戒律之影

戒律之影
帝國雙刃匕
匕首
品質: +20%
物理傷害: 21.6 to 87.6
暴擊率: 6.3%
每秒攻擊次數: 1.5
武器距離: 1
需求 等級 66, 95 敏捷, 131 智慧
增加 30% 全域暴擊率
增加 (150–200)% 法術傷害
每個被擊殺的敵人,獲得 (100–200) 生命
每個被擊殺的敵人,獲得 (50–100) 魔力
增加 30% 範圍效果
若你近期有擊殺,增加 (200–250)% 法術暴擊率
若你近期沒有擊殺,+(60–100)% 法術暴擊加成
( 近期內意指 4 秒內 )
替天行道,大快人心,
親手除惡,更是快意。
Divinarius
戒律之影 Attr /9
名字顯示物品素質
市集市集
關鍵字擊殺, 近期
RelatedRoyale Divinarius
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Dagger7unique
Icon
Release Version0.9.3h
BaseType帝國雙刃匕
Divination Card刺客的餽贈
Referencepoe.ninja, Community Wiki
增加 30% 全域暴擊率
FamilyCriticalStrikeChanceIncrease
Domains物品 (1)
GenerationType傳奇 (3)
Req. level1
Stats
  • critical strike chance +% Min: 30 Max: 30 全域
  • Craft Tagscritical
    增加 (150–200)% 法術傷害
    FamilySpellDamage
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • spell damage +% Min: 150 Max: 200 全域
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    每個被擊殺的敵人,獲得 (100–200) 生命
    FamilyLifeGainedFromEnemyDeath
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base life gained on enemy death Min: 100 Max: 200 全域
  • Craft Tagsresource life
    每個被擊殺的敵人,獲得 (50–100) 魔力
    FamilyManaGainedFromEnemyDeath
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base mana gained on enemy death Min: 50 Max: 100 全域
  • Craft Tagsresource mana
    增加 30% 範圍效果
    FamilyAreaOfEffect
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base skill area of effect +% Min: 30 Max: 30 全域
  • 若你近期有擊殺,增加 (200–250)% 法術暴擊率
    FamilySpellCriticalStrikeChanceIncrease
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • critical strike chance +% for spells if you have killed recently Min: 200 Max: 250 全域
  • Craft Tagscaster critical
    若你近期沒有擊殺,+(60–100)% 法術暴擊加成
    FamilyCriticalStrikeMultiplier
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • critical strike multiplier + for spells if you havent killed recently Min: 60 Max: 100 全域
  • Craft Tagscaster_damage damage caster critical
    Patchnotes /4
    Title描述
    Sanctum
  • 戒律之影」現在增加150-200%的法術傷害(以前是50-70%),“增加 30% 範圍效果”(以前是10),“每殺死一個敵人獲得100-200點生命”(以前是30點),“每殺死一個敵人獲得50-100點法力值”(以前是10點),如果你最近有擊殺,法術暴擊率將增加200-250%(之前是125-175%),如果你最近沒有擊殺,法術暴擊加成將增加60-100%(之前是+40-60%)。以前版本可以用神聖石更新。
  • 20210729 版本 3.15.0
  • 給特殊皮膚戒律之影傳奇添加了新的3D 和2D 藝術
  • 20190614 3.7.0
  • 戒律之影:現在擊敗敵人+30生命,擊敗敵人+10魔力。可以用神聖石對已經擁有的版本升級。
  • 20190612 版本 3.7.0
  • 戒律之影:現在擊殺敵人 +30 生命和 +10 魔力。可以用神聖石對現有版本升級。
  • { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL0RhZ2dlcjd1bmlxdWUiLCJ3IjoxLCJoIjozLCJzY2FsZSI6MX1d/3deec3773b/Dagger7unique.png", "league": "Affliction", "name": "Divinarius", "typeLine": "Imperial Skean", "baseType": "Imperial Skean", "rarity": "Unique", "ilvl": 83, "properties": [ { "name": "Rune Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "18-73", 0 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "6.30%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.50", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "95", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "131", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "30% increased Global Critical Strike Chance" ], "explicitMods": [ "150% increased Spell Damage", "Gain 115 Life per Enemy Killed", "Gain 79 Mana per Enemy Killed", "30% increased Area of Effect", "246% increased Critical Strike Chance for Spells if you've Killed Recently", "+63% to Critical Strike Multiplier for Spells if you haven't Killed Recently" ], "flavourText": [ "Divine intervention feels better\r", "when you do it yourself." ], "frameType": 3, "extended": { "dps": 82.46, "pdps": 82.46, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2974417149", "min": 150, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_280731498", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3695891184", "min": 100, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1368271171", "min": 50, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1243114410", "min": 200, "max": 250 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_729430714", "min": 60, "max": 100 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_587431675", "min": 30, "max": 30 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_2974417149", [ 0 ] ], [ "explicit.stat_3695891184", [ 2 ] ], [ "explicit.stat_1368271171", [ 3 ] ], [ "explicit.stat_280731498", [ 1 ] ], [ "explicit.stat_1243114410", [ 4 ] ], [ "explicit.stat_729430714", [ 5 ] ] ], "implicit": [ [ "implicit.stat_587431675", [ 0 ] ] ] }, "text": "Item Class: Rune Daggers
    Rarity: Unique
    Divinarius
    Imperial Skean
    --------
    Rune Dagger
    Physical Damage: 18-73
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 66
    Dex: 95
    Int: 131
    --------
    Sockets: B B-G
    --------
    Item Level: 83
    --------
    30% increased Global Critical Strike Chance (implicit)
    --------
    150% increased Spell Damage
    Gain 115 Life per Enemy Killed
    Gain 79 Mana per Enemy Killed
    30% increased Area of Effect
    246% increased Critical Strike Chance for Spells if you've Killed Recently
    +63% to Critical Strike Multiplier for Spells if you haven't Killed Recently
    --------
    Divine intervention feels better
    when you do it yourself.
    --------
    Note: ~price 3 divine
    " } }
    Acquisition /1 ⍟
    來源IngredientOffer
    刺客的餽贈戒律之影
    Alternate Artwork /1 ⍟
    圖示重點

