Steel Spirit

Steel Spirit
Viridian Jewel
จิวเวล
รัศมี: กลาง (1200)
เพิ่มความเสียหาย กระสุน (7–10)%
ถ้ามี Dexterity ในรัศมีครบ 40 หน่วย: กระสุนของโยนอาวุธเงา (Spectral Throw) มีความเสียหาย เพิ่มขึ้น 5% ทุกครั้งที่ปะทะ
เซ็คเคมา​ขี่​ไป​ที่​ภูเขา
ร่วมกับ​เผ่า​ของ​เธอ​ที่​ทุ่มเท​และ​แข็งขัน
เธอ​ปิดปาก​แห่ง​ฝันร้าย
เพื่อ​ให้​มัน​ไม่​สามารถ​กลืน​กิน​โลก​เธอ
ใส่​ใน รูจิวเวล ที่​อัพ​ไว้​ใน​ตาราง​พาสซีฟ คลิก​ขวา​เพื่อ​ถอด​ออก​จาก​รู
Steel Spirit Attr /9
ชื่อแสดง​คำ​บรรยายแบบ​ละเอียด
Limit「Drop disabled」Limited Drop
ในตลาดในตลาด
AcronymHit, กระสุน
IconArt/2DItems/Jewels/SpectralThrowModifier
Icon
Release Versionสร้อยเครื่องราง
BaseTypeViridian Jewel
Skillโยนอาวุธเงา (Spectral Throw)
Referencepoe.ninja, Community Wiki
เพิ่มความเสียหาย กระสุน (7–10)%
FamilyProjectileDamage
DomainsJewel (10)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • projectile damage +% Min: 7 Max: 10 Global
  • Craft Tagsdamage
    ถ้ามี Dexterity ในรัศมีครบ 40 หน่วย: กระสุนของโยนอาวุธเงา (Spectral Throw) มีความเสียหาย เพิ่มขึ้น 5% ทุกครั้งที่ปะทะ
    local jewel effect base radius [1200]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 1200 Max: 1200 ในด่าน
  • local unique jewel spectral throw damage for each enemy hit with spectral weapon +% with 50 dexterity in radius Min: 5 Max: 5 ในด่าน
  • Craft Tagsdamage attack
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL1NwZWN0cmFsVGhyb3dNb2RpZmllciIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/ba886c7878/SpectralThrowModifier.png", "league": "Standard", "name": "Steel Spirit", "typeLine": "Viridian Jewel", "baseType": "Viridian Jewel", "ilvl": 77, "properties": [ { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "9% increased Projectile Damage", "With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "The Sekhema rode to the mountain,\r", "With her tribe, devoted and strong.\r", "And sewed shut the mouth of nightmare,\r", "So that it would not consume her world." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1839076647", "min": 7, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_811386429", "min": 5, "max": 5 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1839076647", [ 0 ] ], [ "explicit.stat_811386429", [ 1 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Steel Spirit
    Viridian Jewel
    --------
    Radius: Medium
    --------
    Item Level: 77
    --------
    9% increased Projectile Damage
    With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
    --------
    The Sekhema rode to the mountain,
    With her tribe, devoted and strong.
    And sewed shut the mouth of nightmare,
    So that it would not consume her world.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~price 1 alch
    " } }
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    Steel Spirit

    Steel Spirit is a unique Viridian Jewel. It is a threshold jewel that enhances Spectral Throw and Vaal Spectral Throw.

    Version history

    VersionChanges
    3.17.0
  • Unique Threshold Jewels are no longer offered as a quest reward for completing "Death to Purity" in Act 5. Instead, you are now offered a choice of a Rare Crimson, Rare Cobalt, or Rare Viridian Jewel.
  • The following Unique Jewels can no longer be obtained: First Snow, Frozen Trail, Growing Agony, Overwhelming Odds, Rapid Expansion, Steel Spirit, Weight of the Empire, and Winter Burial.
  • 2.6.0
  • Increased Projectile Damage mod increased to 7-10% (up from 6-10%).
  • Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
  • 2.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.