瑪塔
人形
你造成的非傷害型異常狀態有 50% 更少效果
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Maata
幽魂 | N |
---|---|
標籤 | human, humanoid, medium_movement, not_str, red_blood |
生命
90%
生命轉為護盾
400%
閃避
+40%
異常狀態臨界值
90%
抗性
40 40 40 25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 20
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralMaata
Metadata
AncestralMaata
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,790
護甲
28,790
閃避
6,635
能量護盾
24,508
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
5,790
冰緩
18
感電
18
易碎
104
焦灼
18
殘喘
51
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DonutCircleMaata
法術
施放時間: 1 秒
冷卻時間: 15 秒
造成 1396 至 1707 物理傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 528.2 至 792.3 物理傷害
is area damage [1]
is area damage [1]
GTMaataVineCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );" } Animated { on_event_vine_intro = " this.left_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start.ao, default, 1.0, 1.0, inherit, inherit ); left_vine.SetLocation( GetLocation()+RotateLocation( [-10, 4] ) ); left_vine.FaceObject( this.GetLocation()+RotateLocation([-1, -15]), true, true ); this.right_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start_flip.ao, default, 1.0, 1.0, inherit, inherit ); right_vine.SetLocation( GetLocation()+RotateLocation( [10, 4] ) ); right_vine.FaceObject( this.GetLocation()+RotateLocation([1, -15]), true, true ); " on_spell_cascade_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataLivingGripRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" on_spell_donut_slam_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataCrushingEarthRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMaata"] = { name = "Maata", life = 0.9, energyShield = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MeleeAtAnimationSpeedUnique", "SSMMaataVine", "GSMaataVineCascade", "DonutCircleMaata", "GTMaataVineCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMaataVine"] = { name = "SSMMaataVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMaataVineCascade"] = { name = "GSMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircleMaata"] = { name = "DonutCircleMaata", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMaataVineCascade"] = { name = "GTMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
你造成的非傷害型異常狀態有 50% 更少效果
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瑪塔
人形
你造成的非傷害型異常狀態有 50% 更少效果
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Maata
幽魂 | N |
---|---|
標籤 | human, humanoid, medium_movement, not_str, red_blood |
Packs |
生命
405%
生命轉為護盾
400%
閃避
+40%
異常狀態臨界值
405%
抗性
40 40 40 25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 20
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AncestralMaataStandalone
Metadata
AncestralMaataStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
26,055
護甲
28,790
閃避
6,635
能量護盾
24,508
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
26,055
冰緩
82
感電
82
易碎
466
焦灼
82
殘喘
228
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DonutCircleMaata
法術
施放時間: 1 秒
冷卻時間: 15 秒
造成 1396 至 1707 物理傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 528.2 至 792.3 物理傷害
is area damage [1]
is area damage [1]
GTMaataVineCascade
可觸發, 法術
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );" } Animated { on_event_vine_intro = " this.left_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start.ao, default, 1.0, 1.0, inherit, inherit ); left_vine.SetLocation( GetLocation()+RotateLocation( [-10, 4] ) ); left_vine.FaceObject( this.GetLocation()+RotateLocation([-1, -15]), true, true ); this.right_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start_flip.ao, default, 1.0, 1.0, inherit, inherit ); right_vine.SetLocation( GetLocation()+RotateLocation( [10, 4] ) ); right_vine.FaceObject( this.GetLocation()+RotateLocation([1, -15]), true, true ); " on_spell_cascade_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataLivingGripRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" on_spell_donut_slam_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataCrushingEarthRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMaataStandalone"] = { name = "Maata", life = 4.05, energyShield = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MeleeAtAnimationSpeedUnique", "SSMMaataVine", "GSMaataVineCascade", "DonutCircleMaata", "GTMaataVineCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMaataVine"] = { name = "SSMMaataVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMaataVineCascade"] = { name = "GSMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircleMaata"] = { name = "DonutCircleMaata", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMaataVineCascade"] = { name = "GTMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
你造成的非傷害型異常狀態有 50% 更少效果
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瑪塔 Text Audio /162 ⍟
瑪塔
友好度: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Maata
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.