    Community Wiki

    Edit

    Divinarius

    Divinarius is a unique Imperial Skean.

    Version history

    VersionChanges
    3.20.0
  • The Divinarius Unique Dagger now has 150-200% increased Spell Damage (previously 50-70%), 30% increased Area of Effect (previously 10%), "Gain 100-200 Life per Enemy Killed" (previously 30), and "Gain 50-100 Mana per Enemy Killed" (previously 10). It also now has 200-250% increased Critical Strike Chance for Spells if you've Killed Recently (previously 125-175%), and +60-100% to Critical Strike Multiplier for Spells if you haven't Killed Recently (previously +40-60%). Existing versions of this Unique can be updated with a Divine Orb.
  • 3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • In addition to the Version 3.8.0#Legion Mechanics Added to the Core Game|above ways of encountering Legion monoliths, you can now find '''Legion uniques''' in chests that award league-restricted items.
  • Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
  • '''Unique items that can be found exclusively from Legion encounters as of 3.7.0''' can still only be found from Legion encounters and the related reward sources above.
  • 3.7.0
  • No longer drop outside of the Legion league|Legion challenge leagues
  • Now grants +30 Life Gain on Hit (up from +10)
  • Now grants +10 Mana Gain on Hit (up from +5)
  • Now grants (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
  • Now grants +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
  • No longer grants (80-100)% increased Critical Strike Chance for Spells
  • 2.6.0
  • Base item implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
  • Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
  • All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
  • (not in patch note) Base type critical strike chance reduced to 6.3% (down from 6.6%).
  • (not in patch note) Base type damage increased to 19-76 (up from 17-69).
  • 1.0.0
  • Some of the rarest Unique items can now only drop from end-game Maps.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi pets.
  • Unique items have been rebalanced (mostly up) in power.{{efn|name=betachange}} We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.8
  • Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels. Existing Unique items will not have had their stats or base types changed.{{efn|name=betachange}}
  • 0.9.5
  • Nerfed the Divinarius unique dagger. Old versions of this item are unmodified.{{efn|name=betachange}}
  • 0.9.3h
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.