Delirium_league
Old: ChuanHsing 2021-08-15 20:26:38
New: Yueren 2021-09-18 16:24:55
Old | New | Differences | |
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1 | - | # Rog, the Dealer | |
1 | + | # 譫妄異域 | |
2 | + | The Delirium league and Hardcore Delirium league were playable challenge leagues. They launched on March 13, 2020 (UTC) or March 14 New Zealand local time, alongside the Version 3.10.0 patch. | |
2 | 3 | ||
3 | - | ||
4 | + | In this league, each area contains a Mirror of [[Delirium]]. When players pass through the mirror, it creates a fog of [[Delirium]] that spawns new enemies and makes existing enemies tougher. The fog will continue to spread out, and the deeper players venture out, the stronger enemies get. Defeating enemies in the fog adds extra rewards, and enemies within the Delirium can drop Delirium orbs, which add a layer of Delirium to the entire map, and splinters that combine into a gateway to the [[Simulacrum]]. Enemies in the Delirium can also drop Cluster Jewels, which are socketed in the outermost sockets in the passive skill tree to create an entire cluster of passive skills and can be modified to grant different passive skills. | |
4 | 5 | ||
5 | - | Rog, the Dealer is a fearful but earnest man who just wants to make a deal. | |
6 | - | Rog is an average man pushed into Wraeclast’s dangers. He’s helpful, concerned, and a bit fearful. He is very happy for you to do the fighting so that he can stay safe on the sidelines. He loves making deals and trying to upsell you. | |
6 | + | All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues end. Characters that died in the Hardcore Delirium league were immediately moved to the permanent Standard league. The Mirror of Delirium can still appear randomly in the story maps and in Maps with the league modifier. | |
7 | 7 | ||
8 | - | If you buy one of the items that Rog offers, he’ll try to offer you a more complex deal where he improves the item via crafting. If you accept this deal, he’ll try to upsell you again and again until you eventually walk away with your purchase. If you can’t afford one of these incremental upgrades, you can leave and come back later with enough runed artifacts to cover the cost. Because you don’t get to supply your own starter item for this process, and have to select an item with promise from the range he offers, his incremental crafting upgrades are priced rather cheaply. | |
8 | + | ## 聯盟機制 | |
9 | + | ### Encounter rate | |
10 | + | Delirium has a 5% chance to appear in a zone, from [[the Torched Courts]] in Act 5 onwards. | |
9 | 11 | ||
10 | - | ||
12 | + | In maps, the spawn rate is lowered to 4%, but each Master, league mechanic, and sextant modifier on the map increases the chance of adding a Delirium encounter to the zone. | |
11 | 13 | ||
12 | - | - [[Scrap Metal]] | |
13 | - | - [[Lesser Order Artifact]] | |
14 | - | - [[Common Order Artifact]] | |
15 | - | - [[Greater Order Artifact]] | |
16 | - | - [[Grand Order Artifact]] | |
14 | + | ### Delirium Mirror | |
17 | 15 | ||
18 | - | ## PoE Challenges: Broker Deals with Rog (13) | |
19 | - | Purchase items from Rog, the Dealer after having used 13 of the following 15 crafting offers. | |
16 | + | Randomly while players are completing the acts or running Maps, a Mirror of Delirium will spawn. They will always spawn within a close distance from the zone entrance. | |
20 | 17 | ||
21 | - | - Add a Prefix Modifier | |
22 | - | - Add a Suffix Modifier | |
23 | - | - Apply a Quality Type | |
24 | - | - Apply an Anointment | |
25 | - | - Apply an Incubator | |
26 | - | - Reforge the number of links | |
27 | - | - Reforge the number of sockets | |
28 | - | - Remove a Modifier | |
29 | - | - Reroll Modifier Values of Implicits | |
30 | - | - Reroll Modifier Values of Prefixes | |
31 | - | - Reroll Modifier Values of Suffixes | |
32 | - | - Reroll Prefixes | |
33 | - | - Reroll Suffixes | |
