จักรกลคงกระพัน
ไอเทมภารกิจ
Price Multiplier: 0%
The Unbreakable
จักรกลคงกระพัน HeistFinalObjectiveQuestIsla3 /8
ชื่อ | แสดงคำบรรยายแบบละเอียด |
---|---|
DropLevel | 1 |
BaseType | The Unbreakable |
BaseType | จักรกลคงกระพัน |
Class | ไอเทมภารกิจ |
Flags | AlwaysShow |
Type | Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestIsla3 |
Icon | Art/2DItems/QuestItems/Heist/HeistPrize6 |
Reference | Community Wiki |
จักรกลคงกระพัน
หุ่นกล
ด่าน: ห้องทดสอบการต่อสู้
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
The Unbreakable
Spectre | N |
---|---|
Area | ห้องทดสอบการต่อสู้ |
Tags | bludgeoning_weapon, นักเวท, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
พลังชีวิต
1950%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
1950%
ค่าต้านทาน
50 50 50 30
Damage
135%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 30
Attack Time
3.33 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
HeistBossUnbreakableMk1
Metadata
UnbreakableMk1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
80
พลังชีวิต
27,419,238
ค่าเกราะ
146,882
การหลบหลีก
7,124
โล่พลังงาน
12,787
Damage
1,165
ความเสียหายเวท
1,740
ความแม่นยำ
462
Attack Time
2.2311
ค่าประสบการณ์
209,748
Ailment Threshold
13,161,234
Chill
41,616
Shock
41,616
Brittle
235,441
Scorch
41,616
Sap
114,977
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistUnbreakableMk1MoveDaemonEAS
Spell
เวลาร่าย: 2.9 วินาที
คูลดาวน์: 15 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MoveDaemon1
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemon2
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemonBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 3555 ถึง 5333
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
shock art variation [3]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
shock art variation [3]
HeistUnbreakableMk1EDSFlameblast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 12 วินาที
สร้างความเสียหาย กายภาพ 4444 ถึง 6666
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
is area damage [1]
shock art variation [3]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlam
Triggerable, Attack
Base Damage: 1851–2776
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 3.33 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 140.7%
active skill area of effect radius +% final [25]
cast time overrides attack duration [1]
is area damage [1]
shock art variation [3]
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 140.7%
active skill area of effect radius +% final [25]
cast time overrides attack duration [1]
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlamCone
Triggerable, Attack
Base Damage: 1851–2776
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 3.33 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 50%
สร้างความเสียหาย เพิ่มขึ้น อีก 140.7%
active skill area of effect radius +% final [25]
is area damage [1]
shock art variation [3]
สร้างความเสียหาย โจมตี ลดลง อีก 50%
สร้างความเสียหาย เพิ่มขึ้น อีก 140.7%
active skill area of effect radius +% final [25]
is area damage [1]
shock art variation [3]
HeistUnbreakableMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1851–2776
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 67%
Attack Time: 3.33 วินาที
คูลดาวน์: 6 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 33%
สร้างความเสียหาย เพิ่มขึ้น อีก 23.5%
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 33%
สร้างความเสียหาย เพิ่มขึ้น อีก 23.5%
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistUnbreakableMk1MagneticStormEAS2
Spell
เวลาร่าย: 11.67 วินาที
คูลดาวน์: 30 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MagneticStormGS
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 666.6 ถึง 2000
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 5 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 5 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT
Triggerable, Spell
เวลาร่าย: 1 วินาที
HeistUnbreakableMk1MagneticStormLEB
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 763.4 ถึง 2290
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormLEB2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 763.4 ถึง 2290
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT2
Triggerable, Spell
เวลาร่าย: 1 วินาที
HeistUnbreakableMk1MagneticStormZap
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 555.5 ถึง 1667
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistBossBase" StateMachine { define_shared_state = " magnetic_storm; emerge; " } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistBossBase" StateMachine { on_or_create_state_magnetic_storm_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, R_mangetic ); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, L_mangetic ); " on_state_magnetic_storm_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao );" create_state_emerge_0 = " PlayAnimation( emerge ); PauseAnimation(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk ); " on_state_emerge_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_attach ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk ); " create_state_emerge_1 = " IfAlive( { AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_idle ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk ); } ); " } Animated { on_event_apply_R_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );" on_event_remove_R_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );" on_event_apply_L_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );" on_event_remove_L_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );" on_event_apply_LR_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );" on_event_remove_LR_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );" on_event_turn_on = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk ); " on_end_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk, true ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk, true ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk, true ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk, true ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_off.epk ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_off ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Boss/UnbreakableMk1"] = { name = "The Unbreakable", life = 19.5, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.35, damageSpread = 0.2, attackTime = 3.33, attackRange = 30, accuracy = 1, skillList = { "HeistUnbreakableMelee", "HeistUnbreakableMk1MoveDaemonEAS", "HeistUnbreakableMk1MoveDaemon1", "HeistUnbreakableMk1MoveDaemon2", "HeistUnbreakableMk1MoveDaemonBeam", "HeistUnbreakableMk1EDSFlameblast", "HeistUnbreakableMk1GASlam", "HeistUnbreakableMk1GASlamCone", "HeistUnbreakableMk1MagneticStormEAS2", "HeistUnbreakableMk1MagneticStormGS", "HeistUnbreakableMk1MagneticStormGT", "HeistUnbreakableMk1MagneticStormGT2", "HeistUnbreakableMk1MagneticStormLEB", "HeistUnbreakableMk1MagneticStormLEB2", "HeistUnbreakableMk1MagneticStormZap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 25, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 25, baseMultiplier = 0.67, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 25, baseMultiplier = 0.67, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {25, 25, baseMultiplier = 0.67, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MoveDaemonEAS"] = { name = "HeistUnbreakableMk1MoveDaemonEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.9, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MoveDaemon1"] = { name = "HeistUnbreakableMk1MoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MoveDaemon2"] = { name = "HeistUnbreakableMk1MoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MoveDaemonBeam"] = { name = "HeistUnbreakableMk1MoveDaemonBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 3, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1EDSFlameblast"] = { name = "HeistUnbreakableMk1EDSFlameblast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.2000000476837, 1.7999999523163, 150, -30, 75, 3, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1GASlam"] = { name = "HeistUnbreakableMk1GASlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 3, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 3, 25, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 3, 25, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 50, 3, 25, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1GASlamCone"] = { name = "HeistUnbreakableMk1GASlamCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0, 50, 3, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 3, 25, baseMultiplier = 0.5, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 3, 25, baseMultiplier = 0.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 3, 25, baseMultiplier = 0.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormEAS2"] = { name = "HeistUnbreakableMk1MagneticStormEAS2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormGS"] = { name = "HeistUnbreakableMk1MagneticStormGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 75, 3, -80, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormGT"] = { name = "HeistUnbreakableMk1MagneticStormGT", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormGT2"] = { name = "HeistUnbreakableMk1MagneticStormGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormLEB"] = { name = "HeistUnbreakableMk1MagneticStormLEB", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormLEB2"] = { name = "HeistUnbreakableMk1MagneticStormLEB2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistUnbreakableMk1MagneticStormZap"] = { name = "HeistUnbreakableMk1MagneticStormZap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.