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Fiera salvaje
Wild Hellion

Fiera salvaje(Wild Hellion)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestHellionT1Spectre
Area
Modmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [100]
monster_dropped_item_rarity_+% [525]
monster_no_map_drops [1]
monster_beyond_portal_chance_+%_final [-66]
Tagsred_blood, beast, mammal_beast
Damage120%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestHellion
Attack Distance6 ~ 13
Attack Time0.975 Second
Damage Spread20%
Armadura+10%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1615.3 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Fiera salvaje287531115.60.97522857177779403040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1433.9 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Fiera salvaje257529950.97519002156188740040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1128.3 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Fiera salvaje19927790.20.97512804120347537040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 833.7 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Fiera salvaje14804589.70.975814786596244040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 613.8 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Fiera salvaje10768437.60.975516662065149040000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	 //preload_animated_object = "GroundFireOnDeathEffect"
}

Life
{
	on_death = "Call( Vines1000 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT1"] = {
    name = "Wild Hellion",
    life = 3,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
        "HarvestHellionOnDeathGroundFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionOnDeathGroundFire"] = {
    name = "HarvestHellionOnDeathGroundFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_fire_art_variation",
        "base_fire_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {11, 1, levelRequirement = 0, statInterpolation = {1, 3},  },
    },
}
SpectreY
Area
Modmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [100]
monster_dropped_item_rarity_+% [525]
monster_no_map_drops [1]
monster_beyond_portal_chance_+%_final [-66]
Tagsred_blood, beast, mammal_beast
Damage120%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestHellion
Attack Distance6 ~ 13
Attack Time0.975 Second
Damage Spread20%
Armadura+10%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1615.3 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Fiera salvaje287531115.60.97522857177779403040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1433.9 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Fiera salvaje257529950.97519002156188740040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 1128.3 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Fiera salvaje19927790.20.97512804120347537040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 833.7 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Fiera salvaje14804589.70.975814786596244040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second

HarvestHellionOnDeathGroundFire
ground_fire_art_variation [11]
Inflige 613.8 de Daño Base de Fuego por segundo

Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Fiera salvaje10768437.60.975516662065149040000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT1Spectre"] = {
    name = "Wild Hellion",
    life = 3,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
        "HarvestHellionOnDeathGroundFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionOnDeathGroundFire"] = {
    name = "HarvestHellionOnDeathGroundFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_fire_art_variation",
        "base_fire_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {11, 1, levelRequirement = 0, statInterpolation = {1, 3},  },
    },
}
Mesa de fabricación herbaria /1 ⍟

Mesa de fabricación herbaria /1 ⍟

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
1Fiera salvaje
#1
RedSeedTier1Hellion
Cuando la cosechas, revela un efecto de fabricación aleatorio de modificadores físicos
  • CurrencyUpgradeToRareReforja un objeto normal o mágico en un objeto raro con mods. aleatorios que incluyen un mod. físico
    • reroll_with_mod(physical ON normal_or_magic)
  • CurrencyRerollRareReforja un objeto raro con nuevos modificadores aleatorios que incluyen un modificador físico
    • reroll_with_mod(physical ON rare)
  • AnnullOrbCurrencyAddModToRareElimina un modificador aleatorio que no sea físico de un objeto no influenciado y agrega un nuevo modificador físico
    • remove_non_type_and_add_type_mod(physical FOR physical noinfluence)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador físico
    • add_type_mod(physical noinfluence)
  • CurrencyRerollRareReforja un objeto raro con nuevos mods. aleatorios que incluyen un mod. físico. Los mods. físicos son más comunes
    • reroll_with_mod_with_affinity_multiplier(physical)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador físico que tiene valores afortunados
    • add_type_mod_lucky(physical noinfluence)