34 | - | - Set Quality to 20% | |
35 | - | - Upgrade a Modifier Level | |
18 | + | Once a player passes through it, it spawns a gray mist that spreads outwards throughout the entire map, and the delirium encounter begins. | |
36 | 19 | ||
37 | - | ||
20 | + | ### Encounter | |
38 | 21 | ||
22 | + | New enemies and hazards can spawn within the mist and existing enemies can receive a Delirium modifier, making them stronger or giving them new attacks. All enemies in the mist are Delirious, giving them increased damage mitigation and damage. The further out you are in the mist, the stronger the effect. | |
23 | + | ||
24 | + | Enemies in the mist can drop [[Cluster Jewel]] and [[Simulacrum Splinter]] (starting at maps). | |
25 | + | ||
26 | + | As you kill enemies inside the mist, a reward bar on the bottom left will start filling up. Filling the bar will cause you to gain the reward type after the Delirium encounter, and can be filled multiple times. When the first bar reaches level 3, a second reward bar will appear, and at level 5 a third reward bar appears. | |
27 | + | ||
28 | + | ### Timer | |
29 | + | ||
30 | + | Delirium encounters only last a short period of time. After a certain period of time, the mist will stop spreading, and a countdown begins. If you step out of the mist for more than 5 seconds, the Delirium encounter will end. Any enemies outside the mist will have their Delirium modifiers removed. The encounter can also be prematurely ended by pressing a button on the bottom right (which can be key bound). Certain actions will pause or extend the time before the mist stops spreading. The mist also stops moving while there are no players in the instance. | |
31 | + | ||
32 | + | The following will pause the mist timer: | |
33 | + | ||
34 | + | - During an Immortal Syndicate Research encounter | |
35 | + | ||
36 | + | - During an Incursion encounter | |
37 | + | - During a Legion Timeless Monolith encounter | |
38 | + | - During a Breach encounter | |
39 | + | - Being within range of a Blight portal | |
40 | + | - While in the Sacred Grove | |
41 | + | - While within radius of a Ritual Altar | |
42 | + | ||
43 | + | The following will extend the mist timer: | |
44 | + | - Opening a Strongbox | |
45 | + | - Defeating a monster holding an Essence | |
46 | + | - Capturing a red Beast | |
47 | + | - Defeating an Immortal Syndicate group | |
48 | + | - An Abyss crack starts moving to the next direction | |
49 | + | - Completing a Blight encounter | |
50 | + | - Defeating a Metamorph | |
51 | + | - Defeating a Harbinger | |
52 | + | - Opening a Perandus chest | |
53 | + | ||
54 | + | ### Delirium orbs | |
55 | + | ||
56 | + | [[Delirium orb]] can be applied to maps to cover the entire map in mist permanently. Each orb makes the map 20% more Delirious, and up to 5 orbs can be used in one map. Rewards will also drop each time the bar is filled, since the mist never clears up. Enemies at very high Delirious percents are extremely tough, with even normal rarity enemies becoming comparable to high tier map bosses. | |
57 | + | ||
58 | + | ### Strange Voice | |
59 | + | ||
60 | + | Starting from [[The Torched Courts]] (Act 5), a voice starts talking to the player whenever you touch a Mirror of Delirium. He has unique lines in Act zones. | |
61 | + | ||
62 | + | ## 小地圖 | |
63 | + | These new icons are introduced to the minimap: | |
64 | + | ||
65 | + | <span class="minimap_icon minimap_64" style="background-position-x:-64px;background-position-y:-960px"></span><span class="minimap_icon minimap_64" style="background-position-x:-640px;background-position-y:-2240px"></span><span class="minimap_icon minimap_64" style="background-position-x:-704px;background-position-y:-2240px"></span> | |
66 | + | ||
67 | + | ## 詞綴 | |
68 | + | All map and most areas have the modifiers: | |
69 | + | ||
70 | + | - <span class="explicitMod">MapDeliriumLeague</span> | |
39 | 71 |