Zorioc, la Tormenta
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Zorioc, the Storm
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, has_bow, immobile, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Vida
1200%
Armadura
+100%
Ailment Threshold
1200%
Resistencia
40 40 40 25
Damage
138%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
300%
Model Size
160%
Type
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,672,156
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
587
Daño de hechizos
876
Precisión
290
Attack Time
1.005
Experiencia
169,208
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterSparkLegends
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 50%
Tiempo de lanzamiento: 0.65 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige de 121.3 a 364 de daño de rayo
La duración base es de 3 segundos
Los proyectiles se bifurcan
Dispara 14 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
La duración base es de 3 segundos
Los proyectiles se bifurcan
Dispara 14 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
MonsterStormCallLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Llamado de tormenta
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.5 seg
Pone un marcador en una ubicación. Después de una corta duración, un rayo golpea el marcador e inflige daño a su alrededor. Cuando esto sucede, también caen rayos en cualquier otro marcador que hayas colocado.
Inflige de 390.5 a 1172 de daño de rayo
La duración base es de 3 segundos
active skill area of effect radius +% final [-31]
is area damage [1]
La duración base es de 3 segundos
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" BaseEvents { } Actor { main_hand_unarmed_type = "Bow" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends3"] = { name = "Zorioc, the Storm", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.38, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "MonsterSparkLegends", "MonsterStormCallLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterSparkLegends"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "projectiles_fork", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 3000, 14, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterStormCallLegends"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -31, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Zorioc, la Tormenta
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de lanzamiento de hechizos reducida un 40%
Velocidad de ataque reducida un 40%
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de lanzamiento de hechizos reducida un 40%
Velocidad de ataque reducida un 40%
Zorioc, the Storm
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, stone_armour |
Vida
320%
Armadura
+100%
Ailment Threshold
250%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
125%
Type
MonsterTotemMapSubBossLegends
Metadata
MapTotemBossLegends3summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
445,908
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
425
Daño de hechizos
635
Precisión
290
Attack Time
1.005
Experiencia
56,403
Ailment Threshold
219,471
Chill
694
Shock
694
Brittle
3,926
Scorch
694
Sap
1,917
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterStormCallLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Llamado de tormenta
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.5 seg
Pone un marcador en una ubicación. Después de una corta duración, un rayo golpea el marcador e inflige daño a su alrededor. Cuando esto sucede, también caen rayos en cualquier otro marcador que hayas colocado.
Inflige de 390.5 a 1172 de daño de rayo
La duración base es de 3 segundos
active skill area of effect radius +% final [-31]
is area damage [1]
La duración base es de 3 segundos
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_immune_to_curses = 0 } Actor { main_hand_unarmed_type = "Bow" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends3summoned"] = { name = "Zorioc, the Storm", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "MonsterStormCallLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterStormCallLegends"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -31, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de lanzamiento de hechizos reducida un 40%
Id | MonsterCastSpeedLegends1 |
---|---|
Family | IncreasedCastSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_caster_mod |
Craft Tags | caster speed |
Velocidad de ataque reducida un 40%
Id | MonsterSlowerAttackLegends1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |