Incinerador imperecedero
Demonio
monster explodes on its target text [2]
immune to lava damage [1]
Undying Incinerator
SpectreY
AreaEl crematorio, El laboratorio eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Mapa de Cráter, Santuario de Olmec, Tesoro embrujado de Oba, InvasionBoss
TagsLanzador de hechizos, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode
Packs
  • El crematorio: Incinerador imperecedero
  • El laboratorio eterno: Incinerador imperecedero, Desdichado imperecedero
  • El laboratorio eterno: Incinerador imperecedero, Empalador imperecedero
  • WorldAreas#822, WorldAreas#889, WorldAreas#982, Santuario de Olmec: Incinerador imperecedero, Elemental de ceniza
  • WorldAreas#811: Cultista imperecedero, Cultista imperecedero, Incinerador imperecedero
  • WorldAreas#891, WorldAreas#1026, Tesoro embrujado de Oba: Cultista imperecedero, Cultista imperecedero, Incinerador imperecedero
  • WorldAreas#1340: Incinerador imperecedero
  • WorldAreas#1352: Incinerador imperecedero, Luchador imperecedero, Intocable imperecedero
  • InvasionBoss: El Enciende Fuegos, Incinerador imperecedero, Desdichado imperecedero, Desdichado imperecedero
  • InvasionBoss: Curador Miem, Incinerador imperecedero, Desdichado imperecedero, Desdichado imperecedero
  • Incinerador imperecedero, Elemental de ceniza
  • Fuego Volátil, Portador del vacío, Furia viviente, Incinerador imperecedero
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Incinerador imperecedero, Desdichado imperecedero
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Incinerador imperecedero, Empalador imperecedero
  • Vida
    100%
    Evasión
    +100%
    Ailment Threshold
    100%
    Resistencia
    75 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    115%
    Type
    Pyromaniac
    Metadata
    PyromaniacFire
    Nivel
    83
    Vida
    32,017
    Armadura
    92,477
    Evasión
    15,720
    Escudo de energía
    0
    Damage
    900
    Daño de hechizos
    900
    Precisión
    518
    Attack Time
    1.5
    Experiencia
    13,132
    Ailment Threshold
    32,017
    Chill
    101
    Shock
    101
    Brittle
    573
    Scorch
    101
    Sap
    280
    PyroFireball
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Bola de fuego
    Probabilidad de golpe crítico: 6%
    Tiempo de lanzamiento: 0.93 seg
    Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
    Inflige de 1058 a 1587 de daño de fuego
    El radio base es de 0.9 metros
    base is projectile [1]
    spell maximum action distance +% [-50]
    PyroSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 3312 a 4968 de daño de fuego
    grant kill to target when exploding self [2]
    is area damage [1]
    MonsterFireBomb
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Trampa de fuego
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
    La trampa dura +2.5 segundos
    Inflige 1568.2 de daño de fuego base por segundo
    La duración base es de 4.5 segundos
    Inflige de 2258 a 3387 de daño de fuego
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    trap variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    }
    
    Animated
    {
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( fire );"
    	on_spawned_dead = "DetachAllContainingText( fire );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pyromaniac/PyromaniacFire"] = {
        name = "Undying Incinerator",
        life = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "PyroFireball",
            "MonsterFireBomb",
            "PyroSuicideExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PyroFireball"] = {
        name = "Fireball",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.1200000047684, 1.6799999475479, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireBomb"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {0.56000000238419, 0.83999997377396, 1.3999999761581, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PyroSuicideExplosion"] = {
        name = "PyroSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
            "grant_kill_to_target_when_exploding_self",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster explodes on its target text [2]
    IdMonsterExplodesOnItsTargetOnLowLifeText
    FamilyMonsterExplodesOnItsTargetText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster explodes on its target text Min: 2 Max: 2 Global
  • immune to lava damage [1]
    IdImmuneToLavaDamage
    FamilyImmuneToLavaDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • immune to lava damage Min: 1 Max: 1 Global
  • Incinerador imperecedero
    Demonio
    monster explodes on its target text [2]
    immune to lava damage [1]
    Undying Incinerator
    SpectreY
    TagsLanzador de hechizos, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode
    Packs
  • Luchador imperecedero, Incinerador imperecedero
  • Incinerador imperecedero
  • Vida
    100%
    Evasión
    +100%
    Ailment Threshold
    100%
    Resistencia
    75 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    115%
    Type
    Pyromaniac
    Metadata
    PyromaniacFireHellscape
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    9,478
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    PyroFireball
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Bola de fuego
    Probabilidad de golpe crítico: 6%
    Tiempo de lanzamiento: 0.93 seg
    Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
    Inflige de 592.8 a 889.1 de daño de fuego
    El radio base es de 0.9 metros
    base is projectile [1]
    spell maximum action distance +% [-50]
    PyroSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 1593 a 2390 de daño de fuego
    grant kill to target when exploding self [2]
    is area damage [1]
    MonsterFireBomb
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Trampa de fuego
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
    La trampa dura +2.5 segundos
    Inflige 733.1 de daño de fuego base por segundo
    La duración base es de 4.5 segundos
    Inflige de 1056 a 1584 de daño de fuego
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    trap variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    }
    
    Animated
    {
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( fire );"
    	on_spawned_dead = "DetachAllContainingText( fire );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pyromaniac/PyromaniacFireHellscape"] = {
        name = "Undying Incinerator",
        life = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "PyroFireball",
            "MonsterFireBomb",
            "PyroSuicideExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PyroFireball"] = {
        name = "Fireball",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.1200000047684, 1.6799999475479, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireBomb"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {0.56000000238419, 0.83999997377396, 1.3999999761581, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PyroSuicideExplosion"] = {
        name = "PyroSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_fire_damage",
            "secondary_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
            "grant_kill_to_target_when_exploding_self",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster explodes on its target text [2]
    IdMonsterExplodesOnItsTargetOnLowLifeText
    FamilyMonsterExplodesOnItsTargetText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster explodes on its target text Min: 2 Max: 2 Global
  • immune to lava damage [1]
    IdImmuneToLavaDamage
    FamilyImmuneToLavaDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • immune to lava damage Min: 1 Max: 1 Global
  • Edit

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