludgeoning_weapon, bone_armour, Lanzador de hechizos, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map
Vida
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ShavronneMapBoss
Metadata
ShavronneMapBoss
Nivel
68
Vida
418,039
Armaduras
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
ShavronneSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 1137 a 2653 de daño de rayo
100% más de velocidad de lanzamiento de hechizos
base is projectile [1]
monster projectile variation [6]
ShavronneLightningThorns
Spell, Buff, Duration
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
La duración base es de 3.5 segundos
LightningTendrilsShavronne
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 55.15 a 1048 de daño de rayo
active skill area of effect radius +% final [-25]
base skill number of additional hits [3]
is area damage [1]
ShavronneTeleport
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Inflige de 1516 a 2274 de daño de rayo
La duración base es de 3 segundos
100% de probabilidad de electrocutar a los enemigos
is area damage [1]
shavronne teleport number of markers [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );"
	on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );"
}

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shavronne/ShavronneMapBoss"] = {
    name = "Prodigy of Darkness",
    life = 3,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "ShavronneSpellProjectile",
        "LightningTendrilsShavronne",
        "ShavronneLightningThorns",
        "ShavronneTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneSpellProjectile"] = {
    name = "ShavronneSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 1.7999999523163, 6, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 1.3999999761581, 6, 100, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsShavronne"] = {
    name = "LightningTendrilsShavronne",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneLightningThorns"] = {
    name = "ShavronneLightningThorns",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {3500, levelRequirement = 40, statInterpolation = {},  cost = { }, },
        [2] = {3500, levelRequirement = 66, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneTeleport"] = {
    name = "ShavronneTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_chance_to_shock_%",
        "shavronne_teleport_number_of_markers",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, 100, 20, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 Global
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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