Weta Hatchling
สัตว์ร้าย
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
พลังชีวิต
100%
การหลบหลีก
+50%
Ailment Threshold
100%
ค่าต้านทาน
0 40 0 0
Damage
30%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 6
Attack Time
0.99 Second
Damage Spread
±20%
ค่าประสบการณ์
50%
Model Size
120%
Type
HarvestWetaSpawnling
Metadata
HarvestWetaT1Spawnling
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
112
ความเสียหายเวท
112
ความแม่นยำ
290
Attack Time
0.99
ค่าประสบการณ์
5,128
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 90–134
โอกาสคริติคอล: 5%
Attack Time: 0.99 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlideEmergeHarvestWetaSpawnling
walk emerge distance [150]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_sink_time_ms = 3000 corpse_sink_depth = 3 } Stats { damage_hit_effect_index = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestWetaT1Spawnling"] = { name = "Weta Hatchling", life = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.3, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "Melee", "SlideEmergeHarvestWetaSpawnling", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlideEmergeHarvestWetaSpawnling"] = { name = "SlideEmergeHarvestWetaSpawnling", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }