戒律之影

戒律之影
帝国短匕
匕首
品质: +20%
物理伤害: 21.6 to 87.6
攻击暴击率: 6.3%
每秒攻击次数: 1.5
武器范围:1
需求 等级 66, 95 敏捷, 131 智慧
全域暴击率提高 30%
法术伤害提高 (150–200)%
每击败一名敌人获得(100–200)点生命
每击败一名敌人获得(50–100)点魔力
效果区域扩大 30%
若你近期内有击败敌人,则法术暴击率提高 (200–250)%
若你近期内没有击败过敌人,则 +(60–100)% 法术暴击伤害加成
( 近期内意指 4 秒内 )
替天行道,大快人心,
亲手除恶,更是快意。
Divinarius
戒律之影 Attr /9
名字显示物品素质
市集市集
关键字Kill, Recently
RelatedRoyale Divinarius
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Dagger7unique
Icon
Release Version0.9.3h
BaseType帝国短匕
Divination Card刺客的馈赠
Referencepoe.ninja, Community Wiki
全域暴击率提高 30%
FamilyCriticalStrikeChanceIncrease
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • critical strike chance +% Min: 30 Max: 30 全域
  • Craft Tagscritical
    法术伤害提高 (150–200)%
    FamilySpellDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell damage +% Min: 150 Max: 200 全域
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    每击败一名敌人获得(100–200)点生命
    FamilyLifeGainedFromEnemyDeath
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base life gained on enemy death Min: 100 Max: 200 全域
  • Craft Tagsresource life
    每击败一名敌人获得(50–100)点魔力
    FamilyManaGainedFromEnemyDeath
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base mana gained on enemy death Min: 50 Max: 100 全域
  • Craft Tagsresource mana
    效果区域扩大 30%
    FamilyAreaOfEffect
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base skill area of effect +% Min: 30 Max: 30 全域
  • 若你近期内有击败敌人,则法术暴击率提高 (200–250)%
    FamilySpellCriticalStrikeChanceIncrease
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • critical strike chance +% for spells if you have killed recently Min: 200 Max: 250 全域
  • Craft Tagscaster critical
    若你近期内没有击败过敌人,则 +(60–100)% 法术暴击伤害加成
    FamilyCriticalStrikeMultiplier
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • critical strike multiplier + for spells if you havent killed recently Min: 60 Max: 100 全域
  • Craft Tagscaster_damage damage caster critical
    { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL0RhZ2dlcjd1bmlxdWUiLCJ3IjoxLCJoIjozLCJzY2FsZSI6MX1d/3deec3773b/Dagger7unique.png", "league": "Affliction", "name": "Divinarius", "typeLine": "Imperial Skean", "baseType": "Imperial Skean", "rarity": "Unique", "ilvl": 83, "properties": [ { "name": "Rune Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "18-73", 0 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "6.30%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.50", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "95", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "131", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "30% increased Global Critical Strike Chance" ], "explicitMods": [ "150% increased Spell Damage", "Gain 115 Life per Enemy Killed", "Gain 79 Mana per Enemy Killed", "30% increased Area of Effect", "246% increased Critical Strike Chance for Spells if you've Killed Recently", "+63% to Critical Strike Multiplier for Spells if you haven't Killed Recently" ], "flavourText": [ "Divine intervention feels better\r", "when you do it yourself." ], "frameType": 3, "extended": { "dps": 82.46, "pdps": 82.46, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2974417149", "min": 150, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_280731498", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3695891184", "min": 100, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1368271171", "min": 50, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1243114410", "min": 200, "max": 250 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_729430714", "min": 60, "max": 100 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_587431675", "min": 30, "max": 30 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_2974417149", [ 0 ] ], [ "explicit.stat_3695891184", [ 2 ] ], [ "explicit.stat_1368271171", [ 3 ] ], [ "explicit.stat_280731498", [ 1 ] ], [ "explicit.stat_1243114410", [ 4 ] ], [ "explicit.stat_729430714", [ 5 ] ] ], "implicit": [ [ "implicit.stat_587431675", [ 0 ] ] ] }, "text": "Item Class: Rune Daggers
    Rarity: Unique
    Divinarius
    Imperial Skean
    --------
    Rune Dagger
    Physical Damage: 18-73
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 66
    Dex: 95
    Int: 131
    --------
    Sockets: B B-G
    --------
    Item Level: 83
    --------
    30% increased Global Critical Strike Chance (implicit)
    --------
    150% increased Spell Damage
    Gain 115 Life per Enemy Killed
    Gain 79 Mana per Enemy Killed
    30% increased Area of Effect
    246% increased Critical Strike Chance for Spells if you've Killed Recently
    +63% to Critical Strike Multiplier for Spells if you haven't Killed Recently
    --------
    Divine intervention feels better
    when you do it yourself.
    --------
    Note: ~price 3 divine
    " } }
    Acquisition /1 ⍟
    来源IngredientOffer
    刺客的馈赠戒律之影
    Alternate Artwork /1 ⍟
    图示重点

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    Edit

    Divinarius

    Divinarius is a unique Imperial Skean.

    Version history

    VersionChanges
    3.20.0
  • The Divinarius Unique Dagger now has 150-200% increased Spell Damage (previously 50-70%), 30% increased Area of Effect (previously 10%), "Gain 100-200 Life per Enemy Killed" (previously 30), and "Gain 50-100 Mana per Enemy Killed" (previously 10). It also now has 200-250% increased Critical Strike Chance for Spells if you've Killed Recently (previously 125-175%), and +60-100% to Critical Strike Multiplier for Spells if you haven't Killed Recently (previously +40-60%). Existing versions of this Unique can be updated with a Divine Orb.
  • 3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • In addition to the Version 3.8.0#Legion Mechanics Added to the Core Game|above ways of encountering Legion monoliths, you can now find '''Legion uniques''' in chests that award league-restricted items.
  • Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
  • '''Unique items that can be found exclusively from Legion encounters as of 3.7.0''' can still only be found from Legion encounters and the related reward sources above.
  • 3.7.0
  • No longer drop outside of the Legion league|Legion challenge leagues
  • Now grants +30 Life Gain on Hit (up from +10)
  • Now grants +10 Mana Gain on Hit (up from +5)
  • Now grants (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
  • Now grants +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
  • No longer grants (80-100)% increased Critical Strike Chance for Spells
  • 2.6.0
  • Base item implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
  • Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
  • All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
  • (not in patch note) Base type critical strike chance reduced to 6.3% (down from 6.6%).
  • (not in patch note) Base type damage increased to 19-76 (up from 17-69).
  • 1.0.0
  • Some of the rarest Unique items can now only drop from end-game Maps.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi pets.
  • Unique items have been rebalanced (mostly up) in power.{{efn|name=betachange}} We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.8
  • Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels. Existing Unique items will not have had their stats or base types changed.{{efn|name=betachange}}
  • 0.9.5
  • Nerfed the Divinarius unique dagger. Old versions of this item are unmodified.{{efn|name=betachange}}
  • 0.9.3h
  • Introduced to the game.

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