Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Objeto Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
Weta vívida
Vivid Weta

Weta vívida

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestWetaT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsinsect_blood, beast, insect, not_str, not_int
Damage81%
Vida243%
Ailment Threshold243%
Daño de golpe crítico5%
TypeHarvestWeta
Attack Distance4 ~ 12
Attack Time0.99 Second
Damage Spread20%
Evasión+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [26511]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Weta vívida25877764.40.99185141626512822004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [24939]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Weta vívida23177681.90.99153921442511918004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [22035]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Weta vívida17934541.40.99103721132810278004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [25095]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Weta vívida13324403.80.99659983488514004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [21357]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Weta vívida9691299.50.99418461277022004000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	//corpse_sink_delay_ms = 1400
	//corpse_sink_time_ms = 4000
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	//on_death = "Call( Vines600 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestWetaT1"] = {
    name = "Vivid Weta",
    life = 2.43,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.81,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SSMHarvestWetaSpawnling",
        "HarvestWetaCausticGroundOnDeath",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHarvestWetaSpawnling"] = {
    name = "SSMHarvestWetaSpawnling",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 492, -99, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestWetaCausticGroundOnDeath"] = {
    name = "HarvestWetaCausticGroundOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.3333,
    incrementalEffectiveness = 0.02,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_caustic_art_variation",
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {8, 3, 6000, levelRequirement = 1, statInterpolation = {1, 3, 1},  cost = { }, },
        [2] = {8, 2.8, 6000, levelRequirement = 56, statInterpolation = {1, 3, 1},  cost = { }, },
        [3] = {8, 2.1, 6000, levelRequirement = 75, statInterpolation = {1, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsinsect_blood, beast, insect, not_str, not_int
Damage81%
Vida243%
Ailment Threshold243%
Daño de golpe crítico5%
TypeHarvestWeta
Attack Distance4 ~ 12
Attack Time0.99 Second
Damage Spread20%
Evasión+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [26511]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Weta vívida25877764.40.99185141626512822004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [24939]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Weta vívida23177681.90.99153921442511918004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [22035]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Weta vívida17934541.40.99103721132810278004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [25095]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Weta vívida13324403.80.99659983488514004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

HarvestWetaCausticGroundOnDeath
ground caustic art variation [8]
base chaos damage to deal per minute [21357]
base skill effect duration [6000]

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second

SSMHarvestWetaSpawnling
number of monsters to summon [1]
alternate minion [492]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Weta vívida9691299.50.99418461277022004000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestWetaT1Spectre"] = {
    name = "Vivid Weta",
    life = 2.43,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.81,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SSMHarvestWetaSpawnling",
        "HarvestWetaCausticGroundOnDeath",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHarvestWetaSpawnling"] = {
    name = "SSMHarvestWetaSpawnling",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 492, -99, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestWetaCausticGroundOnDeath"] = {
    name = "HarvestWetaCausticGroundOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.3333,
    incrementalEffectiveness = 0.02,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_caustic_art_variation",
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {8, 3, 6000, levelRequirement = 1, statInterpolation = {1, 3, 1},  cost = { }, },
        [2] = {8, 2.8, 6000, levelRequirement = 56, statInterpolation = {1, 3, 1},  cost = { }, },
        [3] = {8, 2.1, 6000, levelRequirement = 75, statInterpolation = {1, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Mesa de fabricación herbaria /1 ⍟

Mesa de fabricación herbaria /1 ⍟

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
1Weta vívida
#17
YellowSeedTier1Weta
Cuando la cosechas, revela un efecto de fabricación aleatorio de modificadores de vida
  • CurrencyUpgradeToRareReforja un objeto normal o mágico en un objeto raro con mods. aleatorios que incluyen un mod. de vida
    • reroll_with_mod(life ON normal_or_magic)
  • CurrencyRerollRareReforja un objeto raro con nuevos modificadores aleatorios que incluyen un modificador de vida
    • reroll_with_mod(life ON rare)
  • AnnullOrbCurrencyAddModToRareElimina un modificador aleatorio que no sea de vida de un objeto no influenciado y agrega un nuevo modificador de vida
    • remove_non_type_and_add_type_mod(life FOR life noinfluence)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de vida
    • add_type_mod(life noinfluence)
  • CurrencyRerollRareReforja un objeto raro con nuevos mods. aleatorios que incluyen un mod. de vida. Los mods. de vida son más comunes
    • reroll_with_mod_with_affinity_multiplier(life)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de vida que tiene valores afortunados
    • add_type_mod_lucky(life noinfluence)